Master the Way


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Uncommon

Combos Browse all

Master the Way


Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.

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Master the Way Discussion

PI3L0V3R on Wouldn't It Be Fun If Nobody Else Had Fun?

1 month ago

Finally got a chance to sit down and edit the decklist. I removed Izzet Boilerworks, Call the Skybreaker, Inexorable Tide, Syncopate, and Clash of Wills. Tezzeret's Gambit, Diminishing Returns, Fuel for the Cause, and Mystic Remora were put in. I see what you mean about the X counterspells, but having a few to generate experience counters are nice. If the deck runs correctly, Master the Way should be dealing an absurd amount of damage as long as I'm not top decking. Ravaging Blaze is just good budgeted spot removal and burn. Spelltwine happens to be super versatile when it comes to my graveyard, and there is going to be at least 1 good sorcery and instant in 3 other plays graveyards. I'm on the fence on Wild Ricochet as I see what you are saying.

I sideboarded Pyroblast and Red Elemental Blast as we only have 3 blue decks that aren't mine in our playgroup.

freakingShane on Wouldn't It Be Fun If Nobody Else Had Fun?

1 month ago

So this will be the same as my above comment. Anything I mention here does not mean that they are bad cards, rather I personally think they are less efficient for your deck's goals and strategies.

These are some cards I would look into cutting/replacing: Show

I won't suggest any more until you see these and gauge whether or not these would be good cuts and replacements. I know there is more you could do if you wanted to, so let's just see what you think so far before we get too crazy here! Haha. Keep me updated on what you're thinking, man! Always enjoy helping other players.

thegigibeast on Dramatic Locust

7 months ago

Ok, I still have a few comments/questions about what you guyz have said:


I know Imperial Recruiter is a good creature tutor, but the only relevant combo piece it could get is a Phantasmal Image, since the other ones have a greater power... It would have been a no brainer if I had more creatures in the list, but for now it will not make the cut. Maybe it will get tested later on, but not now.


This deck is not a 1vs1 deck, it is a multiplayer one, designed to play in 4 players pod, so I don't see Lightning Storm and Master the Way as viable cards in here. Kozilek, Butcher of Truth has been suggested couple times now, so I will look towards the inclusion. At first, I did not thaught about him because I wanted to have a low average CMC (at 2.16 for now) with a lot of cheap interaction spells. The more it has been suggested, the more I started thinking, and the more I wanted to include it in. The thing is, I need to have ways to play with it without my commander, because I will not cast Kozilek a lot, it would be there to recycle back my entire graveyard, and like it has been mentionned before, it would let me get infinite tokens once I have infinite mana through infinite cycling with the commander, winning with damage. I simply don't know what to remove for it yet.

@Ohthenoises @sonnet666

Kozilek, Butcher of Truth will definitely come in as soon as I know what to remove. Cutting the Ashnod + Clamp combo seems the way to free 2 slots, since those are dead cards outside of combo... For now I will remove those two to include Kozilek, Butcher of Truth and Transmute Artifact. But I would simply like to know how Blood Moon affects my High Tide plan? I run quite a lot of basics, so it would not affect me a lot... And I think it would be pretty good against 3+ colors decks?

Also, I am thinking about Cephalid Coliseum as a land, would let me pitch some cards that clogs my hands like a Kozilek, Butcher of Truth stuck in there in early turns.... Any more ideas?

n0bunga on Dramatic Locust

7 months ago

thegigibeast if this is for 1v1, I've seen lists that use Lightning Storm and Master the Way as possible wincons outside of the LabMan win.

Maybe Kozilek would work in that sense? TBH I forgot Locust God loots so this actually makes any shuffling Titan worthwhile.

Slippers on Mastery of the mizzix

8 months ago

If you have a lot of cards in hand, you can use things like Master the Way Spiraling Embers Fateful Showdown along with copying spells too. Melek, Izzet Paragon could help you also along with Goblin Electromancer especially if you Rite of Replication it. If you use Arjun, the Shifting Flame he can help you cycle through card, add Niv-Mizzet, the Firemind or Psychosis Crawler along with Ophidian Eye or Curiosity and you have a good combo. Mirari can help you copy your instants and sorceries too.

Aethos on Sir Drawalot (Arjun)

11 months ago

I think out of Spiraling Embers, Master the Way and Fateful Showdown the last is by far the best. It's 4 mana, it's instant speed and it synergizes very well with the draw theme.

I added Master the Way because it kinda fit the flavor and I would've liked to kill someone with it. I think compared to Spiraling Embers the cantrip is worth the one mana, since Arjun really likes to keep a full grip, but honestly there are stronger options all together. Thinking about it, I will probably replace it for something else. Off the top of my head I'd say Curse of the Swine seems like an improvement.

festerfizzle on Sir Drawalot (Arjun)

11 months ago

Also instead of Master the Way you could add Spiraling Embers due to the cheaper CM cost, unless you really want that card draw.

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