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Hey man, I absolutely love the deck xD I must point out though that gitaxian probe and preordain and banned in modern. Try Serum Visions instead. Not sure what you can replace probe with.
September 15, 2017 11:25 p.m.
Survives less removal? Lol, Dungrove Elder has hexproof... he survives 99% of removal, everything aside from boardwipes and edicts. Anyways, I haven't gotten this deck yet (though I've been meaning to, I have a version I thought up with 4x Dungroves), so I can't say which is better cause I have no experience. Good luck! :)
September 12, 2017 9:03 p.m.
What about Dungrove Elder? Not quite as immediately impactful as leatherback but it grows bigger by just turn 5 and it has hexproof.
September 12, 2017 6:43 p.m.
Wouldn't taking out a metallic mimic be a bad thing as it's our only 2-drop creature? Anyways, I guess you're right for the most part, I just thought this deck needs more controlling aspects as it's a naturally slower aggro deck and it needs consistent hand disruption to make sure we don't get locked out of the game. Either way, I think we can all agree it's disappointing that we only got one good minotaur in Amonkhet :(
September 10, 2017 10:48 a.m.
The problem with Aether Vial here is that there is only one 1cmc Minotaur, and only one 2cmc Minotaur. Of course, Vial may help, but it may not be consistent enough as it will often need to get to 3 counters before it will do much. With such a slow tribe, the early game needs to be focused on controlling the game and I feel like running aether vials in the place of more removal/threats will mean your hands will be too thin before its time to start building up a board presence.
I would actually try to find some space to fit 2 or more Inquisition of Kozilek in here!
I would take out 1 Neheb, 1 Reckoner, and 1 Rageblood for 3 inquisitions, or 2 inquisitions and another push or terminate.
You could lose a second Boros Reckoner and go 3 inquisition 1 push/terminate, or 2 inquisition and 1 push and 1 terminate. (not 2 pushes or two terminates; one of each).
I would even go as far as to say that you could take out 1 Neheb, 2 Reckoners, and 2 Ragebloods for 3 inquisitions, 1 push, and 1 terminate.
Why do I think these three creatures in particular are the weak links? Neheb is great but Legend Rule can suck. Reckoner is also a good blocker/creature trader as it can kill another creature, but it's situational most times and another lord may be better in those situations. Ragebloods are also an amazing lord, but 3 should be enough because you won't always need trample, and if you Kragma Warcaller in hand, Ragemonger is alot more valuable to run out.
September 8, 2017 2:35 p.m.
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