- 1x Ancient Den
- 1x Ancient Tomb
- 1x Canopy Vista
- 1x Cavern of Souls
- 1x Command Tower
- 1x Deserted Temple
- 1x Dryad Arbor
- 1x Eiganjo Castle
- 1x Flagstones of Trokair
- 1x Flooded Strand
- 1x Forest
- 2x Forest
- 1x Forest
- 1x Forest
- 1x Forest
- 1x Gaea's Cradle
- 1x Horizon Canopy
- 1x Inventors' Fair
- 1x Kor Haven
- 1x Miren, the Moaning Well
- 1x Mistveil Plains
- 1x Misty Rainforest
- 1x Plains
- 1x Plains
- 1x Plains
- 1x Razorverge Thicket
- 1x Reflecting Pool
- 1x Savannah
- 1x Strip Mine
- 1x Temple Garden
- 1x Tree of Tales
- 1x Wasteland
- 1x Winding Canyons
- 1x Windswept Heath
- 1x Wooded Bastion
- 1x Wooded Foothills
- 1x Yavimaya Hollow
- 1x Avacyn's Pilgrim
- 1x Azusa, Lost but Seeking
- 1x Birds of Paradise
- 1x Bloom Tender
- 1x Exploration
- 1x Lotus Cobra
- 1x Mana Crypt
- 1x Mana Vault
- 1x Mox Diamond
- 1x Mox Opal
- 1x Nature's Lore
- 1x Selesnya Signet
- 1x Selvala, Heart of the Wilds
- 1x Sol Ring
- 1x Stone-Seeder Hierophant
- 1x Sylvan Caryatid
- 1x Talisman of Unity
- 1x Three Visits
- 1x Voyaging Satyr
- 1x Dragonlord Dromoka
- 1x Gaddock Teeg
- 1x Linvala, Keeper of Silence
- 1x Sigarda, Host of Herons
- 1x Thalia, Heretic Cathar
- 1x Crop Rotation
- 1x Eladamri's Call
- 1x Enlightened Tutor
- 1x Knight of the Reliquary
- 1x Survival of the Fittest
- 1x Thousand-Year Elixir
- 1x Umbral Mantle
- 1x Worldly Tutor
- 1x Akroma's Memorial
- 1x Avacyn, Angel of Hope
- 1x Elesh Norn, Grand Cenobite
- 1x Kamahl, Fist of Krosa
- 1x Kozilek, Butcher of Truth
- 1x Paradox Engine
- 1x Ulamog, the Ceaseless Hunger
- 1x Rings of Brighthearth
- 1x Scroll Rack
- 1x Selvala, Explorer Returned
- 1x Sensei's Divining Top
- 1x Sylvan Library
- 1x Crucible of Worlds
- 1x Eternal Witness
- 1x Loyal Retainers
- 1x Sun Titan
- 1x Titania, Protector of Argoth
Comments View Archive
That's what you think, but before you could Tutor and play the other half of the lock the U/R player tutors Bonfire of the Damned to top of library and destroys your entire Mana base. The obvious solution is to play Living Plane after the other half of the lock but then they could respond by killing the creature. Too risky imo, I prefer sure things in my locks.
October 3, 2016 6:28 a.m.
Living Plane is interesting. It's definitely at home in a sisay stax build but here I kind of feel like It's a bit more of a one trick pony. Though I do think it warrants testing.
dlamars: While sisay can tutor for legendries, she can't hit non legendary creatures. There are a lot of creatures that fall into the category in the deck, and both of those cards real do make that much more of a difference. It also means you have less reliance on your commander, which is important for any deck. There are many times when you dont have access to your commander for whatever reason and this just adds even more weight to the cards' usefulness.
October 3, 2016 7:29 a.m.
It's win more because as Burdawg says you basically need to have the creature half of the lock out in order to make it a safe play. Both creatures if they hit the board are pretty much good game, Norn more so. People will either respond immediately to them or they are most likely going to lose because of the disadvantage already. Since you have to wait to draw either Enlightened Tutor or Living Plane it just doesn't seem necessary to me.
