Draw two cards.
Cycling (, Discard this card: Draw a card.)
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Common|
|Mystery Booster: Convention Edition (MYSCON)||Common|
Combos Browse all
|Commander / EDH||Legal|
Hieroglyphic Illumination occurrence in decks from the last year
All decks: 0.11%
Commander / EDH:
All decks: 0.0%
Hieroglyphic Illumination Discussion
1 month ago
Burn: Lightning Bolt
2 months ago
I have considered adding Wall of Omens in the past, but apparently I didn't give it enough consideration. The more I playtest this deck, the more I see that my most likely losing situation is dying before getting my three-cost enchantments on, so adding a solid two-mana blocker would definitely help. I'll see if I can find a slot for it, but the deck is very tight on space already.
I'd hate to trim Hieroglyphic Illumination , but Omens would probably fill the same basic role of card draw, at the cost of the one mana cycling trigger. Alternatively, I could cut Renewed Faith , but then I lose my only card that stops burn decks. Are there any cards that you think should be trimmed out?
3 months ago
Hey there! I know this deck is kinda old since ixalan rotated out of standard, but I can help you with this R/U mill vision you have. So first of all if your boyfriend is playing a deck around Approach of the Second Sun something you wanna have around are counterspells. Now we have counterspells that mill in Thought Collapse and Didn't Say Please . Splashing red you also have Ionize . Following that, R/U decks usually have good mechanics to draw cards, which is an excellent method to mill down an opponent with Sphinx's Tutelage , which should be accompanied with several card draw engines. Cards like Radical Idea , Chemister's Insight and even cycling cards of your own like Censor or Hieroglyphic Illumination could work. Mill usually struggles with board pressence, so cards like Sweltering Suns , Hour of Devastation work okay as boardwipes. If you want to add some pressence of your own cards like Electrostatic Field , Crackling Drake , Murmuring Mystic or Guttersnipe can lend you a hand as either blockers or as a way to put pressure on the opponent.
Regarding sideboard, Mill struggles A LOT against aggro, so early-game blockers, boardwipes and counterspells to disrupt tempo are your best ally.
If you have other questions feel free to contact me, I play a lot of mill and everyone hates me for it, but I enjoy it.
3 months ago
If you go up to 4x JVP, Treasure Cruise or Dig Through Time works reasonably well as a 2 or 3-of. If you don't want to dance around the delirium nonbo (which is perfectly reasonable), you might consider Hieroglyphic Illumination , Anticipate , or Opt . Witching Well also helps with delirium.
3 months ago
I would have to do some more digging to find more cards that work with cycling synergy, but here's what I have so far:
I think Abandoned Sarcophagus is amazing in this deck. Put 2-3 more of it so that you can get double-use out of your cards. True, there's no use to having more than one on the battlefield, but having just one is great enough that it's worth having a higher chance of drawing. It does clash rather horribly with Vile Manifestation though... You might do some testing and figure out which is more valuable.
Hieroglyphic Illumination seems rather weak. 4 mana for 2 cards is below-average, and average is way below competitive level. The best value of that card is cycling, and that's not a good sign. I would remove it and find another card with synergy. New Perspectives also seems rather unnecessary, since it's high enough in cost you'll rarely cast it and hard enough in activation condition you'll rarely use it. It's really a heavy build-around, rather than a throw-in for a cycling deck.
4 months ago
I would swap Diabolic Edict out for Liliana's Triumph as it can get through Leyline of Sanctity . Depending on how you want your deck to function Gifts Ungiven could be just better than Fact or Fiction , likewise I do not agree with having three Fact or Fiction and think you should swap at least one out for Hieroglyphic Illumination , as though Fact or Fiction could provide more card advantage, it can also get stuck in your hand during the early turns- when you would much prefer it to be Fact or Fiction .
8 months ago
10 months ago
Amass plays so well in limited - amass decks are my favorite to build in Arena drafts so far. In limited, amass has so much good to it:
- it goes well with proliferate, giving rise and purpose to UG decks (the best amass color and the best proliferate color)
- Amass is centered in Grixis, but all the color combinations in Grixis use it in different ways - UB has small quantities of amass (generally amass 1), but has the best way to protect them ( Lazotep Plating , Toll of the Invasion ); UR is spells matters and the amass spells are like a creature with an ETB, that also is non-creature spell to trigger your various cards; RB is sacrifice based and small amass creatures from the amass commons in RB work beautifully.
Additionally, amass has some legs in Standard as well, be it as Commence the Endgame being a Torrential Gearhulk that casts Hieroglyphic Illumination ; or Dreadhorde Invasion being a weird form of Bitterblossom that is hard for most control decks to interact with.
TLDR - Amass is an amazing limited mechanic with possibilities in constructed.