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Strive - Setessan Tactics costs G more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "T: This creature fights another target creature."
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Setessan Tactics Discussion
1 week ago
Leatherback Baloth is a great value card in stompy, as is Experiment One, you also want some type of removal in this deck in my opinion, Setessan Tactics fits well in the overall strategy seeing how your creatures are great for removal. You may also want to consider running Overrun as a "I win" card. and finally I would add some cheap duals to the mana base, most notably Cinder Glade.
If you need any help with various aspects of the deck let me know!
2 weeks ago
Rogue's Passage lets Omnath hit without costing you a creature.
To be clear, I wasn't suggesting Wood Elves as a card for this list. I don't think it's as good as something like Cultivate/Kodama's Reach/Nissa's Pilgrimage or Skyshroud Claim here. I only mentioned it because it's a format staple (due to the ability to grab dual lands and the prevalence of ETB spam). You can't currently farm ETB's in this list, and the best card to correct that in mono-green is Temur Sabertooth, which goes infinite with 11+ lands if you have the right cards.
As far as fatty replacements, I don't think you really need more of them. However, I think you are extremely light on spot removal like Beast Within, Lignify, Song of the Dryads, or Chord of Calling (assuming you have creatures that can act as spot removal like Brutalizer Exarch).
What are your thoughts on Foe-Razer Regent as a replacement for Nessian Wilds Ravager. You lose a little power on the fight side, but you gain consistency since you don't need to worry about having an opponent who wants a particular creature dead. You also get a minor benefit from running other reasonable cards that force fights (Ulvenwald Tracker, Prey Upon, Arena, Unnatural Aggression, and possibly Setessan Tactics).
3 weeks ago
I really like this deck and I think I might build something similar since I have many of these cards, including the commander, already. If I were you though I would include more mana dorks and land enchantments currently you are only running Elvish Mystic as a manadork but you can add Birds of Paradise, Llanowar Elves, Fyndhorn Elves, Beastcaller Savant, Zhur-Taa Druid, Sylvan Caryatid, Voyaging Satyr, Deathrite Shaman, Gyre Sage, and Arbor Elf. You can also run cards like Wild Growth, Overgrowth, Fertile Ground, Utopia Sprawl, Dictate of Karametra, and other land enchantments which interact very well with Voyaging Satyr and Arbor Elf which can untap an enchanted land. Also, with such a small number of instants and sorceries Primal Surge would destroy any opponent. You could try throwing in some removal as well such as Beast Within and cards that allow creatures to fight your opponents creatures. These can come out of nowhere and decimate your opponents thanks to Xenagos, God of Revels. these could include Epic Confrontation, Prey Upon, Nessian Wilds Ravager, Polukranos, World Eater, Pit Fight, Savage Punch, and Setessan Tactics. You shouldnt include all of these cards but go with whichever ones in each category that you like
3 months ago
Dark Prophecy for card draw. Nissa, Voice of Zendikar can make tokens or remove -1/-1 from your creatures by putting +1/+1 counters on them. Ulvenwald Tracker, Setessan Tactics, and Arena for deathtouch token fighting. Devoted Druid makes infinite snakes with Quillspike and Hapatra. Happy gathering!
3 months ago
WargRave: Thank you very much for the detailed comment! You're right on most points, and this deck really does need some more tuning. My "proper" Hapatra deck is working beautifully, but it loses some important cards when transitioning to a budget like this...
My thought was that since I lose some powerful -1 counter cards when working under a low budget, I should include more cards to let Hapatra herself swing through for combat damage. You lay out a few better options, though, and I'll incorporate them, thanks!
Notes on specific cards:
I really do like Beast Within in every green deck, budget or not. There just isn't better green removal :)
I actually forgot Setessan Tactics existed. I should fix that.
Gravity Well is surprisingly good here, because dealing with fliers is the one big downside of having deathtouching token blockers on the ground. It takes the place of Eldrazi Monument in my "real" version of the deck. And while I think the spiders are a bit off-theme (and don't synergize with -1 counters), Tower Defense is a really good idea!
I like Liliana's Influence, despite its mana cost: there aren't many mass -1 counter sources in this kind of budget, and it's usually 10 snakes for 6 mana.
Your land suggestions are definitely solid.
Thanks again for the comment!
