|Commander / EDH||Legal|
Printings View all
|Hour of Devastation (HOU)||Uncommon|
Combos Browse all
Dunes of the Dead
Land — Desert
: Add to your mana pool.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Dunes of the Dead Discussion
6 days ago
I particularly like Liliana of the Veil in The Rack decks as well as Thoughtseize which is in most cases better than Specter's Shriek . For protection against creature based decks a few Ensnaring Bridge could be used(which have really nice Invention art) as well as a copy of Damnation . Your mana base could also be improved Urborg, Tomb of Yawgmoth allows for the play of a couple of colorless lands like Mutavault or Dunes of the Dead (which works great with Smallpox ). I hope you will consider these changes which will greatly improve your pile of cards.
2 months ago
Dunes of the Dead is neat one to keep in mind. I don't think it's good enough, but definitely one to keep in mind.
The standout tutor targets are the land destruction and Bojuka Bog when the matchup warrants them, and Gavony Township and Stirring Wildwood . Township wrecks opposing creature decks like Humans and E-Tron. And Stirring Wildwood can block Mantis Rider really effectively.
Interestingly, I don't feel the need to play a Horizon Canopy . This deck almost always has too many things to do with its mana already.
GWC is definitely not the best way to use Elvish Reclaimer . A Naya deck with Wrenn and Six is definitely the best way, but W6 is so expensive right now and I want to actually build a deck in paper with Elvish Reclaimer .
I wish I knew more about GW decks. Does this deck want Thalia? What about Voice of Resurgence or Qasali Pridemage ? Is Noble Hierarch better than Giver of Runes ? Can I run both or is that too many 1-drops? I might have to make this into either Bant or Junk so that I can play the midrange cards that I'm more familiar with. Naya without Wrenn and Six is also appealing because of Bloodbraid Elf .
2 months ago
Dunes of the Dead is another great colorless card to hot with reclaimer for value
6 months ago
Hey, I play a more casual Teshar loop deck. I am really excited to see what this version is capable of. I am confused and intrigued about a couple inclusions such as Tireless Tribe , Dunes of the Dead , and Gods' Eye, Gate to the Reikai . A win condition in my deck that has been very reliable for me is Perilous Myr , but I do not know if looping that with a junk diver effect works with a sac outlet that does not make mana.
10 months ago
HI all, I want to make nasty land denial mono black deck, where opponent will be locked to play spells.
- KEY CARDS - I like card combination Desolation+ Ankh of Mishra - every turn player taps mana - losts one, and new land costs him 2 life
- CASTING SPELLS - Desolation and Ankh hurts me too, so I wish to use alternative pay cards, Im thinking about:
- MANA - because of Desolation hurts me too, Im thinking about mana generation:
Blood Pet - mana which I can use later and it is not affected by Desolation
Chrome Mox - Desolation doesnt affect it, I know Mox Diamond but its more expensive
Dark Ritual - mana acceleration
any artifacts which generate mana?
Dunes of the Dead - create a creature when its destroyed with Desolation
Urborg, Tomb of Yawgmoth
- DAMAGE / LIFE LOSS - idea is limit the possibilities to cast spells of opponent and hurt him by Black Vise
Gurmag Angler - use delve to cast him as soon as possible, and to clean graveyard from creatures for Nether Spirit. I was thinking about Tombstalker because he is flyer, but Angler is mana-cheaper.
- DRAW - because I would like to play alternative cost cards I need to have many cards in hand. I was thinking about draw spells as Night's Whisper but I need every turn draw, no only once draw spell. So Im thinking about:
Anvil of Bogardan - maybe its bettter than Howling Mine because it makes opponents hand with no limit which support Black Vise damage.
- LAND DAMAGE - I need to destroy opponents lands as much as possible to lock him to cast aby spell
I know its messy right now and far from final deck but this is what I have right now. Problem is that I need mana to play key cards (Black Vise, Ankh, Desolation, Sinkhole) so I dont know how many lands to play.
Please do you have any advice and improvements? Thank you very much for you time.
11 months ago
Living End is actually the more expensive of the two. Call the Bloodline is really interesting. I will see about making room for it. Cradle of the Accursed and/or Dunes of the Dead would be on theme but I would need some serious convincing because they aren't really all that great. I really like Colfenor's Urn! It pairs really well with Krav's ability. Liliana, the Last Hope is sooper expensive. She's definitely on theme and going in at some time but I can't afford one right now.
Thank you for your suggestions!
1 year ago
Hour of Promise or Pir's Whim in place of Solemn Simulacrum. Horn of Greed for land-based card draw. Skullclamp could let you draw from the small tokens. Garruk's Packleader and Elemental Bond let you draw from the big ones. Deathreap Ritual and Smothering Abomination lets you draw from sacrificing tokens. Shamanic Revelation draws lots of cards and gains you life. Symbiotic Deployment works too.
Sporemound makes tokens from landfall and goes infinite with Life and Limb. Dunes of the Dead and Gods' Eye, Gate to the Reikai are lands that make tokens when they are sacrificed. Helm of the Host is great when equipped to creatures that make tokens. Blade of Selves might work too. Nacatl War-Pride is really strong with token doublers.
Growing Rites of Itlimoc Flip, Mana Echoes, and Xenagos, the Reveler will generate a lot of mana from tokens. Druids' Repository adds mana when they attack, and Pitiless Plunderer adds mana when they die.
Dunes of the Dead occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%