The main theme, as the name suggests, is using Scion of the Ur-Dragon, among other things, to reanimate big dragons.


Updates Add

Messing with my lands a bit. Trying to make space for the bounce lands because of the useful increase in mana density and the potential to reset vivid lands' counters without falling behind the curve.

-1 Mirrodin's Core Utility, but again, too slow.

-1 Treva's Ruins Same as before

-1 Crosis's Catacombs

-1 Darigaaz's Caldera

-1 Rootbound Crag Because I don't actually have a spare one. I replace it below.

-1 Elfhame Palace This was only ever in here because I had it before building the deck.

-1 Shivan Oasis Same as above.

+1 Rakdos Carnarium I have more red and black than the rest, so it seemed appropriate.

+1 Izzet Boilerworks More red, and some blue

+1 Orzhov Basilica

+1 Sunhome, Fortress of the Legion I know this is taking out a tricolor land for a colorless one, but... double strike? We'll see how useful this is.

+1 Selesnya Sanctuary

+1 Gruul Turf

+1 Boros Garrison


Date added 7 years
Last updated 5 years

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

38 - 0 Rares

30 - 0 Uncommons

10 - 0 Commons

Cards 101
Avg. CMC 4.95
Tokens */* Generic, 6/6 Dragon, 1/1 Saproling
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