As for the tutors, I still think you'd be better off with something else. Even Steelshaper's Gift seems like a better choice so you can find Greaves, umbra or boots more reliably. Tutors aren't super efficient cards, unless you are looking for a combo piece in my opinion you're better off putting something powerful in the spot. Looking through the list I couldn't find any nonlegendary creatures that were worth burning a card slot to search for.
Just my opinion +1
October 3, 2016 11:03 a.m.
Another suggestion; I to love the Umbral Mantle but I am do not want to waste a space on Stoneforge Mystic So I am testing out the new Legendary Land Inventor's Fair. The only issue I can see would be whether I had metalcraft, but I see it as a better option to outright Captain Sisay for the land, then Land tutors for Umbral Mantle. I feel that Stoneforge is harder to tutor for the endgame of finding Umbral than the new Legend Land..... plus with Crucible of Worlds you can get the Inventor's Fairback and tutor ANY artifact.
For your consideration :)
October 5, 2016 9:45 a.m.
I'm sure you know about rings + Basalt Monolith, but I'll suggest it anyways. I don't see any mana dumps in your deck, though.
October 14, 2016 3:19 p.m.
I was very excited to play Selfless Spirit in EDH when it was first spoiled, but since then i have been rather disappointed by the little guy. Unfortunatley, it doesn't do anything against too many of the commonly seen removal spells: Swords to Plowshares, Song of the Dryads, Toxic Deluge, Evacuation and Duplicant are just some examples that get around its protection. It will still do some decent things, especially if you play cards like Rout yourself, but ultimately my verdict on the card is that it's not quite good enough.
As for Voice of Resurgence: The card is great in Modern because it's so cheap that getting even a single token can be a huge deal, and multiples easily win the game if not answered quickly. In competitive EDH, however, a couple of vanilla tokens don't seem impactful enough. And, in comparison to a card like Titania, Protector of Argoth, you are not guaranteed any payoff at all.
October 14, 2016 4:04 p.m.
Emzed: I'm actually a great fan of Selfless Spirit in EDH (admittedly my deck plays well with it). He doesn't save your creatures from spot removal, but nearly all playable mass removal spells rely on damage or destroy effects. I've found him extremely handy.
I agree WRT Voice of Resurgence though.
October 14, 2016 4:17 p.m.
Well, against black decks Selfless Spirit actually can protect Sisay from most spot removals. On the other hand, mass there are several mass removals that get around it (Terminus, Toxic Deluge, blue bounce, All Is Dust). It's a bit of a metagame choice, and certainly not a bad card, i was just trying to express that it didn't live up to my high expectations. A card like Gaddock Teeg is way better at stopping mass removal.
October 14, 2016 4:44 p.m.
Emzed I'm just an EDH noob stuck below PartyJ here on the advertise your deck thingy, lol. I can see why voice wouldn't be great. Selfless Spirit notably doesn't help against Hallowed Burial, Terminus, Decree of Pain, Toxic Deluge.
October 14, 2016 5:25 p.m.
What I really like with Umbral Mantle is that coupled with Selvala, Heart of the Wilds they can generate infinite mana and then once you have said infinite mana equip the mantle to Sisay and tutor for all of your creatures and then play all of your creatures and ask if anyone would like to scoop. Just something I noticed that I did not see in the comments. And if you have noticed this then my point was needlessly stated. Oh well cool deck!
October 31, 2016 9:12 a.m.
Well built +1. The only thing I can find that seems sub-optimal is Razorverge Thicket.
When I get my Atraxa build up, I will tag you.
November 2, 2016 8:32 p.m.
Love the deck! Will definitely have to send this list to my buddy who plays Cpt.S
November 6, 2016 5:06 p.m.
I'd suggest Recruiter of the Guard and Reveilark in your deck. Also Saffi, Eriksdotter provides some more recurrence combos.
November 9, 2016 1:29 p.m.
