Firecat Blitz

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Firecat Blitz

Sorcery

Put X 1/1 red Elemental Cat creature tokens with haste into play. Remove them from the game at end of turn.

Flashback-(Red)(Red), Sacrifice X Mountains. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

jarncards on Hungry Man

1 year ago

sorry last one. Verdant force is kinda overcosted for what he does.

Zendikar's Roil cost more than some but if you can get multiple landfalls its faster

Omnath, Locus of Mana

Elemental Mastery

Omnath, Locus of Rage can make your devours work even harder for you

Cool desperate things you can do before devouring Titania, Protector of Argoth, Devastating Summons, Firecat Blitz for its flashback

kstherland27 on Jetmir- Budget Magic team build deck

1 year ago

McToters on $10* Burn

2 years ago

Love this idea and deck!

How about Thunderclap or Fireblast x2 in place of 2 of your Burning Salvos? There is also Mine Collapse.

Thoughts on Light Up the Stage?

Not sure if you're looking for a little graveyard recursion in reusing spells, but thoughts on Faithless Looting, Volcanic Spray, and Firecat Blitz? Faithless usually helps with any gas issues--same goes with Burning Inquiry if you you're looking to go through the deck. I run those in my mono-red deck but utilize a lot of flashback. Your deck is more straight burn, but figured I toss those ideas out there! Again, awesome deck--cheers!

king-saproling on Mono Red 4.0

2 years ago

Purphoros is a really strong choice for a commander. Personally I would take advantage of his ability by running more token generating cards. These would be my swaps:

Flame Spill -> Elemental Mastery
Expedition Map -> Mind Stone (Mind Stone gets Purphoros out faster)
Archwing Dragon -> Chancellor of the Forge
Red Elemental Blast -> Firecat Blitz
Drakuseth, Maw of Flames -> Neheb, the Eternal
Bombard -> Tempt with Vengeance
Dragon's Approach -> Thatcher Revolt
Moltne Influence -> Rally the Horde
Lambholt Raconteur -> Tilonalli's Summoner
Arclight Phoenix -> Warchief Giant
Greater Gargadon -> Norin the Wary
Fling -> Hordeling Outburst
Staggershock -> Mogg War Marshal
Captivating Crew -> Grinning Ignus
Bloodsworn Steward -> Torbran, Thane of Red Fell
Cleansing Screech -> Panharmonicon

FoxandtheVoid on Norin, Agent of Chaos

2 years ago

Profet93

Thank you so much for your interest in my deck and this thorough suggestion list and comment. So starting off with the draw you suggested, I kinda missed War Room , I am currently making up a list of things I want to change and I'm slightly changing up the pacing and direction and will be adding more draw. So War Room will definitely be one on the list. Tome of Legends is on my list already so thank you for confirmation on a good draw, especially with Norin popping in and out every turn. I don't know why but Endless Atlas doesn't feel too good to me, maybe if it were 1 mana I'd probably throw that in too but as is I'll pass. Humble Defector my current meta isn't super into playing nice politics so I haven't considered this, also the lack of abusable ETB makes me lean against it. I'll probably talk more on my meta at the end of the comment. As for Ignite the Future and Light Up the Stage they have been kinda on a watchlist, the list I'm working on is gonna look to make big plays with a handful of x cost spells so the flashback with Ignite the Future is less spicy in that sense but still a card I'm looking into playtesting a bit.

Moving on to the Ramp suggestions Curse of Opulence seems nice and I will definitely consider it as I change Norin up to keep it feeling a bit more fresh. Dockside Extortionist I haven't picked up yet because I support my LGS as much as possible and they ones I frequent the most haven't had any in stock when I've been there, and the one time they did - money was a factor. As for the crypt and the gauntlet, I have been playing magic for 20 some years now so many of the pricey cards weren't so pricey when I got them and also have had a healthy local trading market. Yes Myriad Landscape is too slow for my liking. You are correct in your assumption that I am not running Ruby Medallion because of the high amount of artifacts I'm running. It will likely be reconsidered. Sword of the Animist seems kinda good on paper, but my meta likes to do lots of spell casting on other peoples turns so I feel bad spending 2 to equip only to have someone cast a spell and make Norin go away. Oh, and as for Gauntlet of Power and Caged Sun both are going in with my next big change so stay tuned lol.

