Revive

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Common
Magic 2013 Uncommon
Eighth Edition Uncommon
Mercadian Masques Uncommon

Combos Browse all

Revive

Sorcery

Return target green card from your graveyard to your hand.

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Revive Discussion

CynicalDog on B/G Fun with deathtouch (3-1 at FNM)

1 week ago

Have you considered Thornbite Staff? I'd consider it an absolute in any deck with deathtouch. Casting and Equipping both cost twice as much as Pathway Arrows but that untap could give you some serious control over boardstates.

Regrowth (and to a lesser extent, Revive) might help if you focus more on the Grim Flayer-Delirium approach.

Awesome deck, by the way. Definite +1

Casey4321 on #GoGreen: Omnath EDH

1 month ago

Caged Sun Pathbreaker Ibex Soul of the Harvest Archetype of Endurance HIGHLY RECOMMENDED. That pig has won more matches on his back...

A trio of tech cards I always run Revive Regrowth Eternal Witness need the recursion Here. I also run Greenwarden of Murasa myself because I like it and the flavor it provides.

General non-Creature destruction effectsAcidic Slime 2 for 1 every time. Bramblecrush I stand by this card being way better than people give it credit.

Song of the Dryads why yes that problematic commander is now a tree AND STUCK THERE.

HeroInMyOwnMind on Freaks Come Out @ Night

2 months ago

Things I would drop:

Dolmen Gate: Doesn't help you win.

Door of Destinies: I know it's a tribal deck, but it is too slow. Use Coat of Arms instead if you really want the theme, but you'd be better off leaving out both.

Decree of Savagery: Too small of a increase for too much of a cost. It's out of place in the deck as well.

Setessan Tactics: Only useful when your creatures are in Werewolf form, which might be too inconsistent.

Gruul War Chant: Personally I find this card underwhelming.

Parallel Lives: You are not running enough token generation to justify the spot.

Spidersilk Armor: If you want to block flyers, use Akroma's Memorial instead.

I would also cut down the creatures to 25-30. Your weakest links are:

Master of the Wild Hunt

Purphoros, God of the Forge

Pyreheart Wolf

Reckless Waif  Flip

Silverfur Partisan

Village Messenger  Flip

Your average CMC is kind of high, so I would put more ramp in. Skyshroud Claim, Kodama's Reach, and Rampant Growth.

The Humans/Werewolfs are also pretty puny overall (design flaw IMO), so you'll need to help them with more damage. Gratuitous Violence, Shared Animosity, and Berserkers' Onslaught are options.

You might want to consider some more recursion to get back Moonmist more often. Shreds of Sanity, Surreal Memoir, All Suns' Dawn, Elven Cache, Eternal Witness, Nostalgic Dreams, Praetor's Counsel, Recollect, Revive, Seasons Past, and about a million more. I would stick to the low mana cost spells personally, as I'd really only try to get back Moonmist, but I would put 3-5 of them in the deck.

The last thing I would suggest is some more card draw. With all your win-cons in creatures that aren't very strong to begin with, you are going to need to out resource you opponents to secure kills. Next time you come over we can play a few rounds with it, and we'll see how it needs to be tuned.

meekrab124 on Teeg, the Prison Warden

7 months ago

greySynapse I think you may have read Genesis wrong lol.

As for Myojin of Cleansing Fire, I have him because he can use his wrath effect even if Teeg is on the field. If my opponent doesn't get rid of Teeg, Wrath of God, Day of Judgment, etc... become dead cards. + I can tutor for it and get it out with an Elvish Piper, or something.

Viridian Zealot, Revive and Reya Dawnbringer can certainly be cut. I think Beast Within would be the best option for me to add keeping my meta in mind. Ghostly Prison is also a rather obvious choice that I somehow haven't added yet.

For those angels, out of the 3 which would you recommend adding. All of them would do well, but I'm leaning towards Avacyn, Angel of Hope. Burgeoning also deserves a spot in here.

And yea, sorry about my maybe board. I just mindlessly throw things in there, and fail to clean it out. I'll get to it eventually haha.

greySynapse on Teeg, the Prison Warden

7 months ago

Taking another look at the deck, there are some easy cuts you can make.

Myojin of Cleansing Fire looks like an overpriced Wrath of God, and white has plenty of Wraths that can be played for significantly less than 8 mana. E.g. Wrath of God, Day of Judgment, Planar Outburst, End Hostilities, and/or Fell the Mighty, the list really goes on but my point is that there are a lot better options than an 8 mana creature that must be cast from the hand to act as a Wrath.

