Argothian Wurm


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Urza's Saga Rare

Combos Browse all

Argothian Wurm

Creature — Wurm


When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.

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0.04 TIX $0.45 Foil

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$0.86 Paper


Argothian Wurm Discussion

acscreamholy on Progenitus Hydra Tribal

1 week ago

If you are going for a true tribal theme on the deck, I'd suggest removing any card that isn't immediately thematic to Hydras. Things like Fish, Wyrm/Wurm/Worms, and large snakes make sense because they can look or fit into the mold similar to a hydra. Many of those types of creatures are very strong and beat face so there are plenty of good choices for replacement.

Suggestions for adding:

Suggestions for taking out:

hoardofnotions on Radha, Butcher of Keld

1 month ago

Mj3913 Thanks for the suggestions!

I'm thinking about taking out all the nonvital artifacts/enchantments so adding Fires of Yavimaya is iffy. Anger is surprisely expensive, and though i think it's better than Surrak, the Hunt Caller that's what i have for now.

The 7 mana removal options kinda don't do it for me. I think the idea that your removal should cost less than what you're removing sounds smart, especially when we're talking about a 7 mana kill one thing. That's not great in commander, I think at least.

bushido_man96 I like your ideas!

Do you think Desert Twister or Rain of Thorns is better removal?

Crater Hellion is interesting. It's going to kill radha, at the very least, and I think I'd need to retool the creatures at least a little to ensure i don't lose too much.

Groundskeeper is good after a land wipe, but only in certain situations. The land kill spell almost has to be Epicenter, all the others kill it if it's out. I think it might be too slow right now, but I'll need more playtesting to see.

Hi_diddly_ho_neighbor Thanks for explaining your reasoning about Crop Rotation! I agree it's a good card, but it's not very powerfull by itself and kinda expensive($) so i think i'll leave it out for now.

Growth Spasm could go in, it's basically a 2 land ramp that has a least a marginal upside late game. Thanks for suggesting this one!

Argothian Wurm seems like a trap. It's just a big dude, and it might time walk me. especially if people are spitefull after a land wipe haha.

Ember Swallower seems so lackluster, if only it was a mini wildfire on monstrosity!

Hi_diddly_ho_neighbor on Radha, Butcher of Keld

1 month ago

My bad, I didn't see Splendid Reclamation in your list. In regards to Crop Rotation, while it's true you don't have a specific land to search for, it still helps out Centaur Vinecrasher and Terravore (if you run it). It will also trigger Omnath, Locus of Rage and Rampaging Baloths at instant speed which can't be overlooked. Also, Growth Spasm might be an option. It only finds one land, but the eldrazi scion can block and act as a pseudo-land.

On a side note, post land wrath, Argothian Wurm would be pretty good. It forces your opponents to decide to face down a 6/6 or further hurt their mana base. Ember Swallower might be another option.

sulcatatortoise on You Don't Have Enough Mana? What a Shame...

7 months ago

Thank you, mawwpg120! Do you have any suggestions that might make the deck a bit more competitive? I am trying to make it more unique than the ordinary Reg-Green land destruction that uses Inferno Titans and Stormbreath Dragons as a win condition, but I'm not quite sure what to think of Deus of Calamity yet. I love Shivan Wumpus/Argothian Wurm, as it is unusual and surprisingly effective as a win-con, or just some more land destruction if you need it enough. What do you think?

brcap on Argothian Wurm - respond to ...

1 year ago

I believe my question boils down whether Argothian Wurm's second clause is a triggered ability or a replacement effect.

The etb effect is obviously triggered, I'm talking about whether or not I can respond to my opponents choice to sac a land.

I.e. If They chose to sac, can I unsummon my wurm in response (to prevent it from returning to the top of my library)?

kettchup on It Ain't Easy Being Green (and Black)

1 year ago

I didn't realize the frog only cared about your land cards. Argothian Wurm is not as good, and neither is the orb, though the orb is still alright (but more dickish, yes).

kettchup on It Ain't Easy Being Green (and Black)

1 year ago

Overgrown Tomb and Strip Mine are both good here.

Centaur Vinecrasher does a good Knight of the Reliquary impersonation for a mono-green creature. Terravore also gets huge for there being lands in graveyards.

Tilling Treefolk and Cartographer are bodies that get back land cards for you, though not as efficiently as Groundskeeper.

Argothian Wurm is silly with the frog on the battlefield.

Squirrel Wrangler and Sylvan Safekeeper also come to mind.

Mesmeric Orb triggers independently for each permanent, so you can draw for each land and get around the "one or more land cards" clause on the frog.

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