Have you thought of using Instill Energy or Nature's Chosen? Tutoring 2x per turn (or 5x per rotation with Seedborn Muse) even if one of the tutors is for a land. Getting 2 for 1'd sucks, but it looks like you can protect Sisay well enough. Even if they blow it up the turn right after, the most you would be losing is , but you get another legend out of the deal.
Also, out of curiosity, why no Nykthos, Shrine to Nyx?
November 20, 2016 8:08 p.m.
If you were going to cut anything, I feel like Voyaging Satyr is one of your weakest cards. Wouldn't basically any other ramp be better there?
Also, I love the new altered commander.
I'd give a +1, but I've already given my approval to the deck, haha.
November 20, 2016 10:37 p.m.
November 20, 2016 10:42 p.m.
enpc: Welp, I forgot about that. I'm clearly getting rusty. Please ignore me, haha.
To be honest it's tricky to comment on this deck, because it's already so tuned.
November 20, 2016 11:05 p.m.
All good. Unfortunately a lot of decks at this kind of point in development run into the issue where unless you fundamentally change the deck, they are running the best cards possible (allowed by budget) and it's only really when new cards come out that big changes are made (not always true, but I see it happen a lot).
November 20, 2016 11:44 p.m.
enpc: Yeah, I have a few decks where that happens. It actually annoys me, because once a deck's optimized, it's much less fun to tune :(
November 21, 2016 12:01 a.m.
I actually have a similar deck. You should go look at. Maybe we could talk about the strengths and weaknesses of each other's deck. selesnya fun stuff is the best stuff!
November 21, 2016 3:21 p.m.
Would you consider running illusionist bracers? It's the same effect as rings but it's free every time you wanna use it. Not saying rings is bad just that it's a simulator effect in a different way
November 28, 2016 10:43 a.m.
+1 for the deck my friend! I like it. I love tool boxy decks. I play Abzan Company in modern!
November 28, 2016 4:14 p.m.
spackal: Bracers is an ok card, however the benefit of rings is that it sees things like fetch lands, planeswalker abilities, etc whereas bracers only gets you a second tutor. Also, rings forms an infinite combo with Deserted Temple and Gaea's Cradle.
November 28, 2016 5:43 p.m.
Looking at your ramp cards, and I'm wondering if Gyre Sage Might work well for a continuing to ramp card, especially in conjuction with Selvala.
November 29, 2016 5:42 p.m.
Hello, saw your deck on the Advertise your COMMANDER deck! Forum and thought I'd give you my two cents for what its worth.
I really only have one suggestion, which is Heroes' Podium just because you have all the legendary creatures. A True Conviction would go amiss either I think. Ok... I keep thinking of more cards you could put in so this paragraph sounds a little strange... sorry not that. Another card that might be fun to test out is Elvish Piper... Search for a card with Sisay and put it out immediately. I also think adding Scroll Rack back in would be good, especially if your stuck between a rock and a hard place.
I wish you luck with the deck. +1 definitely.
November 30, 2016 12:30 a.m.
Ok, my thoughts; coming from someone who plays competitive Sisay (love mon' Capitan!) in a group ranging 4-6 usually. My group is removal & counterspell happy BIGTIME so my build is a little different.
1) Selvala, Heart of the Wilds playtested by me and has been a sneaky buttkicker every time (if hasted even better). She is strong with Surrak, the Hunt Caller AND RIDICULOUS with Multani, Maro-Sorcerer --- Like 30some odd mana ridiculous
2) You already have him but Reki, the History of Kamigawa = another sneaky buttkicker
3) Going to agree to disagree on: Karametra, God of Harvests with my removal happy group this INDESTRUCTIBLE is usually a gift that keeps on giving, even when everything is countered or destroyed/exiled he typically has put you so far ahead of the competition mana-wise, also a double whammy of extra land+creature per turn. AND I have the 2 landfall angels... Which make him go completely out of control & vise-versa
Those are all things that have been solid in my Sisay deck
December 8, 2016 4:39 p.m.
