
Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Triplicate Spirits
Sorcery
Convoke (You may tap your creatures as you cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)
Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.)




Spell_Slam on
Mono-white Aggro drop 1 Pauper
4 months ago
There's a lot of depth to mono-white aggro and many different ways to go about it. It seems like you're focused on convoking and going wide.
I think your deck really wants Raise the Alarm and Triplicate Spirits. These seem like better options than Loyal Cathar or some of your 1-drops. You've got quite a selection in your maybeboard... Sacred Cat is good, so are Thraben Inspector and Novice Inspector.
If you go down the road of artifacts, you might consider playing Brute Squad. Here is my list as an example
Nunu312 on
Beware of Spooky Spirits
9 months ago
Love a good spirit deck, and nice to see a new commander doing it!
I think you've got some great cards in there that probably don't work as well as you want them to. Luminous Angel is incredibly expensive for a 4/4 flyer that might generate 2-3 tokens. By the time you put it down that's just not a relevant amount. Oyobi, Who Split the Heavens Is in very much the same boat. Because it only happens on casting, it can at most happen 5 times, as that's the amount of spirits you have to cast (and you have no arcane spells). Elesh Norn, Grand Cenobite Is a fantastic card but can occasionally create friction at the table. I don't necessarily suggest that you cut it, but do consider it. It can easily create an environment where some people are unable to play their decks at all until it is delt with.
A bit of the same but Long-Forgotten Gohei definitely fits, but you only have 6 spirit spells and no arcane spells, so you're only using half of it. Etchings of the Chosen is the same price but has an extra ability. You may just want to run both though?
The first thing for additions are the token doublers. These will really help you capitalise on your commander as they will act upon each instance. So instead of casting Triplicate Spirits and getting a rather underwhelming 3, you instead get 6. Then at the end of turn you get another 6... only this is doubled as well, instead of 3, you get 18.Mondrak, Glory Dominus and Anointed Procession are the standouts here, although they are pretty pricy in real world dollars.
Overall though, I feel your ways of generating tokens is very on theme, but not very sustainable. A key thing that you might have missed is that your commander generate spirits for each tokens you make, not spirit tokens. So Collector's Vault, makes a treasure token, free spirit. You have a huge amount of ways to make tokens but a lot of them are humans or other some such (Call the Coppercoats, Martial Coup) so they may not be on brand. Look into ways you can make those one or two treasure / clue / food tokens as you just otherwise play normally.
A conspicuous absence is any of the Teysas. Teysa, Envoy of Ghosts is expensive but fun. Teysa, Opulent Oligarch is much cheaper and synergises VERY well with your commander. Teysa, Orzhov Scion requires a bit more of the black/white spirits, but might still work very well. Teysa Karlov doesn't synergise super well, but has good abilities regardless and certainly isn't a bad pick. The Kaya planeswalkers also often deal with white black spirits as well as having a bit of control so they might be good to look at Kaya the Inexorable being the standout.
another fun card that is changed entirely by your commander Afterlife Insurance and having any method of sacrificing your spirits changes it from just saving those spirits, to doubling their amount. It would go well with Ayli, Eternal Pilgrim, but that starts to lean more into aristocrats than pure spirit tokens.
Another thing is that a lot of white ramp works well with bounce or sac land, you've got the obvious one but you might be able to increase it with Lotus Field and Lotus Vale. Things like Land Tax is a staple for white, but even when you're just running Priest of the Blessed Graf they can help you make him work.
My final point is that you don't seem to have a good way of protecting your quite expensive commander. Your group might not place that big an emphasis on commanders, but it's more fun if she sticks around. There are the old standouts of Lightning Greaves and Swiftfoot Boots, but there are a lot of options.