I would cut the Viridian Zealot simply because he translates into 4 mana to destroy 1 enchantment or artifact, and it seems like a loss of tempo. You can replace him with Beast Within, Disenchant, or Nature's Claim, or even Gleeful Sabotage. If you want solid Artifact/Enchantment hate I recommend Fracturing Gust, Purify, Creeping Corrosion, or Back to Nature. Granted most of those would be unplayable if you have your commander in play. Thalia, Guardian of Thraben can also be a replacement for Viridian Zealot to disrupt enemy tempo, since you are running mostly creatures she might be a viable option.

Genesis seems like a silly option, it's a 4/4 that offers no benefits other than being able to pay 3 to return him to your hand, and another 4 to play him again, you'd be better off playing Roaring Primadox to bounce your creatures or Genesis can be an easy cut for a mana rock.

Instead of Revive you could play Elixir of Immortality, which will allow you to replay many cards as opposed to just one.

Gaddock Teeg comes off as a slug type Commander, as such there are Angels/Enchantments that can give you additional group-slug effects and help reduce the mana curve a little--depending on your cuts of course, here are some suggestions:

I'd also consider cleaning up your Maybeboard haha. :P Since you've got cards listed there that are already in the deck.

mr_funk on

9 months ago

i would probably switch Tide Drifter for Wall of Blossoms. wall of blossoms draws a card, getting you closer to Assault Formation or just fuel. while tide drifter does have an additional point of defense, his ability to add +0/+1 to colorless creatures you control is next to useless considering he's the only colorless dude youve got.

another option you could pursue is just trading the black for red and using cards like Vile Aggregate, Kozilek's Sentinel and Pyroclasm

p.s. i dig the Commune with the Gods. spicy flavor. could possibly add something like Revive or Nature's Spiral to Recover some lost/ditched stuff.

McMayhem on Wort: the Ramp Mother of Burn

9 months ago

Prepare. I have a huge soft spot for Wort, and while I'm passionate about certain card choices, I've seen that you have a different flavor for it that I very much appreciate. +1.

That being said, some suggestions;

-You're vastly undervaluing the power of Regrowth effects in Wort. If you ever draw two of them, it's a dangerous and damn near lethal loop, as each Regrowth gets you the best spell in your yard. I prefer Recollect and Revive as bases, and Restock and Nostalgic Dreams (only really great if your hand's crap or you can conspire it to get back what you're discarding here, something you can in fact do) as the hyper-value/techy versions.

-Sylvan Offering is vastly superior to Tempt with Vengeance, imo. Unless you care about giving a bunch of 1/1's haste, you're getting much more bang for your buck here, as most people won't take the tempting offer, which makes it worse than getting the giant X/X (netting one additional token on X mana), and no one will attack you after you've just given them what they want; tokens en masse or a massive beater. It also helps you kill the problem player dead if you aren't that player.

-Decimate and Volcanic Offering are absolutely freakin' brutal in Wort, especially the latter. It's unreal the amount of damage a conspired Offering does; I've single-handedly had players concede to it. The best part: You don't even need different targets; you can simply have your copies target the same thing as the original, and as long as some of the original copies' targets are still legal, it'll resolve.

-Primal Growth, Harrow and Crop Rotation each net you a mana when you conspire them. I notice Valakut, the Molten Pinnacle is absent from your list, but the Rotation finds you your Kessig Wolf Run, which is similarly impactful.

-Artifact Mutation may seem unassuming, but at the worst it's a Raise the Alarm that kills two Sol Rings, which is still incredible value. Honestly, any more than 2 tokens makes this thing just absolutely insane. I've double-targeted a Darksteel Forge with this before dropping Craterhoof, hilariously enough.

-Similarly, Tormenting Voice may seem rather underwhelming on paper, but I promise in practice that drawing 4 cards for 2 mana and discarding a land is incredibly good.

-I can see your plan of shotgunning a ton of mana into a big spell is your game. Mana Geyser, Citanul Hierophants (in addition to the Cryptolith Rites in your maybeboard) and Vitalize may be up your alley. Empty the Warrens and Ignite Memories are great as well, imo.

-Since your list is very token-oriented, perhaps a Beastmaster Ascension might be something to consider.

Here's my list. It's much more control-oriented, but it might provide some ideas for you outside of what I've suggested.

I see some cards in here I haven't been 100% sold on and I'd like your opinion on them to bounce back and maybe get the push I need to try them. How are Burn at the Stake, Guttersnipe and Young Pyromancer?

abby315 on Calling Mono-green Ezuri Players! How ...

10 months ago

DimitriBloodmoon, thanks for commenting! I had Fresh Meat in the deck but never liked it at 4 mana. Caller of the Claw, on the other hand, is cheaper AND an elf, so I just ordered one and I'm happy to test it out. I've got Eldrazi Monument on my order list too; but I feel like Soul of New Phyrexia is too much of a mana investment and it'll be too clunky to save my elves in time.

I had Grave Sifter in the deck before too, but I'd just rather have Praetor's Counsel as that slot, plus Revive.

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