Nice Deck man thank you asking how I think of it but I would personally switch out the mana artifacts Mana Crypt Mana Vault for something else you can check my karn commander deck for some really nice artifacts in replacement and I would also switch out Crucible of Worlds for Crawlspace. now I would like to ask why ask me how decent it is? also I don't have a fav format I just like building good decks and having fun.
December 18, 2016 9:11 a.m.
Another card you might want to look at is Rhys the Redeemed he is one of my favorite elves and fits your colors.
December 18, 2016 9:26 a.m.
POPER187: Mana Crypt is one of the most powerful ramp cards in the format. It allows you to play Captain Sisay on turn two. A turn two Sisay usually means the deck snowballs very quickly. The life loss from Mana Crypt is irrelevant as you have 40 starting life. That's 13 turns where you lost the flip each turn.
December 18, 2016 9:45 a.m.
I'm aware of what the card does and can do but getting her out really early is nice but she just puts the legendary cards in your hand you still have to pull the rest of the mana to play the rest. I'm not telling him to get rid of it I was saying that I would take them out and I gave him a place to find a lot of good artifacts. its his deck.
December 18, 2016 10:14 a.m.
PartyJ: Thought you might be interested in hearing this - I'm in an EDH group on Facebook, and when someone asked for help on a Sisay deck, within ten seconds someone linked to this as the optimal example :)
December 20, 2016 2:13 a.m.
I have been pretty busy, so I was unable to get all your interesting comments handled.
I promise I will get to all of them as soon as possible.
For now I want to make you all aware of the newest deck update which I have just posted. You can find it right under the deck's description.
December 20, 2016 4:52 p.m.
Hope the Planar Bridge is cheap since most players are probably not going to want 8 cost tutoring + battlefield placement.
January 1, 2017 10:30 a.m.
A card that requires as much as 14 mana before it does anything at all is extremely niche, and probably rather bad. It's potentially better than Planar Portal or Ring of Three Wishes, but i don't think the effect will see play outside of EDH. And even in EDH, i expect it to be a casual card, not one for a deck like this one.
January 1, 2017 11:59 a.m.
I've pulled that kindof mana pretty quick in my Sisay deck, Ive had several games now where I pull Multani, Maro-Sorcerer & a hasted Selvala, Heart of the Wilds I know for me mana base hasn't been so much of a problem as finding a way to tutor & plop my non-legendary on to the battlefield... I could certainly afford to replace Yisan, the Wanderer Bard & it can be tutored out unlike Planar Portal or Ring of Three Wishes.... Same thing goes for Nykthos, Shrine to Nyx..Gaea's Cradle as far as ridiculous Sisay mana pooping engines go.
That card is going to be a fantastic way to tutor & play Seedborn Muse & really put a squeeze on the gonads
January 1, 2017 9:55 p.m.
Also excited to use Planar Bridge to make a viable planeswalker plopper in my Sisay deck (if I wanted to go in the Planeswalker direction some more)
January 2, 2017 4:18 p.m.
This deck's playing 12 nonlands that tap for mana - they essentially give free mana with Paradox Engine out. Since Sisay is a tutor that requires tapping, every time you cast a spell you can tutor a legendary. That means you have several combos, but most notably Captain Sisay+Gilded Lotus+Paradox Engine would allow you to cast every legendary permanent in your deck with CMC 3 or less.
It also fetches/casts Selvala, Heart of the Wilds, which is the second combo. With Selvala, Heart of the Wilds+Captain Sisay+Paradox Engine, you can literally cast every card in your deck (especially if you re-add Reki, the History of Kamigawa to the list) by "stepping" upwards in power. More notably...EVERY CARD IN THIS INFINITE COMBO IS TUTORABLE WITH YOUR COMMANDER.
Plus, you know, even if you don't combo, getting an extra tutor with Sisay for every spell you cast is absurd :D
However, I think Planar Bridge is less good here. Almost everything you want to cast is legendary and already tutorable with Sisay. And only two cards in your deck are above 8 mana (the activation cost) - if you want something, you can just find it and hardcast it.
If you face a lot of control I could see it I guess (since the PB targets can't be countered, and it grabs at instant speed) but I think that's enough of a corner case to be useless here.
