Firecat Blitz


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

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Set Rarity
Judgment Uncommon

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Related Questions

Firecat Blitz


Put X 1/1 red Elemental Cat creature tokens with haste into play. Remove them from the game at end of turn.

Flashback-(Red)(Red), Sacrifice X Mountains. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

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Firecat Blitz Discussion

KongMing on Who Ever Said I Was Going To Attack You?

1 week ago

Was thinking about your deck, and decided to look for some more possible ideas.

Devastating Summons is hilarious, but would be better with a Crucible of Worlds in the deck. Crucible is $$$, however.

Firecat Blitz provides more hilarious jank. Although the Cats don't die on their own, you can use one of your sac engines to consume them. The Flashback gives you a lot of options later in the game too.

Rakka Mar generates Elementals that don't leave the battlefield at end step, and she has Haste, too.

Tempt with Vengeance seems to fit the theme of this deck, and with all the ramp you have pumping a lot of mana into it shouldn't be too much of a problem for you.

That's all I've got for now. Next time, I'll try to help you cut some cards from your deck to make room for others.

Neko069 on Omnath, Mogul of Anti-Wrath of God

1 month ago

Rzepkanut I was aware of Firecat Blitz, but as the tokens exile at the end of turn, they don't trigger Omnath. Molten Birth is quite a cheap spell for a commander slot. You can only have 99 singleton cards, using one of those slots in a card that puts two 1/1 kinda useless creatures in play seems really weak. On the other hand Tempt with Vengeance can put any amount of elemental tokens, and being a ramp deck, it can probably do an interesting job

Rzepkanut on Omnath, Mogul of Anti-Wrath of God

1 month ago

Maybe you didn't know about Firecat Blitz either then. It's the only other spell really like them. Molten Birth gets a honorable mention :)

MegaMatt13 on Wort and Fire

1 month ago

Wort is one of my fave commanders :) please feel free to check out my deck: Wort: the Ramp Mother of Burn

In general you want to focus on Instants and sorceries to maximize wort's ability. If you want to go the token route, I'd suggest Tempt with Vengeance , Devils' Playground, Firecat Blitz, Gelatinous Genesis , and Sylvan Offering

I would also suggest green ramp sorceries like Rampant Growth , Cultivate , Kodama's Reach , Explosive Vegetation , and Nature's Lore which can all be copied with Wort

sarkhanisverybroken on Zada, Value Grinder

1 month ago

I've thought about eldrazi monument, but I think it doesn't do enough for the game plan. It does protect against wraths, but the deck can rebuild fairly fast, since it is very low to the ground and draws an abundance of cards. I also have another pseudo answer to boardwipes that doesn't cost me anything, Goblin Chirurgeon, at least until I get wrathed unlike monument which costs me a valuable creature every turn. As for goblinslide it seems a bit taxing when I'm chaining spells, and also makes math no fun while comboing off. Same with Hostility too. Also Firecat Blitz seems good, but no space! Agh! Also thanks for commenting! :)

Jessassin on Zada, Value Grinder

1 month ago

This looks pretty good! The only main thing I'd reccomend is Eldrazi Monument. Also Goblinslide, Tempt with Vengeance, Firecat Blitz, and/or Hostility are all very strong token generators.

ay.lobo on Purphoros and Krenko (Multiplayer EDH Primer)

2 months ago

Hey brewtzar. When I first made this deck with a strong emphasis on goblins, that goblin tactician was amongst the first to be in. However, as time passed, and many changes later, I find that his first ability isn't as useful to my other tokens. His second ability is undeniable, but I had an issue with him dying quick or not having even amount of mountains to sacrifice. Great card, but better under a Krenko EDH deck. I did find a replacement in Firecat Blitz. It is very similar, but it also has flashback, in which I can sacrifice odd number of mountains to get tokens. Definitely an all-or-nothing move.

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