Corpsejack Menace

Corpsejack Menace

Creature — Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed instead.

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Trade

Have (2) metalmagic , CompleteWaste
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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal

Latest Decks as Commander

Corpsejack Menace Discussion

Mcat1999 on Let's Fix my Terrible Muldrotha Deck

6 days ago

It requires decent setup, but you can generate infinite turns with Muldrotha very easily. One method is to run Sage of Hours and Verdurous Gearhulk . Both are creatures, ah yes but Gearhulk is an artifact and you're allowed to choose that portion when casting it! ;D

Cast Sage first, then cast Gearhulk and put the 4x +1/+1 counters all on Sage. You need one extra piece for the combo. Something such as Hardened Scales , Doubling Season , Corpsejack Menace ... Anything on the field that either adds extra counters or doubles them. This way Sage gets at least 5x +1/+1.

Lastly, a sac outlet. Ashnod's Altar , Phyrexian Altar , Carrion Feeder , etc. Anything to get both Sage and Gearhulk back in the yard. If the outlet is free, like I mentioned, all the better.

Essentially, when you have the pieces set up, it takes a total of to get infinite turns.

MortisAngelus on Atraxa, the Enchanted (Voltron)

1 week ago

I would really like to fit in Corpsejack Menace and Fractal Harness somehow...

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

2 months ago

Cowboyrocker25

As I’ve mentioned before, Corpsejack Menace only double counters. It’s basically half a Doubling Season . I would consider Primal Vigor or even another counter source before corpsejack. It’s a good value card but not necessarily that great if you’re going to attempt to combo with as many other cards as you can.

Cowboyrocker25 on Ghave That Bitch an Infinite Combo [Primer]

2 months ago

Suggestion Corpsejack Menace for double the +1/+1 counters

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

3 months ago

Regulate

So far nothing has stuck out as particularly amazing, but that’s okay since there have been other cards I’m excited about for other decks. So far Vorinclex, Monstrous Raider is the closest to finding a slot, but he faces the same problem cards like Corpsejack Menace or Parallel Lives do. He only doubles counters not tokens, so he won’t combo with as many other cards as Doubling Season.

Last_Laugh on We're Gonna Need More Dice

3 months ago

Have you ever considered Reyhan, Last of the Abzan + Ishai, Ojutai Dragonspeaker as you commanders w/ Atraxa in the 98? Reyhan/Ishai are easier on early mana, draw a LOT less hate, they're far more explosive with +1+1 counters than a single proliferate per round, and Reyhan opens up some pretty crazy combos with Blade of Selves and Rite of Replication.

Copied/Pasted from my own list.


Mathing is Hard! All math based on 4 players and for the Blade of Selves combo found in the next section, plus the cards listed in each section below. Special thanks to Gidgetimer for help with the math!

Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.


Blade of Selves on Reyhan, Last of the Abzan - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created.

6x3=18 counters in 6 increments of 3 counters.


Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.

With 1 = 30 counters in 6 increments of 5 counters.

With 2 = 42 counters in 6 increments of 7 counters.

With 3 = 54 counters in 6 increments of 9 counters.

+12 Counters for each additional counter.


Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

6(2(2(3)))=72 counters in 6 increments of 12 counters.


Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

20(2(2(3)))=240 counters in 20 increments of 12 counters.


Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

20(4(4(3)))=960 counters in 20 increments of 48 counters.


Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.

With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.

With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.

+400 counters for each additional counter.


Rite of Replication kicked copying Reyhan, Last of the Abzan - 5 tokens are created with counters. They leave the battlefield and 30 instances of placing counters are created.

3x30=90 counters in 30 increments of 3.


Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - 5 tokens with counters are created. They leave the battlefield and 30 instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution. 30((3+X)+X)

With 1 - 150 in 30 increments of 5 counters.

With 2 - 210 in 30 increments of 7.

With 3 - 270 in 30 increments of 9.

+60 counters for each additional counter.


Corpsejack Menace only - 5 tokens with counters are created. They leave the battlefield and thirty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

30(2(2(3)))=360 in 30 increments of 12 counters.


Doubling Season - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

110(2(2(3)))=1320 in 110 increments of 12 counters.


Doubling Season AND Corpsejack Menace - 10 tokens with counters. They leave the battlefield and 110 instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

110(4(4(3)))=5,280 in 110 increments of 48 counters.


Doubling Season AND Corpsejack Menace AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka 'Shoulda spent that luck on the lotto') - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

110(4(4(3+X)+X))=

With 1 - 7,480 counters in 110 increments of 68.

With 2 - 9,680 counters in 110 increments of 88.

With 3 - 11,880 counters in 110 increments of 108.

+2200 counters for each additional counter.


Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Little Rey of Ishine (Reyhan/Ishai 2.7 cmc)

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