Ayli, Eternal Pilgrim
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ayli, Eternal Pilgrim

Legendary Creature — Kor Cleric

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

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Voodoo_Gremlin on Greedy Ghost and Nightmare Cat

3 months ago

KayneMarco, I've been trying to shift the deck towards more +1/+1 counter and away from Aristocrats. The aristocrat creatures that I do have give themselves, or others, +1/+1 counters and scry selection with Viscera Seer. The other use they have is send creatures to the graveyard rather than exile when someone casts Sunfall (or another exiling wrath) so I want free sac outlets. I also have pretty bad luck with drawing lands in this deck and the can be hard to hold up sometimes. All that being said Dust Animus isn't really performing for bad luck reasons so I'll give Ayli, Eternal Pilgrim another chance.

KayneMarco on Greedy Ghost and Nightmare Cat

3 months ago

Rather surprised I don’t see Ayli, Eternal Pilgrim in this list anywhere.

DemonDragonJ on Ideas for an Ayli, Eternal …

7 months ago

At some point, I would like to build a black/white EDH deck with Ayli, Eternal Pilgrim as the general, so I certainly would like to ask the other members of this forum for any suggestions for such a deck.

The main theme of this deck would be sacrificing creatures for various benefits, so I naturally shall include plenty of sacrifice outlets, such as Ayli herself, Denethor, Ruling Steward, Commissar Severina Raine, Hidden Stockpile, and so forth; then, I would include cards that provide benefits from creatures dying, such as Life Insurance, Feast of the Victorious Dead, Proper Burial, Elas il-Kor, Sadistic Pilgrim, or Butcher of Malakir; finally, the deck shall also contain methods to generate tokens for sacrificing or reanimating creatures that I have already sacrificed, such as Malevolent Awakening, Bitterblossom, Black Market Connections, Sister Hospitaller, Sun Titan, and Grave Titan.

It is likely that this deck shall have some overlap with my Meren of Clan Nel Toth EDH deck, but I would like to avoid those two decks being too similar to each other, so I certainly am eager to hear your suggestions for an Ayli, Eternal Pilgrim Deck!

hyalopterouslemur on Beta Brackets Update Today

10 months ago

DemonDragonJ: Yeah, my loathing of five-color goodstuff mostly comes from how this is supposed to be the color-restricted format: I have a Ghave, Guru of Spores deck, but if I want to make a Rith, the Awakener or Marath, Will of the Wild *f-etch* deck, I have to lose the black cards (and probably the entire Aristocrats theme). So, no more Grave Pact or Dictate of Erebos. No more Pitiless Plunderer. No more Diabolic Intent. No more Blood Artist or Bastion of Remembrance. I do gain red, though, so say hello to Purphoros, God of the Forge. Rhys the Redeemed or Nemata, Primeval Warden would be even more restricted, as token decks go.

My removal also suffers, since red removal is surprisingly bad in this format. (Seriously, I'd argue white has the best removal, followed closely by black. Green's a distant third, and red and blue are tied for fourth: Red has more removal, blue has better removal.)

And it happens between Oloro, Ageless Ascetic, Betor, Ancestor's Voice, Ayli, Eternal Pilgrim, Beledros Witherbloom, and Licia, Sanguine Tribunefoil too. All are lifegain, but only Oloro can use Absorb and Drogskol Reaver. Only Licia can use Lightning Helix and Searing Meditation. Only Betor can use Beledros Witherbloom. Ayli and Witherbloom are even more restricted, especially since Witherbloom can't use the color that's best at lifegain.

But that's the whole point. When I choose a Commander, I make a lot of choices regarding deck construction. I can't say "Cathars' Crusade would be good in my Animar, Soul of Elements deck." because, well, it wouldn't; it would be illegal. That forces me to pick, I don't know, Ivy Lane Denizen or Forgotten Ancient instead. Corpsejack Menace? You mean Branching Evolution? (Aside from the name, why is Corpsejack Menace anyway? I actually wouldn't mind if it were just because that's Simic's thing.) And so on down the line.

