Staggershock

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Rise of the Eldrazi (ROE) Common
Promo Set (000) Common

Combos Browse all

Staggershock

Instant

Staggershock deals 2 damage to target creature or player.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

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Staggershock Discussion

Boza on BR Control Deck (Need Help Improving)

3 days ago

For creatures we can use 14 of them:

4 Thing in the Ice  Flip - really good cheap wall that is a ticking clock.
3 Baral, Chief of Compliance - makes everything non-creature in the deck cost less. With counterspells, we can make use of his second ability too.
4 Enigma Drake - cheap and effective wall that grows.
2 Cryptic Serpent - big beater that can be very cheap.
1 Kefnet the Mindful - we can easily maintain a high card count and his ability is nice.

22 lands - I will let you figure out which ones you want to use.

34 instants and sorceries - we want cheaper ones to fill the yard more quickly.

4 Remand - buys time and replaces itself
4 Lightning Bolt - cheap and effective
3 Sweltering Suns - the creatures not named baral survive it and it can be used for cycling too!
4 Mana Leak - we want counters!
3 Staggershock - double triggers all the way.
4 Censor - same as suns, but for countering.
3 Thought Scour - card draw that fills the yard.
4 Opt - cheap filtering
1 Condescend - useful one-of.
1 Think Twice - useful one of.
1 Flame Slash - useful one-of.

This should be about budget. Tell me what you think.

JeskaiM4n on 1st jund deck

2 months ago

Staggershock Is not good, same with Deathmark.

That landbase looks like mesh, if you have money it can easily be made much better.

Look at this list, its maybe best Jund list at the moment:

https://www.mtggoldfish.com/archetype/modern-jund-16746#paper

AmbientCrepes on Zurgo Ding-a-linger 2.0

4 months ago

IN

-Rubblebelt Maaka

-Ahn-Crop Crasher

-Earthshaker Khenra

-Mizzium Mortars

-Ramunap Ruins

OUT

-Spark Elemental

-Staggershock

-Shock

-Wild Slash

-Teetering Peaks

Discussion

We'll just run down the list, Brute Force and Titan's Strength have felt great, Maaka is basically another copy of these cards. It also has a split mode of 4 mana 3/3, which obviously isn't exciting, but it is reasonable to have. Ahn-Crop Crasher is copy number 2 of Goblin Heelcutter, the differences are that you can't use the "falter" mode on Crasher as often, but it also means that you don't have to pay 3 mana every turn to get your 3/2 haste. Earthshaker Khenra is going to be good, it already has a very acceptable rate of 2/1 haste for 2 and it has a great late game mana sink in "Eternalize", and a relevant falter ability on ETB. Mizzium Mortars is back in for the resurgence of relevant 4 toughness creatures (Kraum and Meren in my meta). Ramunap Ruins is under testing, it's kinda a bad Barbarian ring, but it seems reasonable enough and basically a free roll.

On what we are taking out:

Spark elemental is great if we are just trying to goldfish against control/combo, but if we want to interact, lava spike that can be killed is pretty medium. Staggershock is much the same, although is great against the mirror (which I'm seeing less of recently), if you need your 3 mana to deal 4 immediately, and lately I have been in that market, Staggershock just isn't getting there. Shock and Wild Slash are great against dorks and the mirror (much like Staggershock), but are bad cards flat out, they just aren't efficient enough on their own (I just don't need 5 shock effects in the deck currently). Teetering Peaks has been out of the deck for a while and I haven't missed it one bit, ETB tapped is a big hindrance, and a lot of the draws in this deck are burn heavy with Zurgo being the only creature making Peaks more awkward.

greatdevourer on The Final Crusade (Help needed)

8 months ago

First, let me start with I think you have some cool ideas going here. I like your angel theme.Is this meant to be a casual or competitive deck? If you're playing this deck as a casual "have fun with" deck, then great. If you are looking at making this more competitive, then we need to drop your mana curve, focus on more beatdown and get more removal.

I agree with chaosumbreon87. Drop the green completely as it isn't doing much for you except making your mana base more difficult to manage and opening you up to some crappy draws. Making the deck red/white cleans up quite a bit and should smooth out your draws from one game to the next. For competitive you'll need more removal. Condemn, Cavern of Souls, Lightning Helix, and Path to Exile are all good choices.

Now for the cards. Thundersong Trumpeter and Gideon's Lawkeeper are really weak "tap that dude" creatures that just don't provide enough use to really be effective. They don't have haste so you can't use them as anything other than blockers on the turn they enter the battlefield.

Both Chandra, Torch of Defiance and Nahiri, the Harbinger are good card, but you aren't getting that much out of them. You don't have any graveyard recursion, so anything you discard to Nahiri's +2 ability is wasted. Chandra's +1 ability is nice but I think you would get more use out of other cards. I think you would get more use out of mana artifacts or more low cost creatures than you do from the planeswalkers.

I would replace the two Glory of Warfare for two Spear of Heliod. The ++ bonus applies to all of your creatures all of the time and you get an additional removal effect as well.

So, depending on your collection and budget, here's some cards to look at in no particular order. Cathedral Sanctifier, Champion of the Parish, Soul's Attendant, Knight of the White Orchid, Kor Outfitter, Nearheath Pilgrim, Stonewright, Stormblood Berserker, Ranger of Eos, Boros Signet, Mind Stone, Clifftop Retreat, Sacred Foundry, Slayers' Stronghold, Archangel of Tithes, Masako the Humorless, Azorius Arrester, Lyev Decree, Devil's Play, Magma Spray, Boros Charm, Volcanic Geyser, Staggershock, Electrickery and other low-cost cards that provide more utility.

I use Weathered Wayfarer for mana fixing and accelleration in my angel deck. I'll post my casual angel deck build here in the next day or so.

As for your sideboard. I would add a least one more Leyline of Sanctity. I think 4 Runed Halo is too many. Maybe two or three. Consider Vandalblast, Disenchant, Oblivion Ring and some other artifact and enchantment removal spells.

timtasticc on Red burns.

10 months ago

Lightning Strike, Guttersnipe, Wild Slash? This Deck is a very different twist on usual burn decks and I like it. It has a bit of a sacrificial twist on it with the sac land spell. I would trade Eidolon of the Great Revel For Guttersnipe, for one more mana it is a nice trade. I'm not a big fan of Searing Blaze and I highly recommend you trade it for Lightning Strike It is a very nice burn spell. Some other cards to consider for this deck might be Make Mischief, Goblin Arsonist and Goblin Grenade make a good combo. Staggershock. There are so many spells to choose for burn. Just make sure if you choose a burn spell, it is practical and useful in your deck. There is also a large potential for goblin burn in this deck, you should look into it. I hope this helps!

shub on Blaze Commando (Pauper EDH)

11 months ago

Aftershock might interest you: still triggers your commander. Burn Trail can trigger multiple times. Staggershock, Flare, and Zap are all efficient as well.

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