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Nemata, Primeval Warden
Legendary Creature — Treefolk
Reach
If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling token.
, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn.
, Sacrifice two Saprolings: Draw a card.
wallisface on Myrkul Tokens Exiled to Itself …
7 months ago
Nemata, Primeval Warden is replacing the ability for a creature to die with it being exiled instead. As such, no death triggers ever happen (because nothing actually dies, its getting exiled), so Myrkul, Lord of Bones ability never gets a chance to trigger.
CoryDean on Myrkul Tokens Exiled to Itself …
7 months ago
Hello. Just showed up to game night with my Myrkul, Lord of Bones deck and my buddy has a new Nemata, Primeval Warden. If a creature of mine dies, ehich effect takes precedence? Do i lose the creature to exile or can I make an enchantment token?
Dromar39 on saporlings rise
1 year ago
Nemata, Primeval Warden would fit nicely in your deck I think.
bushido_man96 on Spore Galore with Atraxa
1 year ago
Just put double brackets .... around the card names. That will link them, so long you spell the names right. I'm going to repost them here and give thoughts:
Epic Struggle - not bad, I guess, but if you have trouble flooding the board, not reliable.
Resourceful Defense - cute, but seem slow in a deck that you say already isn't fast. I like that you can move the counters off creatures that die; it would be good with sac outlets, if you are running any. Otherwise, it just becomes an insurance policy if your spores get nicked in battle or through spot removal. I probably wouldn't run it.
The Ozolith - this card always seems good, and might be better for this deck. It's cheap to cast (but expensive to buy), but again, probably not great in this deck unless you are running sac outlets, and sacrifice is a main theme of the deck.
Meren of Clan Nel Toth - Again, I don't think it's great here. Unless you are playing from the graveyard, she only offers spot recursion in a slot where more spores could be.
Lae'zel, Vlaakith's Champion - I do like this one. Low to the ground, and provides a useful bump for spore counters.
Deepglow Skate - not bad for a one-time doubling season. I think I used to run it, but traded it out to lower the mana curve. It's worth running, and seeing what kind of mileage you can get out of it. Thrummingbird is another consideration.
Adrix and Nev, Twincasters - I like this one, too. I'm going to consider it!
Vorinclex, Monstrous Raider - if you've got it, run it.
Inexorable Tide - this one looks worthwhile, too.
Nemata, Primeval Warden - I like it; on theme, draws cards.
Sporecrown Thallid - I could take it or leave it.
Yawgmoth, Thran Physician - seems too good not to run if you have a copy. Draws cards, proliferates, and can eventually remove problem creatures.
I'd love to see your decklist if you can post it. Maybe we can figure out that identity crisis and smooth things out. You should be able to get started before turn 13. It's not going to be a top level deck, but I do believe it can be fun and hang at a table.
planetchaser on Nemata
1 year ago
from what we played recently i think you need more consistent saproling generation for example Sporemound for landfall tokens, Evolution Sage also for landfall tokens and proliferating all the spore counters on the other creatures because waiting for three turns is a bit of a stretch, and maybe even Jade Mage or Sprout Swarm if you have open mana before the start of your turn. You may also want to invest in sacrifice payoffs like Zulaport Cutthroat or Poison-Tip Archer, who both work like Slimefoot, the Stowaway but without the saproling generation if the idea is to feed Nemata, Primeval Warden
planetchaser on Nemata
1 year ago
Necrogenesis with Nemata, Primeval Warden out is counter intuitive, your opponents creatures won't be in the GY for you to make saprolings, they'll be in exile
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