Five-color goodstuff opts to ignore all of this. And right now, there are more five-color decks in EDH than in Legacy.

Eh, I can always just hate them out with Primal Order.

That's my rant about how too much five-color goodstuff is bad for the game.

Anyway, I play Aura Shards and Seedborn Muse in a lot of decks too. Aura Shards is really oppressive in a token build, or even a reanimator build. Seedborn Muse is interesting because she's either overpowered (anything , token builds, Yeva, Nature's Herald) or just a fancy Village Bell-Ringer without the Splinter Twin combo. I have to go through my decks now and see which ones have four or more game changers.

Nunu312 on Beware of Spooky Spirits

1 year ago

Love a good spirit deck, and nice to see a new commander doing it!

I think you've got some great cards in there that probably don't work as well as you want them to. Luminous Angel is incredibly expensive for a 4/4 flyer that might generate 2-3 tokens. By the time you put it down that's just not a relevant amount. Oyobi, Who Split the Heavens Is in very much the same boat. Because it only happens on casting, it can at most happen 5 times, as that's the amount of spirits you have to cast (and you have no arcane spells). Elesh Norn, Grand Cenobite Is a fantastic card but can occasionally create friction at the table. I don't necessarily suggest that you cut it, but do consider it. It can easily create an environment where some people are unable to play their decks at all until it is delt with.

A bit of the same but Long-Forgotten Gohei definitely fits, but you only have 6 spirit spells and no arcane spells, so you're only using half of it. Etchings of the Chosen is the same price but has an extra ability. You may just want to run both though?

The first thing for additions are the token doublers. These will really help you capitalise on your commander as they will act upon each instance. So instead of casting Triplicate Spirits and getting a rather underwhelming 3, you instead get 6. Then at the end of turn you get another 6... only this is doubled as well, instead of 3, you get 18.Mondrak, Glory Dominus and Anointed Procession are the standouts here, although they are pretty pricy in real world dollars.

Overall though, I feel your ways of generating tokens is very on theme, but not very sustainable. A key thing that you might have missed is that your commander generate spirits for each tokens you make, not spirit tokens. So Collector's Vault, makes a treasure token, free spirit. You have a huge amount of ways to make tokens but a lot of them are humans or other some such (Call the Coppercoats, Martial Coup) so they may not be on brand. Look into ways you can make those one or two treasure / clue / food tokens as you just otherwise play normally.

A conspicuous absence is any of the Teysas. Teysa, Envoy of Ghosts is expensive but fun. Teysa, Opulent Oligarch is much cheaper and synergises VERY well with your commander. Teysa, Orzhov Scion requires a bit more of the black/white spirits, but might still work very well. Teysa Karlov doesn't synergise super well, but has good abilities regardless and certainly isn't a bad pick. The Kaya planeswalkers also often deal with white black spirits as well as having a bit of control so they might be good to look at Kaya the Inexorable being the standout.

another fun card that is changed entirely by your commander Afterlife Insurance and having any method of sacrificing your spirits changes it from just saving those spirits, to doubling their amount. It would go well with Ayli, Eternal Pilgrim, but that starts to lean more into aristocrats than pure spirit tokens.

Another thing is that a lot of white ramp works well with bounce or sac land, you've got the obvious one but you might be able to increase it with Lotus Fieldfoil and Lotus Vale. Things like Land Tax is a staple for white, but even when you're just running Priest of the Blessed Graf they can help you make him work.

My final point is that you don't seem to have a good way of protecting your quite expensive commander. Your group might not place that big an emphasis on commanders, but it's more fun if she sticks around. There are the old standouts of Lightning Greavesfoil and Swiftfoot Boots, but there are a lot of options.

wallisface on

2 years ago

This seems pretty decent for a budget brew - so good work!

My thoughts on things to improve are:

DemonDragonJ on Which Sacrifice Outlet(s) Should I …

2 years ago

I actually completely forgot about Ayli, Eternal Pilgrim, so could she be good for this deck? Given the deck's colors, I should be able to gain sufficient life to use her second ability reliably.

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