Triplicate Spirits

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Triplicate Spirits

Sorcery

Convoke (You may tap your creatures as you cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)

BruhYouFarted on Overlooked But Awesome Cards For …

2 years ago

Recently, I have been scrounging the Gatherer for new sweet Pauper cards, which has been successful. The catch is, these might not fit into decks in the mainstream or decks built around these would be pretty janky. If anyone could make a list out of any of these, I applaud you. Anyway:

Kobold Taskmaster : Sitting at a steep 30 cents, Kobold Taskmaster gives all Kobolds a boost. In case you haven't noticed, Kobold Tron is legal. ( Crookshank Kobolds , Kobolds of Kher Keep , and Crimson Kobolds ) Kobold Taskmaster can also just provide a boost to Changelings, like Universal Automaton and Changeling Outcast , or just give your board some bones on the meat with Shields of Velis Vel . A playable deck though; that is for you, the victim of my madness, to decide.

Glyph of Doom , Glyph of Destruction , and Glyph of Life : All of these are in here because of a combo with Wall of Glare . Either block all their guys and gain a ton of life, or wipe out all their attackers. If you combine Doom and Life, you can get a one-sided board wipe if you play your cards right.

Mob Justice : This 2 mana spell can absolutely wipe someone out. With the help of creatures from Kuldotha Rebirth , The Kobolds, and others like Hordeling Outburst , Nest Invader , Sprout Swarm , Triplicate Spirits , etc. You could then finish the game with Raid Bombardment , Massive Raid , or Impact Tremors .

Hopefully you enjoyed my list! I still have some cards down my sleeve, but I would like to hear your overlooked cards for Pauper as a comment. I really want to do a part 2, so one will surly coming. Cya.

Snips500 on Soul Sisters Machine Gun - Pauper (Update Friday!)

3 years ago

Oh and Raise the Alarm is just better than Gather the Townsfolk and Triplicate Spirits is also an option if you want to go heavier into white. Sorry for the double post :p

dichia on B/W Token Control

3 years ago

I made a BW tokens deck too, but only using spirits. Since you also use other kind of tokens, I think Bitterblossom would be great.

Also, Selfless Spirit can be amazing if combined with Day of Judgment and similar cards: while you wipe your opponent's whole board, your army of tokens will remain intact and ready to strike.

You already run Lingering Souls and Spectral Procession, which I think are the best, but other similar cards are Midnight Haunting and Triplicate Spirits. But you probably already knew those ones.

Anyway, people in the comment section of my deck gave me some good suggestions that you could probably use too, take a look if you want.

hungry000 on

3 years ago

I came from your forum post. In modern, tokens decks are generally on the slow side, which is why you see most BW Tokens lists playing Inquisition and Thoughtseize. Unlike what your impression of tokens seems to be, they are not usually the aggressor, but rather are a fairly defensive deck that wins with value (card advantage gained through token board presence). Thus, you generally want all your token-making cards to produce more than 1 token per card, and you don't need a token-making one-drop; I wouldn't play Doomed Traveler in a tokens deck, even if you have a few sacrifice shenanigans. I don't consider the 2 Ghost Councils to be enough in that respect.

If you really wanted to make this deck more competitively viable, you should cut the Doomed Travelers, Selfless Spirits, and Ghost Councils for hand disruption/removal. If you don't want that, I always like to play Triplicate Spirits in tokens lists. As far as cards that work with Teysa Karlov, I can't really think of anything besides the typical aristocrats (Blood Artist) that could fit into a Modern Tokens deck.

lagotripha on Friendly Vegan

3 years ago

Do you have a sideboard planned? They are a big part of lists like this- knowing what you have answers to in the side helps a lot. Knowing you are siding in Triplicate Spirits, Ratchet Bomb or six Disenchant variants. Field of Ruin and Blast Zone are good, but with the colour count, you will probably only have room for one or two.

Spell_Slam on G/W Token PDH

4 years ago

For a token deck, you don't make very many tokens.

The very best token producer in Pauper is Sprout Swarm. This card is often a win condition in even non-token decks because of how powerful it is. I cannot recommend this card enough.

Battle Screech makes many tokens for very little effort. Fliers are a great bonus, too. This is another one of the best token producers out there.

In terms of card advantage and having a sticky board, Cenn's Enlistment is extremely powerful. It can turn all your late game lands into 1/1s to reinforce your board.

Other decent token producers are Icatian Crier, Maul Splicer (good top-end), Miming Slime (good with pump effects), Penumbra Spider, Raise the Alarm, Scatter the Seeds, Selesnya Evangel, Slime Molding (good with populate), Sporemound, Triplicate Spirits, Wake the Reflections and Walker of the Grove. There are few other good ones, but these see more play.

I would recommend running most/all the soul sisters. Soul Warden, Essence Warden, Soul's Attendant and Anointer Priest are all fairly strong.

Ivy Lane Denizen is a great choice for you. Most of the tokens you'll make will be green, which will in turn grow whatever creature you want (or it basically turns all your 1/1s into 2/2s, which is huge).

Rampant Growth could easily be Sakura-Tribe Elder, which is basically the same card but with a 1/1 body for free that you can attack and block with.

I understand you want to maybe cycle them, but Safe Passage can be a big blowout in your favour.

In terms of cuts, I would think about cutting a lot of the non-token stuff. The cards that tap down creatures seem like a good place to start, since ideally you are going wider than your opponent anyways. Ardenvale Tactician and Expose Evil are easy cuts. Next, some of the more vanilla creatures that would be better served as more token producers, like Aven Skirmisher, Healer's Hawk, Faerie Guidemother, Pilgrim's Eye (you don't need this when playing Green), Sedge Scorpion and Voracious Typhon. Then, in your enchantments Bonds of Faith and Squire's Devotion seem like weaker options. For protection spells, you could be doing much better than Flicker of Fate.

I hope some of this helps you!

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