Corpsejack Menace

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Vintage Legal

Corpsejack Menace

Creature — Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed instead.

Epicurus on Ramos the Mutated Lord

1 month ago

+1 just because I love Mutate! Hahaha, don't even know if this deck is good or not, but it definitely could be, and looks fun as hell either way.

I can make some suggestions, but take them with a grain of salt. I really believe that I would have to actually play the deck to determine what it needs, what it doesn't need, and what might be helpful to add or cut in order to improve it.

First, here's a list of cards that are generally good for a Ramos deck:

Shielding Plax - gives Ramos Hexproof, puts two +1/+1 counters on him, and draws a card.

Maelstrom Nexus - Puts five counters on Ramos with one spell, grants free casting.

Corpsejack Menace - Speeds up access to Ramos's mana ability.

Zacama, Primal Calamity - Castable using Ramos's ability, and in my experience one of the best things to do so with.

Horned Kavu - Two colors for feeding Ramos, allows you to recast something, and has the added bonus in this deck of possibly allowing you to re-mutate stuff.

Next, I think that you need more early ramp. Here are some suggestions for that, starting with the most obvious choices:

Cultivate

Birds of Paradise

Noble Hierarch

Ilysian Caryatid

Fellwar Stone

To help facilitate some of these inclusions, here are some suggested cuts:

Thrun, the Last Troll - You have enough targets to Mutate without this, and removing him lowers your mana curve.

Lore Drakkis - Yeah, I know, that would make one less Mutate trigger, but it really doesn't do much of anything else for you. You don't have many instants and/or sorceries.

Krenko, Tin Street Kingpin - I understand why you may want him (he generates blockers, and you are vulnerable to go-wide strategies), but I think he's just unnecessarily raising your curve. By the time you can cast him, you'll probably have a lot of other spells you'd rather cast with that mana. If your meta dictates that you require defense against go-wide, there are better choices. Crawlspace, Lightmine Field, Silent Arbiter/Dueling Grounds.

Fertilid - Absolutely a waste of mana. There are a million things you're better off with than this.

Geist of Saint Traft - I'm actually torn on this one, but I really believe that it falls into the same category as Thrun. You'll likely have other good targets for mutation, though the Flying and Hexproof combination is a good one. I'd still consider your mana curve when deciding whether to keep it.

The Ozolith - Other than Ramos and Crystalline Giant, I really don't see how this is incredibly useful. It's genuinely a good card, but I don't see enough here to justify its inclusion.

Zendikar Resurgent - Too high of a cost. By the time you can cast it, this deck shouldn't need it. If you want to keep the draw effect, you're better off with Chulane, Teller of Tales.

Windgrace's Judgment - Pure jank. I take it your meta is mostly multiplayer? Even so, you'd probably benefit much more from some kind of cheaper, targeted removal. However, if you're so inclined, Decimate for one less mana, or Ruinous Ultimatum for a much more beneficial effect.

Finally, your land base could use an upgrade. That's probably obvious, and likely due to budget restrictions. I get it, land can be what makes a deck expensive to build, and casual decks sometimes aren't worth the money. However, you have a lot of lands on your list that ETB tapped, and that is disconcerting. Pain lands and check lands are the cheapest way to remedy this problem (albeit, the check lands are way more effective if you have shock lands and/or triomes, and furthermore aren't exactly inexpensive either).

I hope I didn't explode your brain, hahaha. If anything, take all of this as proof that I really want this deck to be awesome!

Cheers!

Titus7007 on Ramos Unsleeved

2 months ago

Epicurus thanks, yeah, over time I will add the lands that etb untapped if you control 3 or more lands.

I did have Niv-Mizzet Reborn in the orignal pile but he got cut as two-colored cards got cut. I've ordered Corpsejack Menace and will probably find a slot in here for him. I wonder how much use I will get out Snakeskin Veil Slip Out the Back and Take Up the Shield. They are mono color spells that I could potentially replace.

Epicurus on Ramos Unsleeved

2 months ago

The fewer mono-colored spells, the better. I feel like you have too many of them in here. If you had more two-colored spells, I'd say add Niv-Mizzet Reborn. However, if you keep it at as many three-colored spells as you have or more, add Meeting of the Five.

A few other cards I can suggest (don't really have it memorized how expensive they are):

Corpsejack Menace

Shielding Plax

Leyline Prowler

Maelstrom Nexus

Diabolic Vision

Brokers Charm

Apex Devastator

On a final note, if you want a five-colored deck to be at all competitive, you'll really need to spend a decent chunk of money on the land. It's pretty much unavoidable. Too many lands that ETB tapped will really put you a lot of turns behind.

Triton on Korvold Counters

2 months ago

Any Fleshbag Marauder effects would be powerful. Harrow and Roiling Regrowth are great for ramp and suits your theme well. If money allows, The Ozolith and to a lesser extent Reyhan, Last of the Abzan would help preserve those counters.

Wildwood Scourge is an all-star in my Mowu, Loyal Companion deck. Speaking of doubling, Corpsejack Menace, Branching Evolution, and Hardened Scales to add more +1/+1 counters.

Hope this helps! :)

RockIV on Green Black Scavenge Deck looking …

3 months ago

Final Version of the deck ! ( sort of, lol)

cut the Leyline Prowler, but i feel that this creature is very usefull, wanting to add it back , maybe taking out 1 Corpsejack Menace, 1 Varolz, the Scar-Striped ( dont know if it will be wise, this creatre is part of the deck combo) and something else. (need some advice in this, maybe the prowler is not that important for this deck)

added Winding Constrictor x 4, seems to be a cheaper version of Corpsejack Menace (maybe i can use 3 of them)

added Grisly Salvage x 3, i see a lot of these decks using it. It seems this may be a good way to speed up the deck a little maybe.

i think i will rotate between Golgari Charm and Treasured Find feel both of them may be very important

Help is always needed and welcomed, all advices will be read and appreciated alot :)

would love to hear some advice, on the last changes i made, thnks all :)

Dead_Blue_ on Green Black Scavenge Deck looking …

3 months ago

Cut a Corpsejack Menace your top end is way too heavy

bushido_man96 on Advertise your COMMANDER deck!

4 months ago

My latest Golgari deck, helmed by Grismold, the Dreadsower:


Welcome to the Grismold Family Vacation!

Commander / EDH bushido_man96

SCORE: 29 | 17 COMMENTS | 1601 VIEWS | IN 7 FOLDERS


Looking for a spot to slot in Corpsejack Menace. I just don't want to cut anything...so I need some different eyes on it. Also, probably should add a copy of Skullclamp for one of the other draw effects.

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