Trudge Garden

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Trudge Garden

Enchantment

Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.

VayraTheGatherer on Trostani, Selesnya's Voice EDH

1 month ago

How about more life gained/turn token triggers? The Book of Exalted Deeds Trudge Garden and the like? All you need is that initial creature and then you populate to token heaven.

marco-online on Hosenfurz

2 months ago

Ok I just realized I can not edit that comments :) since the gameplan looks now clearer to me I would change some cuts and make some other suggestions.

Caller of the Pack Very expensive, After you tapped out and if it sticks ( survives one whole round ) you only got more fatties out of it and the tokens will leave the field then!. -> Armada Wurm costs less, has more devotion towards your gods Karametra, God of Harvests, Heliod, Sun-Crowned and the token sticks

Zendikar Farguide Unplayable mediocre evasion. no synergy. Thats just bulk. -> replace this with Thragtusk with the same cost you get a token and life gain

Impervious Greatwurm is strictly MORE-WIN. -> Instead of a meaningless fatty I would include a fatty that helps at least your creatures and tokens ( If you manage to fokus on something here.. ) Elesh Norn, Grand Cenobite

Nyx-Fleece Ram slow and only viable in enchantress or lifegain ( well seems you would like lifegain ) I would suggest Authority of the Consuls instead. No one want to kill Authority of the Consuls and it triggers all the time I have seen it. There is also Soul's Attendant in creature form but the enchantment is stictly better ( it sticks around as an engine )

Trudge Garden this card is just playable if you commit more to lifegain... so yeah lets do that. dont cut this anymore pls.

Conclave Guildmage This fragile setup card has no synergy rate. Token 4cmc to expensive and tapping for trample is something you will mathematically never really benefit from. I would replace it with some real oomph here -> The Great Henge ( Its really broken )

Jewel Thief is pure garbage for green ramp. You play green man. USE IT BETTER -> I would to another ramp which is also a library fix and lifegain. good ol Courser of Kruphix

Heal the Scars is way to expensive to hold back for a battle trick. Unplayable. -> If you want stuff like that I would let it die and play -> Momentous Fall. Can also be used If it would die in your combat step.

Mirariis unplayable here. dead card. That fits in a blue wizard spellslinger/artifact deck consider the very versatile Knight of Autumn

There is Blossoming Sands or Graypelt Refuge to have more chance of lifegain triggers

Trelasarra, Moon Dancer as far as the math went ( or is ) you dont get any meaningfull recursive life but you can try him would not cut him anymore.

Second Harvest This is a card just playable if you commit 100% towards tokens. Dont make the deck bad Instead of a WINMORE play WIN. You dont want to pay 4mana for cloning one or two 1/1 or 2/2 tokens -> I would replace it with Archangel of Thune

Growing Ranks This is a card just playable if you commit 100%% towards tokens. you could replace it with some of the horses like Crested Sunmare

Knotvine Paladin maybe you misread this it does not get a +1/+1 counter it just gets +1/+1 until end of turn. This card has no synergy anf if you think it gets big because of all the creatures you have then its MORE-WIN - replace it with some protection (lacking in the deck) Heroic Intervention

Loxodon Smiter this card is just a vanilla 4/4 for you No one lets you discard this there is no reason for it replace it with protection (lacking in the deck Teferi's Protection

Murasa Rootgrazer only viable for a landfall deck. - replace with more protection Dauntless Escort note that sac: is instant speed when i is on the field.

Chatterstorm unplayable. this is no storm/spellslinger deck at all. Random suggestion here you like mean ones like Hornet Queen dontu

marco-online on Hosenfurz

2 months ago

I would think about

Growing Ranks This is a card just playable if you commit more towards tokens.

Spirit Link This card is a 'two for one' IF the creature dies also spirit link dies. 'two for one' is frustrating a lot.