January 2, 2017 4:52 p.m.
Yeah, I spose Planar Bridge makes more sense in mine, I play a small amount of non-legendary cards that are in there because they are very solid if I draw in to them. If I already have Avacyn out I like to plop down one of my many non-tutorable mass-hexproof cards like Archetype of Endurance or Privileged Position or the 2nd half of a busted combo like; Worldslayer for my Avacyn.... & as I mentioned Seedborn Muse Then I spend the next upkeep Sisay-searching Yeva, Nature's Herald -- Then you are running around with a mock prophet of Kruphix
January 2, 2017 6:05 p.m.
You'd be surprised at how powerful an Eye of Ugin backing those Eldrazi's would be. Just remember not to count it as a land!.
February 4, 2017 12:14 p.m.
Daedalus19876 and you can finish that combo by grabbing Azusa, Lost but Seeking + Inventors' Fair, cracking it for a Aetherflux Reservoir and with enough storm count win right there without any fuss. I find the relationship with the Fair and Crucible of Worlds clowny.
As someone's who began EDH with Sisay I think you're mad for not running Saffi Eriksdotter.
February 6, 2017 6:01 p.m.
Check out Hua Tuo, Honored Physician if you want to have reliable graveyard manipulation.
February 16, 2017 5:14 a.m.
You know what I just realized? You don't have Land Tax in this list. Has it ever been under consideration?
Because 1) your deck is somewhat mana-hungry, and 2) you're already playing Scroll Rack so why not put in the most broken draw combo in all of magic? :D
I do acknowledge that its power is somewhat lessened given that you only have 6 basics in the deck. But I still think it's worth considering.
Also! Many congratulations on reaching +300 upvotes - only the 10th EDH deck ever to do so!
February 16, 2017 4:11 p.m.
(I misread, you have 10 basics. My point is the same, though.)
February 16, 2017 4:44 p.m.
I have a Sisay deck that is about 75% similar to this. I run more spot removal in mine, but that is as much a meta decision as anything else. This is a great deck. The best Sisay deck I've ever seen. You do a beautiful job of taking the toolbox aspect that Sisay allows but still having a clear and preferred Plan A to victory. Leaving yourself Plan B and Plan C if it all goes to crap.
I would strongly urge you to run Illusionist's Bracers. It is absolutely nuts and is almost always my tutor target with Enlightened Tutor. Maybe a just a twinge more stax elements to slow the table down as you also ramp lightning fast into your endgame?
February 17, 2017 4:29 p.m.
I find that with Paradox Engine & the 2 Selvala out I can basically put down my entire library in 1 turn if I want. It is ridiculously powerful & not even all that slow to happen. Also if someone breaks up the combo Paradox Engine or one of the Selvala are still strong cards in their own rights
February 19, 2017 2:29 p.m.
Unrelated, but you probably should consider Thalia's Lancers.
February 20, 2017 12:35 p.m.
February 20, 2017 3:33 p.m.
the_earl_0f_grey: Land Tax isn't really that good here. Having green means that typically you'll be the ramp player. On top of that, you have very few ways to tutor into it and you don't want to waste things like Enlightened Tutor on Land Tax when you could use it to get Umbral Mantle which outright wins games. While it's cute playing parfait, most of the time you'd rather it be something else.
Honor-Worn Shaku falls into the same category as Land Tax. Occasionally it's ok, but most of the time it's just slow. A 3 cmc rock that only taps ofr colourless is too slow, and while you can potentially get some additional mana from it, cards like Talisman of Unity are better as they can help you ramp into Sisay.
Wynh: Quicksilver Amulet used to be in the deck but was cut in place of more ramp. Ultimately, having a solid ramp package is better off than relying on a few "cheat into play" cards as you will hit the ramp more conistently and ramp menas you have more mana for non-creature spells, or consecutive creature spells.
Blightsteel Colossus is ok in more relaxed metas, but here just runs into the issue that it's not tutorable and expensive to cast. While yes, it demands an answer, so do cards like Elesh Norn which have just as much impact on the game but come down 5 turns earlier and synergise better with the rest of the deck.
