Sejiri Steppe

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons Common
Worldwake Common

Combos Browse all

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

Tap: Add W to your mana pool.

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Sejiri Steppe Discussion

Perfect_Phyrexia on Perfect_Phyrexia

3 days ago

Thank you for your praise, I am really proud of my primer and its been my main project for so long. My next goal is to figure out how to make text colored so I could start making sections like "sacrifice" or "discard" which will make the lists more process-able.

wombatula I know of a few powerful legacy Golgari decks. The main premise of these decks is the use of turn 1 discard (Thoughtseize or Inquisition of Kozilek) disruption like Pithing Needle, Phyrexian Revoker, or Surgical Extraction and green for land ramp (Sylvan Scrying or Crop Rotation). It's important to have a good finisher in this kind of deck, which can easily be a set of Wurmcoil Engines for modern or 4 Vampire Hexmages and 4 Dark Depths with Not of This World support for legacy. Abrupt Decay or Maelstrom Pulse will be important additions based on whether you need hard removal or not, I would highly suggest the former if your meta is competitively fast and has dirty blue players.

Many legacy and modern STAX decks go for a full artifact plan (often called mono brown) which is very strong but a hard investment $ wise. This version is the cheaper path, focusing on ramping up for a win condition with Elvish Spirit Guides, Lotus Petals and land search along the lines of the ramp cards I mentioned above while removing, disabling, and forcing discards. If your win condition is a land Dark Depths being the best example, then cards like Thespian's Stage and Crop Rotation gain immense value as they can become or search up niche items like Wasteland, Bojuka Bog, or even a Sejiri Steppe to give the Marit Lage or a Wurmcoil Engine the evasion it needs to kill.

I hope this was helpful, for more 60 card stax advice I would look at the site MTGtop8 or look up "mono brown stax" for other examples. Finding specific Golgari ones can be difficult so I tried to give you as much advice as I could.

beninator on Gruul Landfall

2 weeks ago

Nice deck. Check out my version of the deck, Gruul Cropfall, which is centered around using Crop Rotation to achieve more landfall triggers and/or allowing access to a small toolbox of nonbasics like Sejiri Steppe and Bojuka Bog

Pscioed on Brave the Biohazard (Pauper Infect)

2 weeks ago

I really like what you've done here. The Crop Rotation toolbox is really awesome. How does it work against a Counterspell matchup, like Teachings? It seems like they could really getcha when you sacrifice a forest going for Sejiri Steppe or Khalni Garden, but it gets countered.

I am also curious to hear your thoughts on Seal of Strength vs Giant Growth. I figure the power of seal is the 'mana storage' aspect, where you can cast it turn 1 but crack it turn 3 when you swing lethal. Does that outweigh the hidden information that Giant Growth provides? Or is there some other reason I should be running seal over growth?

+1 awesome deck.

Fr0sty11 on remove

2 weeks ago

PLz remove this post

kamarupa on Soulja Boy

1 month ago

Well done. I really like this build. +1

I think maybe it might be just as good with Scout's Warning as it is with Cavern of Souls. You don't need the Cavern to mana-fix, so all it does is prevent counterspell. It would make the deck a lot less expensive - without Cavern and Path, this deck is basically budget. Which I think is awesome.

A few cards to maybe consider:

Immortal Servitude - you have a lot of 1 drop creatures - for 4 you can bring them all back after a wrath. Alternatively, Return to the Ranks.

Windbrisk Heights - 1x might be an unlikely, but viable cheat for Captain of the Watch.

Sejiri Steppe - 1x of these can be nice mid-late game. There aren't a lot of non-basic mono-white lands worth considering.

Sanctimony might be worth considering for the sideboard.

Tezzeret's Gambit can draw you 2 cards and proliferate counters bestowed by Thalia's Lieutenant.

Erase seems like it has a place in your sideboard. Or drop Kataki, War's Wage and just go with Disenchant or Revoke Existence.

I like Pithing Needle a lot, but Oblivion Ring is even more useful. It's broad spectrum seems worth 1x in just about any deck.

Serra's Blessing can deliver vigilance (to your tokens, too!) for 1 less than Always Watching , albeit sans the +1/+1.

ZenTheGlomper on 4 color coco knightfall

1 month ago

Black could make for a useful splash as well. Your manabase could be:

4xNoble Hierarch

4xBirds of Paradise

1xKessig Wolf Run

2xGhost Quarter

2xTemple Garden

1xStomping Ground

1xGodless Shrine

1xSacred Foundry

1xHallowed Fountain

1xBreeding Pool

1xOvergrown Tomb

2xForest

1xPlains

1xSejiri Steppe

4xWindswept Heath

1xMana Confluence

1xFlooded Strand

1xMisty Rainforest

Counting fetchlands as sources of any color, that gives you 22 white sources, 17 blue sources, 13 black sources, 13 red sources, and 22 green sources.

ofcruelties on Tell Me What Aggro Is

2 months ago

eu tirava os double strikes, protecao e tal e botava Ride Down, uns counters de 1 e 2 manas. seus bichos ja sao fortes, a ishai ja tem evasao, nao gasta carta neles, deixa eles trabalharem sozinhos. o Psychotic Fury bom pq cantrip. tirava todas essas coisas que custam mais que 3 dolares, d pra abaixar bastante o preco do deck. as coisas com shroud interagem mal com o bruse, s pra avisar. tme equipamentos melhores, d uma olhada nos que eu tenho no deck do skullbriar. tiraria protecao tipo Norn's Annex, kazuul, deck aggro se defende batendo. procura mais coisa de comprar, tipo Mask of Memory. eu usaria todas as coisas de haste que tem, swiftfoot, fervor. botava mais uns 3 signets, eles rampam de 2 pra 4. controle de aggro mais pra se defender, coisa tipo o augustin no ajuda muito o seu plano. Sejiri Steppe, sunhome, Slayers' Stronghold, Angelic Skirmisher, Center Soul, Emerge Unscathed, Shelter, tenza, o-naginata, se pra usar clone melhor aquele com haste, mas tudo seu lendario, pode dar ruim. costumo usar 34 lands e umas 6 mana rocks

2npii on Pauper Aristocrat Aggro (Updated for MM3)

2 months ago

I built something similar a while ago. My sideboard has Spore Frog and Brindle Boar for aggro/ burn and Augur of Skulls for control (all of which have Bloodbriar synergy). I like Wail of the Nim as it can sweep away a board full of elves or protect your guys from removal/ in combat. You'll probably want some artifact/ enchantment removal, Natural State being the most efficient. Also Aerial Volley and Scattershot Archer are great against decks with fliers. I'd be tempted to put an extra Bequeathal in the side too, for decks without much interaction.

In the main deck you probably want to find space for 4 copies of Hunger of the Howlpack; if you can reliably trigger morbid then it's the best pump spell in the game. I have a 1-of Rite of Consumption for a affinity-esque combo kill; sac you board to Carrion Feeder then rites for the win. I also play a singleton Fists of Ironwood as a 5th Rancor which gives a couple of extra bodies to play with. I haven't got around to testing it yet, but Cry of Contrition seems like something worth investigating; I'm tempted to try 1 in the main, 1 in the side.

I'd try swapping out some of your tap lands for Evolving Wilds as they have the minor upside of pumping Bloodbriar which can be relevant. Maybe find space for a Bojuka Bog and a Mortuary Mire.

Finally if you fancy trying some spice you could add in a Crop Rotation package. CR sacs a land which pumps Bloodbriar and you can fetch up utility lands like Sejiri Steppe and Khalni Garden at instant speed to protect against removal/ edicts, or Soaring Seacliff for extra evasion.

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