|Commander / EDH||Legal|
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|Magic 2014 (M14)||Uncommon|
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Destroy target noncreature permanent.
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|Have (7)||Falte , PTsmitty , ironax , saj0219 , pskinn01 , thekingpinBR , bradyofportdetroit|
4 days ago
3 removals, like you said, is definitely way too low. Of course, doesn't have a LOT of removal, but you can consider those :
Scour from Existence, Bramblecrush, Desert Twister, Mwonvuli Acid-Moss, Reclaiming Vines. Land destruction is good for those who use Glacial Chasm, which is bad for your strategy. All Is Dust ONLY if you're in a pinch.
To a certain extent, you can go the route of making everything on the board an artifact with Mycosynth Lattice and all the green artifact/enchantment removal becomes effective against anything - even lands.
Also, an elf deck without Freyalise, Llanowar's Fury? BLASPHEMY! (I'm joking.)
Non-elf too good to pass : Eternal Witness.
Notable utility : Mirri's Guile is a free pseudo scry 3, every turn. Abundance if you do not need any other land drop OR if your absolutely need a land, you can choose... AND! If you got Sylvan Library out with it, it transforms it into a free Draw 3 every turn due to its replacement effect!
Hope this helps a bit!
1 week ago
So I'm confused on where the control tag is correct here. You're not exactly playing Bramblecrush types of cards, so aren't you more midrange?
3 weeks ago
Always love a good budget deck!
Racecourse Fury is good for cheap haste since you're pretty creature-light. Unstable Footing is always good to ensure damage, and I'm surprised you don't have a Fling to make someone removing borby hurt:P
1 month ago
2 months ago
2 months ago
Torrent Elemental is not a legal card with Surrak as the commander. Both colors of the hybrid mana in either the casting cost or ability activation cost must exist in the commander's color identity. So, for example, you could play Giant Solifuge in this deck (not that I would, but it is legal to do so) but it would be illegal to play Nightveil Specter.
Frost walker and Cyclone sire are more 60-card format cards.
Torrent elemental is illegal.
Gruul turf and Izzet boilerworks seem good, but they're really just strip mine/wasteland bait.
Gruul charm is bad. Be greener and invest in trample.
Nissa's Renewal is late game ramp. That's bad. Early game ramp is better.
Burn is bad in EDH.
I would suggest (these are all just good cards for your consideration, I know there are probably more than I suggested taking out):
For a 3 color deck, the landbase would also be improved by taking out basics and putting in things like:
Ideally, for a landbase you'd have shock lands such as Steam Vents, fetch lands such as Scalding Tarn, and regular dual lands such as Volcanic Island, but those things are expensive and this is a game.
3 months ago
Ooh, I get to be the first to look this over! OwO
The first thing I would suggest is a better description, to be honest. It's hard to critique something with zero knowledge of its goals. I see you're working on a budget, so I'll tailor my advice accordingly.
I would also try to put in a bit more draw that's not dependent on having large creatures (Rhystic Study is pretty sweet).
Bonds of Mortality is trash under most circumstances. I wouldn't normally play it unless I had a very specific reason to do so.
You don't have a Sol Ring in here. You should fix that.
Quicksilver Amulet is a great way to cheat things in early and unexpectedly.
Of your maybeboard, I would definitely try and find space for Command Tower, Fierce Empath, Lightning Greaves, Soul of the Harvest, and Temple of the False God. I would cut Manaweft Sliver, Sylvan Scrying, Bonds of Mortality, and Natural Connection.
Hope this helped - happy deckbuilding!
6 months ago
Abzan Battle Priest: Malisimo. Todo lo que tenga Outlast es malo. Es de las peores habilidades que sacaron en el ultimo tiempo. Es demasiado lenta. Y no ganas un partido curandote. En vez de usar algo que hace que no te mueras, usa algo que gane el partido.
Abzan Falconer: Idem. Le doy el beneficio de la duda porque da volar, y es bastante relevante. Pero a la larga la vas a terminar sacando.
Briarbridge Patrol: Si queres robar carta, usa mejor Duskwatch Recruiter Flip, que no depende del combate ni del estado de la mesa. No estas jugando eldrazis o bombas incasteables como para que tengas una necesidad de hardcastear tu mano. El mazo tiene una curva relativamente baja, para ser Commander.
Kessig Cagebreakers: Lo veo poco relevante, lento. Funciona solo cuando estas perdiendo. Que se yo...le doy el beneficio de la duda.
Asceticism: Redundante. Hace lo mismo que el comandante, y probablemente este en mesa seguido. No es mala carta, pero ya tu comandante hace el 70% de esa carta. Usa el slot en otra cosa
Raking Canopy: Poco relevante. No sabes si va a haber criaturas voladoras en mesa, no sabes si van a ser 4/4, o mas.
Wrap in Vigor: No previene la ira mas comun de todo el formato. No sirve.
Reclaiming Vines: Idem
Day of Judgment: Para que???? Estas jugando casi 10 cartas para que lo tuyo sobreviva a una ira, y vas a jugar iras?? no tiene el mas minimo sentido...
Planar Outburst: Idem
Throne of Empires: No hace nada que quieras hacer en el mazo.