Utility & Misc. Chandra, Torch of Defiance is good, I'll consider it but not sure where to fit it in, also she will never live to see her -7 in my meta. Dualcaster Mage wasn't considered because I'm only running 9 sorcery and 1 instant and most of them not super great to duplicate, my new list may change this so I may come back and reconsider. Sunbird's Invocation seems perfect for the new list I'm cooking up, thank you! I will definitely play test that. Blast Zone just seems meh, I don't like the XX cost, I haven't found too many enchantments I've wanted to remove and when I do I make them artifacts and destroy them or take them. Flametongue Kavu and Inferno Titan just seem too expensive for what they do, the Kavu being limited to creatures is a bummer imo. Terror of the Peaks should go on to replace Warstorm Surge I'll have to look into that. And lastly Zealous Conscripts used to be in the deck along with a Goblin Recruiter and Moggcatcher and every game was basically the same, tutor for kiki and either gamble or wheel into zealous it felt boring and I didn't enjoy playing it. Might make a return one day in the right meta.

As for your synergy suggestion, I would add it but my new list is actually going to omit Mind's Eye.

Now for my meta... well I currently find myself in limbo as just a few weeks ago my group had a bit of a falling out. Basically, one of my friends became the direct boss of others in the group and he had to let one of them go from the company during covid lockdowns and it just created a lot of bad blood. Drama aside, we had some people showing up with cEDH decks when others were playing intentionally suboptimal decks and only one other person would play nice politics with me so it was kind of difficult at times. Ridiculous amounts of removal, both targeted and mass, so I typically felt somewhat okay running a bit light on that. Also with reds artifact hate and the ability to turn things into artifacts I never really felt disadvantaged.

As I said a few times I am making some changes and I'll be adding things like Firecat Blitz and Tempt with Vengeance to dump a mass amount of creatures in at once for those warstorm/pandemonium effects. I am currently focusing primarily on a new Alesha, Who Smiles at Death deck that you may enjoy, I hope to get it up and made public in the next two or three days. And if you enjoyed this Norin deck for it's low cmc curve you may enjoy the Alesha deck because it's even lower!

Thank you again for taking interest and thanks for the upvote. All of these suggestions are appreciated. :) I hope you have a great weekend.

theFro on Magda Karn?

3 years ago

i do really feel that with your reliance on mana rocks, Firecat Blitz does a nice impression of Fireball + Dockside Extortionist w/ Maskwood Nexus on the field {TWICE!}

StopShot on What is the best card …

3 years ago

I like coming up with infinite combos and sometimes I wind up with an infinite combo that makes endless colorless mana. I want to know what card is best for sinking all that mana into? While I'm aware that I can use a card like Gemstone Array to make infinite colored mana or I could use a card like Staff of Domination to draw multiple cards, I instead want one card along with my infinite colorless mana and limited color mana to close out the game by doing any of the following:

-

-Dealing infinite damage to all opponents.

-Causing infinite life loss to all opponents.

-Creating infinite creature tokens with haste.

-Forcing all opponents to draw out their decks.

-Exiling all opponents' libraries.

-Forcing all opponents into a "lose the game" condition.

-Meeting a "win the game" condition.

-

I don't consider traditional mill to be a viable way to consistently win the game. Creating infinite tokens without haste I also view as not consistent enough as it gives each opponent the chance to react. Furthermore, infinite life gain isn't viable as commander damage exists.

Of course, without a doubt, Walking Ballista is the clear favorite solution to win the game being able to fit in any deck given its colorless color identity. That being said, I made this thread wanting to know what secondary back-ups would be an apt replacement for Walking Ballista if by some chance it is countered or exiled.

Here are some cards I came up with that work, but I'd like to know from others if I missed any that could do better than these: Aurelia's Fury,, Bloodrite Invoker,, Cogwork Assembler,, Comet Storm,, Conflagrate,, Cut / Ribbons,, Debt to the Deathless,, Dimensional Infiltrator,, Essence Depleter,, Exsanguinate,, Fanning the Flames,, Fireball,, Firecat Blitz,, Goblin Cannon,, Goblin Festival,, Helix Pinnacle,, Oona, Queen of the Fae,, Rolling Thunder,, Tempt with Vengeance,, Torment of Hailfire and Valakut Invoker.

I didn't include any cards that could possibly turn the game into a draw, but I'm still looking for more cards that suit the criteria I've put out.

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