Trudge Garden this card is just playable if you commit more to lifegain

Mirari is unplayable here. dead card. That fits in a blue wizard spellslinger/artifact deck

Chatterstorm unplayable. this is no storm/spellslinger deck at all.

Regrowth instead I would play Eternal Witness

golgarigirl on Life Gain Voltron (Trelasarra)

4 months ago

I always loved Trelissara's design. Sadly, my lifegain deck is Esper, so she didn't really fit! I don't know if this helps at all, but I think of my deck in terms of lifegain enablers (our Soul Warden and friends that gain us life) and payoffs (things that benefit us when we gain life, like Trudge Garden).

I would pay special attention to one thing with life gain payoffs: a lot of the cards care about one of 2 things...either 'instance of life gain' (the ones worded 'whenever'...they do not care how much life you gain, just if you do or not), and the ones that care about quantity (the ones worded 'if you gained X or more life).

You're going to want to sculpt your life gain enablers in the deck around what of those you have, and how much life gain they want you to have in a turn, to make sure they can hit your X.

I would consider that a little more next time you play, pay attention to what cards want what effects.

For example, my deck is built entirely around the 'instance of life gain effects', so I seldom need to worry about how much I gain.

That said, some weak spots I noticed: Benevolent Bodyguard, Ilysian Caryatid, Soulmender, From Beyond, Indomitable Might, Hedgewitch's Mask. These are excellent places to start with upgrades! They're not bad on their own, but we can do better!

Note on Aetherflux Reservoir: There are some playgroups that playing this will just get you ganged up on. I always caution people about that. If that's fine with you, it's a strong card. I didn't find it could gain enough life to make it worth it in my deck.

Some possible (not too expensive) upgrades that I enjoy:

Good in an 'instance of life gain' deck: Linden, the Steadfast Queen, Sunscorch Regent, Suture Priest, Gideon's Company, Twinblade Paladin, Omen of the Sun, Ajani's Pridemate, Oketra's Monument, Regna, the Redeemer

Good in a 'gain X or more life' deck: Nykthos Paragon, Gideon Blackblade

Good in both: Dusk / Dawn, Austere Command, Dawn of Hope, Shamanic Revelation

Fullmetal2040 on Death Dragon Infestation

6 months ago

well idk if you want to throw a combo into this but if you add a Trudge Garden you can sac a pest token using ashnod's altar and then with savra you would gain 2 life off her, you would then use the 2 mana off ashnod's to create a 4/4 green fungus beast token and then you sac that with ashnod's gaining 2 life off of savra allowing you in infinitely create 1 beast token. pair this up with dina soul steeper or your blood artist and everyone dies or you can pair this up with your doubling season to create infinite beast tokens. it's a 4 card combo that'll take a few turns to get going so i consider it pretty casual

i also recommend Culling the Weak, Crypt Ghast and Deadly Dispute

ShredderTTN86 on Korvold's Ritualistic Sacrifices *PRIMER*

7 months ago

Thank you PinnedPhoenix! This is my favorite of all my builds to play. I am going to eventually find a place for a Profane Tutor. The Trudge Garden is still something I am toying with because it is one of the 3 pieces of the combo I have in here. Ashnod's Altar + Blood Artist + Trudge Garden has killed whole tables at times, not super consistent because it has 3 pieces, but still is fun to pull off lol!

PinnedPhoenix on Korvold's Ritualistic Sacrifices *PRIMER*

7 months ago

Dig Up is a beautifully versatile card, allowing for land fetch when you're behind the curve and tutor when you're ahead. along with Profane Tutor, it's my favorite of the excellent-but-not-OP black tutors. I'd recommend it as a substitute for Trudge Garden.

on the whole this is a kickass deck and I'll gladly give it a +1. Korvold is an innovative and dynamic commander and I'm glad to see you know what to do with him. currently working on a Yasova deck, consider looking at it and critiquing it if you're up for it, don't mean to plug but I'm new to commander and looking for help. good luck!

Load more
Have (0)
Want (1) fateocharon