|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Rise of the Eldrazi (ROE)||Common|
|Promo Set (000)||Common|
Combos Browse all
Staggershock deals 2 damage to target creature or player.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Price & Acquistion Set Price Alerts
|Have (5)||Joblaska , gildan_bladeborn , XxCataclysmiCxX , Didgeridooda , MathieuHarvey0555|
|Want (4)||talonmcshay , LuckMisesack , gamerhat , Approximos|
3 months ago
Well, if you don't mind something risky Quest for Pure Flame is a cheap 1-drop that'll let your friend double burn damage for a turn. (and he can stack it.) Cards like Staggershock (also cheap) will let your friend keep resouce parity while putting counters on Quest. And Young Pyromancer, I'm sorry to say is absolute gold in burn decks, but also not as budget as the others. Also, I'd add about eight more mountains and four Magmatic Insights to smooth out draws.
3 months ago
Because I've just playtested your deck and the late game is about drawing cards and removal, but no pay-off. And a single Bojuka Bog main? I don't want to sound harsh but your deck desperately needs help IMO. Put some Striped Riverwinder or something. And land-lifegain is fun but 4 Radiant Fountain AND Ash Barrens is quite an unhealthy land-base.
I see on your profile that you have a lot of Pauper decks. I presume you're familiar with the format XD But this deck is quite unfinished. It's cool thought to see a UR deck that doesn't run Delver of Secrets Flip nor is blitz storm, so you have my upvote. This format needs more midrang-ish deck if you ask me, we need more flavor, keep it going :D
4 months ago
Never missed the deck premise. Just think that there should be some traditional strategies. If you want to run Firesong and Sunspeaker and top it off with a Resevoir. You need more cheap spells to make it reliable. I would be running atleast 10 cheap burn and 5 big burn spells. Magma Jet, Fiery Impulse, Thunderous Wrath, Staggershock, Lightning Bolt, Lightning Helix, Chain Lightning with bigger spells like Earthquake and Starstorm.
You would also want to top it off with guys like Monastery Mentor, Soul-Scar Mage, Young Pyromancer, Guttersnipe, Bedlam Reveler who all benefit from playing lots of spells and add an advantage by playing spells
5 months ago
Chasmolinker - There is a reason, and it is that fireblast hits for 6 off Erratic Explosion and Riddle of Lightning, compared to the Volley, which hits for one off of them. For that reason, I do not run Lightning Bolt, but Staggershock instead.
10 months ago
11 months ago
For creatures we can use 14 of them:
4 Thing in the Ice
Flip - really good cheap wall that is a ticking clock.
3 Baral, Chief of Compliance - makes everything non-creature in the deck cost less. With counterspells, we can make use of his second ability too.
4 Enigma Drake - cheap and effective wall that grows.
2 Cryptic Serpent - big beater that can be very cheap.
1 Kefnet the Mindful - we can easily maintain a high card count and his ability is nice.
22 lands - I will let you figure out which ones you want to use.
34 instants and sorceries - we want cheaper ones to fill the yard more quickly.
4 Remand - buys time and replaces itself
4 Lightning Bolt - cheap and effective
3 Sweltering Suns - the creatures not named baral survive it and it can be used for cycling too!
4 Mana Leak - we want counters!
3 Staggershock - double triggers all the way.
4 Censor - same as suns, but for countering.
3 Thought Scour - card draw that fills the yard.
4 Opt - cheap filtering
1 Condescend - useful one-of.
1 Think Twice - useful one of.
1 Flame Slash - useful one-of.
This should be about budget. Tell me what you think.
1 year ago
That landbase looks like mesh, if you have money it can easily be made much better.
Look at this list, its maybe best Jund list at the moment:
1 year ago
We'll just run down the list, Brute Force and Titan's Strength have felt great, Maaka is basically another copy of these cards. It also has a split mode of 4 mana 3/3, which obviously isn't exciting, but it is reasonable to have. Ahn-Crop Crasher is copy number 2 of Goblin Heelcutter, the differences are that you can't use the "falter" mode on Crasher as often, but it also means that you don't have to pay 3 mana every turn to get your 3/2 haste. Earthshaker Khenra is going to be good, it already has a very acceptable rate of 2/1 haste for 2 and it has a great late game mana sink in "Eternalize", and a relevant falter ability on ETB. Mizzium Mortars is back in for the resurgence of relevant 4 toughness creatures (Kraum and Meren in my meta). Ramunap Ruins is under testing, it's kinda a bad Barbarian ring, but it seems reasonable enough and basically a free roll.
On what we are taking out:
Spark elemental is great if we are just trying to goldfish against control/combo, but if we want to interact, lava spike that can be killed is pretty medium. Staggershock is much the same, although is great against the mirror (which I'm seeing less of recently), if you need your 3 mana to deal 4 immediately, and lately I have been in that market, Staggershock just isn't getting there. Shock and Wild Slash are great against dorks and the mirror (much like Staggershock), but are bad cards flat out, they just aren't efficient enough on their own (I just don't need 5 shock effects in the deck currently). Teetering Peaks has been out of the deck for a while and I haven't missed it one bit, ETB tapped is a big hindrance, and a lot of the draws in this deck are burn heavy with Zurgo being the only creature making Peaks more awkward.