February 20, 2017 10:32 p.m.
February 28, 2017 10:25 a.m.
I have just posted a new update at the top of this page.
Knowing that I was pretty absent many, many weeks I felt that an update would be the least I could do.
Have fun reading and I would like to thank anyone who took the time to write a comment in here. Keep up the good work!
March 3, 2017 5:13 p.m.
Haha, geez you read my mind with all the Sisay-whispering
1) I also threw in Talisman of Unity, I keep wondering why I didn't use it before2) I will have to re-examine Inventors' Fair, I can think of a few artifacts I'd like to tutor in... and you can't counter it like you can counter planar bridge, (however you can counter the actual casting of the artifact after... so sortof a tossup for me functionwise)
March 3, 2017 9:48 p.m.
Hmm, correction to an earlier comment I made about Planar Bridge in my deck. I played a round of emperor with Sisay and decided to do things different so I dropped the bridge on to the battlefield... I tutored Seedborn Muse with PB & now I recall that I did not need to tutor Yeva, Nature's Herald because I could just PB out all my permanents on everyone elses turn at instant speed with no color constraint; it probably will free up Yeva's slot for something else for me given that I do not need that particular redundancy.
Also Game Winning Combo for me was: Selvala, Explorer Returned, Selvala, Heart of the Wilds, Paradox Engine -- pretty much able to drop down any instant negation, lockdown, then haste everything and eat everyone's faces with hundreds of damage + lifelink
March 3, 2017 10:38 p.m.
So I was playtesting your deck for a bit and realized that every time I could've combo-d off with Engine I was short a cheap card to cast after casting Engine. So what I'm getting at is that you need Mox Opal. It will make Engine wins so much more consistent.
March 7, 2017 10:21 a.m.
Okina, Temple to the Grandfathers might not be super-strong, but you can tutor for it and creates a small combat trick. It doesn't even enter tapped, which is great.
Others have suggested this card as well, and I concur; Saffi Eriksdotter needs to find a space in this decklist. She insures you against boardwipes, and can sometimes be used as a combo piece.
Heroes' Podium looks like it could be potentially powerful. A Coat of Arms just for you AND it lets you dig in a pinch (say Sisay gets Nevermore'd or commander tax too high)? Sounds incredible; there's no such thing as too much tutoring in EDH.
You could potentially run Karametra, God of Harvests, but you're not running very many basic lands, and Knight of the Reliquary fills this spot nicely. However, she is tutorable, and her giant indestructible body can be really difficult to remove.
Aura Shards is the one of the best repeatable removal tools your color combination has to offer. Since your deck is heavily creature-based, too, this card has high efficiency.
Mirari's Wake gives you the extra mana push you need to cast those giant game-finishing Eldrazi quicker, plus it has an Anthem effect stapled to it. Another card that's excellent in Selesnya colors.
Vorinclex, Voice of Hunger is an incredible creature to have out in multiplayer; you will instantly become the target of attention at the table, but the resource difference you have with your opponents will be super crippling in the meantime.
Bow of Nylea is a toolbox legendary artifact that makes attackers more annoying, and comes with an ability that can do whatever you need it to do. The versatility is great; almost like a alternative/budget Umezawa's Jitte.
March 7, 2017 6:20 p.m.
Also, 38 lands alongside 20 ramp spells might be a little much; I could see cutting down to 36 lands, or swapping out Stone-Seeder Hierophant and Voyaging Satyr, or both. Do you often find yourself topdecking lands a lot or dead draws? You might consider a little more card advantage, even though your commander is a tutor on legs.
March 7, 2017 6:24 p.m.
Thanks for the input on my deck!
This looks pretty awesome!
Green White has always been my favorite combo.The infinite life combos you can create for yourself are very easy to do, and help immensely!
March 7, 2017 11:41 p.m.
Nomaddc1: Fastbond is VERY banned in commander. Very. The issues with infinite life in commander is that unless you can do something with it, it doesn't really mean anything. There are a lot of decks which win from combo and infinite life isn't going to help you there, especailly when an opponent is making your draw your deck.