3 months ago
A decent $25 deck is a great accomplishment! Moreover, a lot of the stuff in here looks genuinely strong, and not jank at all.
Reclamation Sage is a bit cheaper than Beast Within and you may be able to count on your -1/-1 counters to take out troublesome creatures, and your snakes to combat planeswalkers. Unravel the Aether and Deglamer maintain instant speed and budget while dealing with indestructibles like the Theros gods, Blightsteel, etc.
Speaking of removing creatures, fight works great with deathtouch snakes as well as infect/wither. I see you already have Ulvenwald Tracker, but how about Setessan Tactics for some instant speed blowouts?
I feel like Liliana's Influence is a little weak for its mana cost and it's over twice as expensive as the average card. Corrosive Mentor can spread a lot of -1/-1 counters at half the mana cost. Rendclaw Trow is another 3 mana witherer that also has persist! Blight Sickle allows everyone, including the snakes, to get in on the fun.
Eldritch Evolution is even more expensive, and doesn't have many targets from your snakes. The exact effect is impossible to replicate as thriftily, but Primal Command give the tutor effect along with other decent modes for about 80 cents less (you can find it for about $1 quite easily).
Gravity Well is an interesting one. I wouldn't want to stop my opponent's flyers from attacking each other though, just me. Tower Defense does the same job for a turn, and the toughness boost is considerable. It's enough to use it against ground attackers to keep all your blockers alive. Blightwidow and Deadly Recluse are the spiders that seem to fit best. Windstorm and Whirlwind proactively handle flyers.
Jungle Hollow is as about cheap as Foul Orchard, as is Golgari Guildgate. Grim Backwoods generates some value from excess snakes. I find the one mana cycle lands good to mitigate land flood, and they're less than $0.25 too. Oran-Rief, the Vastwood would require one of the more expensive spells to leave, but it's far better than a basic Forest.
Card draw options: Warriors' Lesson, Altar's Reap, Mask of Memory, and Vulturous Aven make use of your snakes. Read the Bones is rarely bad. For graveyard based card advantage, there's Phyrexian Reclamation and Wildest Dreams. Skullwinder is political and thematic. Creeping Renaissance could potentially replace Seasons Past at a lower price.
What else could come out? Probably Aboroth, it doesn't do as much as any other 6+ mana spell in the deck I think, or even the 5 mana spells. It doesn't even provide -1/-1 counters until your next upkeep. Hideous Visage feels like it's not necessary, since who's blocking 1/1 deathtouch creatures anyway? It's true that Hapatra wants evasion, but intimidate isn't even great on a two color creature; Aphotic Wisps does the job for one mana, and cantrips. Likewise, Sewers of Estark is too much mana and too many cents for the effect. Culling the Weak seems like something that belongs in an explosive combo deck, not a grindy, incremental value deck.
Well that's it, I look forward to seeing you evolve this deck!
3 months ago
I made a deck with Silverfur Partisan as well some time ago, if you want to take a look at it i can link you to it, it is about 50$ as well, so it might have some budget cards you could be interested in.
I think Silverfur Partisan + Zada, Hedron Grinder is an amazing combo and should be considered if you try to pump out wolf token for good.If you dont want/have Zada, i think a neat option is to incorporate Strive spells into the deck. Cards like Twinflame, Colossal Heroics, Nature's Panoply, Setessan Tactics, Harness by Force and Rouse the Mob come to mind if you want to get more than one trigger out of one card.
Warriors' Lesson also gives you more than one trigger, and draws you cards as well, so i think that might be interesting to you as well.
The other option i see is to splash white by adding Jungle Shrine instead of Rugged Highlands and perhaps one more Evolving Wilds and 1 Plains instead of 1 Forest/Mountain each, to gain access to cards like Watchwolf, Reap What Is Sown, Seeds of Strength and Travel Preparations and powerful sideboard options like Condemn or Feat of Resistance
I hope some of my rambling was of help to you =)
4 months ago
You'll need some form of fetchland most likely Verdant Catacombs to enable fatal push actually, but if not you have a ton of removal already and might want some more creatures Dark Confidant is great to draw cards, Courser of Kruphix also offers card advantage and lifegain, Tarmogoyf is super costly but its just way too good to not mention also Tasigur, the Golden Fang can be good extra late game. Also this card is cool and fits the fight theme Setessan Tactics