Mutant's Prey

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Mutant's Prey

Instant

Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.

EDH 28 / 13
Chef's Kiss feature for Good Soup

lagotripha on Modern Mono Green

1 year ago

If you want judge/denizen to be more reliable, you can grab some Oran-Rief, the Vastwood or lean into spells running Hall of Oracles/Inspiring Call. There are some great budget counters cards in the 1 mana slot - Experiment One, Generous Visitor, Willow Geist etc. Mutant's Prey offers light removal and Servant of the Scale/Swarm Shambler some survivability.

Other sources of cardraw exist - Brainstone is notable, as is Harmonize.

mobizque on Don't Let 'Em Breathe (counters)

2 years ago

There are many good creature options in green +1/+1 builds. Good list!

Maybe sideboard Mutant's Prey for matches where you need quicker removal?

nuperokaso on Simic counters

2 years ago

MOZNO ZARADIT

VYHODIT:

morgud on Stompy Scales

3 years ago

Thanks for the suggestion! Similar to Mutant's Prey and Prey Upon

Although I'd probably play it safe with Nature's Way and Rabid Bite with so much deathtouch floating around. Another nice option is Ulvenwald Tracker if the opponent isn't running spot removal.

Gattison on Mutate

3 years ago

maybe some Titanic Brawls or Mutant's Preys? Maybe instead of Forced Adaptation or Travel Preparations?

rdean14 on Card creation challenge

3 years ago

Based on Alpha Brawl and Ram Through/Mutant's Prey/Rabid Bite/Ambuscade:

Ascendancy of Brawn

Sorcery

Put X +1/+1 counters on the creature you control with the highest power, then it deals damage equal to its power to each other creature.


I'd like a blue removal rare

Spell_Slam on He was a kickr boi, she said c u later boi

3 years ago

Hi rewwer !

Those lands are great additions I hadn't thought of!

In terms of cuts, I think I can make a few suggestions.

Gruul Locket for New Horizons, Explorer's Scope for Hunger of the Howlpack, Darksteel Pendant for Entourage of Trest, Brightwood Tracker for Horned Kavu, Bladed Pinions for Mutant's Prey, Reap and Sow for Rolling Thunder, Mwonvuli Acid-Moss for Hunt the Weak.

I try to make subsitutions that make sense with mana cost and\or function as much as possible.

I hope this helps. Thank you for the kind wishes and I hope you are also staying safe.

Spell_Slam on He was a kickr boi, she said c u later boi

3 years ago

Great start! You have pretty much all the good kicker cards. I think you could focus a bit more on the secondary theme of Hallar, which is +1/+1 counters. Hallar doesn't care where the counters come from, which means you don't actually need that many Kicker cards to make him deal tons of damage.

Hunger of the Howlpack is a great addition to the deck, being one of the most efficient counter-givers in Pauper.

Elven Rite, New Horizons and Soul's Might are all very efficient ways to get lots of counters on your Commander.

Mutant's Prey and Hunt the Weak are great removal spells for your deck that is chock-full of +1/+1 counters. Feral Contest also isn't bad.

Ivy Lane Denizen is a must have in this deck. You make plenty of tokens, which can either make Hallar massive or simply make your 1/1s into 2/2s, which is an incredible boost.

Longshot Squad gives most of your team reach. Aquastrand Spider also does it for a cost, but can also distribute counters. Spike Colony is a pretty beefy creature that can also give its counters to others. This can make combat very difficult for the opponent on top of all the synergy it gives naturally.

Horned Kavu is extremely useful in this deck, since it can re-buy so many of your ETB triggers for lots of value.

It's so hard to get card advantage in these colours. I would definitely play Entourage of Trest to try to keep up with Blue and Black decks. I also don't leave home without Rolling Thunder and Elven Cache in these colours as cards to catch you up in card advantage. You could also be running up to six cycling lands, namely Tranquil Thicket and Forgotten Cave. In terms of synergy, you could also go for Tishana's Wayfinder and Brazen Buccaneers.

I would also think about adding all the mediocre +1/+1 counter distributers, like Bond Beetle, Kujar Seedsculptor, Ironshell Beetle, Scrounging Bandar, Satyr Grovedancer.

Load more
Have (2) reikitavi , ajmcnulty
Want (0)