March 8, 2017 12:58 a.m.
You are most welcome Party.... mutual help to ensure we have best decks in our respective metas is ALWAYS the goal :)
I would suggest that you swap out Mistveil Plains for Bow of Nylea ... yes, drop to 37 lands... Think about it.... Bow is another legendary to get, can put back Inventors' Fair or other graveyarded card.... then again who cares when we will win.
I also highly suggest you swap Dust Bowl for Ancient Den and Sunpetal Grove for Tree of Tales (Sunpetal can not be fetched and is one of those you rely on just getting and maybe... maybe with KoR - which itself can't be tutored. Then I also HIGHLY HIGHLY recommend you get Mox Opal as a ZERO drop legendary rock is ESSENTIAL to an easier win for Paradox Engine - seriously mate - a no brainer. In fact I would even drop a land to get in the Opal .. maybe Razorverge Thicket
Now you know my Sissay deck.... mine is more aggressive towards a reliable turn 3/4 Paradox Engine win, so I swapped out the Loyal Retainers, Sun Titan, Safekeeper and Titania for one drop legends, and Selvala, Explorer Returned is just GODLY with the mana and draw ability on EVERY Paradox Engine trigger..... but also maybe if you do go down that route, you may want to consider Concordant Crossroads for the one drop haste for all creatures - who cares if opponents creatures have haste when you are about to win..... another control option that is FAR cheaper than Dromoka is Dosan the Falling Leaf....
But anyway.... you know I respect and appreciate your deck.... I'll not say anymore at moment.... our decks should be mutually helping one another :)
March 11, 2017 5:39 a.m.
@ Gleeock : Thanks for your comments. Now that the Fair is in, I had to add the Talisman as well. Especially now we have this Paradox Beast. Gheez, I fear the banhammer. I did not see it very often yet in my playgroup. But I can imagine that many, many decks will abuse it. If it gets banned then I got some serious detox program ahead. I can't imagine it being stripped from this build already; It would feel paradoxal xD
March 11, 2017 6:10 p.m.
@ Calebthelion Thanks for the good suggestion. Since the change with Paradox Engine non-land ramp became far more impactful. Now that I was upping the rocks count already, I think I should try to squeeze this card in. Possibly by replacing it for Sakura Tribe-Elder.
March 11, 2017 6:17 p.m.
@ Austin_Smith_of_Cards : Thanks for your indepth comments. It's very appreciated. Let me walk though your suggestions.
I prefer not to play Okina, Temple to the Grandfathers as it does not do a whole lot extra. I need all the mana to keep my pace up for threats entering the battlefield. This land can only be found by Sisay most of the time and Sisay needs to grab threats. I also need cards which are plains and forest for tutors and Knight of the Reliquary.
Saffi Eriksdotter is a card that was once in this deck, but playing aggro I needed the spot for other dedicated cards which supported my build. Now that so much has changed since that call was made to remove him, I could possibly review this card. I will add this card to the maybeboard , as others mentioned as well. It never hurst to give it a look again.... Thanks for the good reminder!
Heroes' Podium feels like it's just a win-more card. I can see it come solid/threatening in certain situations. But those situations I tend to stay ahead of. As this is why is play so agressive.
Karametra, God of Harvests does not fit my ramp approach, as all ramp has been optimized to get Sisay on the battlefield asap. The indestructible is nice, but Avacyn, Angel of Hope covers this role already for the whole battlefield. It just doesn't fit in my aggro build well enough to justify a place.
Aura Shards is a card that is harder to find and with Enlightened Tutor I would not select this card. For consistency reasons it is not here and the few artifacts/enchantments that get pesky, I can answer with other means. The trouble in this build is that all cards should serve a role within the current tactic. If I would grab this card in my opening hand, then it would slow down the ramp suit to get Sisay out asap. More threatening options are then at hand. Basically it is just a great card, but not when you want to outpace your opponents like I try to accomplish. It would be a great sideboard card, if I would run a sideboard.