DukeBazaar on
The Spellslinging Slasher
3 years ago
Secure the Wastes Intangible Virtue Finale of Glory Young Pyromancer Murmuring Mystic Sram's Expertise Lorehold Command Docent of Perfection Flip Akim, the Soaring Wind Twilight Drover Clarion Spirit Deekah, Fractal Theorist Anointer Priest Sephara, Sky's Blade Nadir Kraken Loyal Apprentice Benevolent Offering White Sun's Zenith Perplexing Test Rise from the Tides Triplicate Spirits Devout Invocation Primal Amulet Flip Shark Typhoon Assemble the Legion Cathars' Crusade
BruhYouFarted on Overlooked But Awesome Cards For …
3 years ago
Recently, I have been scrounging the Gatherer for new sweet Pauper cards, which has been successful. The catch is, these might not fit into decks in the mainstream or decks built around these would be pretty janky. If anyone could make a list out of any of these, I applaud you. Anyway:
Kobold Taskmaster : Sitting at a steep 30 cents, Kobold Taskmaster gives all Kobolds a boost. In case you haven't noticed, Kobold Tron is legal. ( Crookshank Kobolds , Kobolds of Kher Keep , and Crimson Kobolds ) Kobold Taskmaster can also just provide a boost to Changelings, like Universal Automaton and Changeling Outcast , or just give your board some bones on the meat with Shields of Velis Vel . A playable deck though; that is for you, the victim of my madness, to decide.
Glyph of Doom , Glyph of Destruction , and Glyph of Life : All of these are in here because of a combo with Wall of Glare . Either block all their guys and gain a ton of life, or wipe out all their attackers. If you combine Doom and Life, you can get a one-sided board wipe if you play your cards right.
Mob Justice : This 2 mana spell can absolutely wipe someone out. With the help of creatures from Kuldotha Rebirth , The Kobolds, and others like Hordeling Outburst , Nest Invader , Sprout Swarm , Triplicate Spirits , etc. You could then finish the game with Raid Bombardment , Massive Raid , or Impact Tremors .
Hopefully you enjoyed my list! I still have some cards down my sleeve, but I would like to hear your overlooked cards for Pauper as a comment. I really want to do a part 2, so one will surly coming. Cya.
king-saproling on
Spirits of nature
4 years ago
This looks fun. Thoughts on these? Supreme Phantom , Drogskol Captain , Shacklegeist , Distant Melody , Ribbons of the Reikai , Spiritual Visit , Triplicate Spirits , Karmic Guide , Reflections of Littjara , Verdant Eidolon , Kiri-Onna , Nebelgast Herald , Sire of the Storm , Elvish Spirit Guide , Brago, King Eternal , Ranar the Ever-Watchful
Snips500 on
Soul Sisters Machine Gun - Pauper (Update Friday!)
4 years ago
Oh and Raise the Alarm is just better than Gather the Townsfolk and Triplicate Spirits is also an option if you want to go heavier into white. Sorry for the double post :p
dichia on
B/W Token Control
4 years ago
I made a BW tokens deck too, but only using spirits. Since you also use other kind of tokens, I think Bitterblossom would be great.
Also, Selfless Spirit can be amazing if combined with Day of Judgment and similar cards: while you wipe your opponent's whole board, your army of tokens will remain intact and ready to strike.
You already run Lingering Souls and Spectral Procession, which I think are the best, but other similar cards are Midnight Haunting and Triplicate Spirits. But you probably already knew those ones.
Anyway, people in the comment section of my deck gave me some good suggestions that you could probably use too, take a look if you want.
hungry000 on
4 years ago
I came from your forum post. In modern, tokens decks are generally on the slow side, which is why you see most BW Tokens lists playing Inquisition and Thoughtseize. Unlike what your impression of tokens seems to be, they are not usually the aggressor, but rather are a fairly defensive deck that wins with value (card advantage gained through token board presence). Thus, you generally want all your token-making cards to produce more than 1 token per card, and you don't need a token-making one-drop; I wouldn't play Doomed Traveler in a tokens deck, even if you have a few sacrifice shenanigans. I don't consider the 2 Ghost Councils to be enough in that respect.
If you really wanted to make this deck more competitively viable, you should cut the Doomed Travelers, Selfless Spirits, and Ghost Councils for hand disruption/removal. If you don't want that, I always like to play Triplicate Spirits in tokens lists. As far as cards that work with Teysa Karlov, I can't really think of anything besides the typical aristocrats (Blood Artist) that could fit into a Modern Tokens deck.
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