Mirari's Wake is mostly a card that I look at like my story above; it's great but not that needed atm for my build. For ramp I do have better options, which I can tutor with Sisay, like Selvala, Heart of the Wilds which really gets out of control soon after it lands.
Vorinclex, Voice of Hunger played this card in the past and in a multilayer environment I instantly became the most hated guy at the table for shutting down everybodies game. Meaning that all hate came instantly towards me. Very unpolitical if you still have several opponents waiting to be slaughtered, each on thier given time. But this card gives me 3 red dots on my front head. I prefer not to draw the attention of the whole table all at once.
Bow of Nylea : It's versatile, but it's not game changing, so I never got to use it in a way that it gave me more edge in a game. Other options proved to be more valid at those times, so eventually it was removed a few months ago. Having Sisay means you have an array of threats at your disposal. This just isn't one that will stand out in this build. This card is great in more stax/toolbox style of play Sisay.
Stone-Seeder Hierophant and Voyaging Satyr both untap with Paradox Engine. My precious Gaea's Cradle loves both creatues for giving me so much mana. They are great mana dorks which fulfill an important role early- and midgame.
I know it is hard to suggest cards, as this build is pretty well tuned over the year it now excists. But I really appreciate your efforts in helping me. If you have solid points, then I will always try to answer them and playtest them if it feels promising.
Have a great day sir!
March 11, 2017 7:16 p.m.
@ Worx : Always glad to see you pop up again :)
The current landcounts feels pretty much optimal. So I am not hapy to tweak this total. But I do see your point about Plains vs. the bow. But I think I do not ever use Sisay for him, knowing I have so many other frightening options to choose from. While the mistveil plains I could fetch using other means if really nessesary. But again, you are the second to point me to this bow. As Austin_Smith_of_Cards recently also did. Let me overthink this futhermore...
The artifact lands are indeed a great addition, now that we know that Mox Opal will be here soon xD I know it's a no-brainer. But I just totally forgot about this mox since this build was relatively low on artifacts until the recent changes.
I have been testing with Reki as it's an ok card, so i was looking into upgrading his slot to a more powerful route. And it looks like great minds think alike, as I bought a foil Selvala a few days ago and was waiting to get it delivered. Today I got it and I am also going to enjoy the godly interactions you already had the pleasure to play with.
Thanks for yet another great review!
March 11, 2017 7:40 p.m.
I wouldn't recommend cutting Dromoka for Dosan. While Dosan is cheaper, you have to play him combo turn otherwise you can potentially set up an opponent. Dromoka can be played turns earlier and generates value as a lifelinking beater up until combo turn.
March 11, 2017 8:11 p.m.
If you want more artifact ramp, Chrome Mox is another decent option. While it's card disadvantage (similar to Mox Diamond), it enables fast starts and your commander generates so much value that investing cards into landing it early seems very much worth it.
March 11, 2017 8:31 p.m.
Hey, I love the deck! Have you considered adding in Defense of the Heart? In just one upkeep, you can play two of your combo creatures.
April 6, 2017 10:52 p.m.
I think running Karakas might help protect your legendary creatures from spot removal. I would link the card but I don't know how to. Hope this helped.
April 16, 2017 3:45 p.m.
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|Date added||2 years|
|Last updated||2 weeks|
This deck is Commander / EDH legal.
|Tokens||3/3 Beast, 1/1 Elemental, 1/1 Human Soldier|
|Folders||EDH ideas, 300$, i like, EDH (ELITE), Decks to check out, EDH References, Wishlist, favorite decks, Green/White, Commander Decks, See all 111|
|Top rank||#1 on 2015-04-20|
Revision 132 (2 weeks ago)
|+1||Tree of Tales||main|
|-1||Tree of Tales||main|
|-1||Flagstones of Trokair||main|
|-1||Survival of the Fittest||main|
|+1||Cavern of Souls||main|
|+1||Knight of the Reliquary||main|
|+1||Birds of Paradise||main|
|-1||Birds of Paradise||main|