Master the Way

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal

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Set Rarity
Khans of Tarkir Uncommon

Combos Browse all

Master the Way

Sorcery

Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.

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Master the Way Discussion

Slippers on Mastery of the mizzix

3 weeks ago

If you have a lot of cards in hand, you can use things like Master the Way Spiraling Embers Fateful Showdown along with copying spells too. Melek, Izzet Paragon could help you also along with Goblin Electromancer especially if you Rite of Replication it. If you use Arjun, the Shifting Flame he can help you cycle through card, add Niv-Mizzet, the Firemind or Psychosis Crawler along with Ophidian Eye or Curiosity and you have a good combo. Mirari can help you copy your instants and sorceries too.

Aethos on Sir Drawalot (Arjun)

3 months ago

I think out of Spiraling Embers, Master the Way and Fateful Showdown the last is by far the best. It's 4 mana, it's instant speed and it synergizes very well with the draw theme.

I added Master the Way because it kinda fit the flavor and I would've liked to kill someone with it. I think compared to Spiraling Embers the cantrip is worth the one mana, since Arjun really likes to keep a full grip, but honestly there are stronger options all together. Thinking about it, I will probably replace it for something else. Off the top of my head I'd say Curse of the Swine seems like an improvement.

festerfizzle on Sir Drawalot (Arjun)

3 months ago

Also instead of Master the Way you could add Spiraling Embers due to the cheaper CM cost, unless you really want that card draw.

Xenephrim on Arjun, the Shifting Game

3 months ago

Kilrane Thanks for the suggestions!

Jushi Apprentice is currently in the deck, and I'm probably going to rework this deck here in the near future. Right now I just don't have the money or drive to do it.

I'm definitely going to re-add Etherium-Horn Sorcerer and Possibility Storm.

I'm still unsure about Recurring Insight due to both its mana cost and how effective it would be during the turn I play it. Just from my playgroup, by the time 6 mana becomes available there aren't usually many cards in hand. Chasm Skulker is one I've seen but never considered using in this deck. Seems like something that my playgroup would intentionally kill off early, and since I'm not running counterspells, I wouldn't have a way of saving it for the long run.

I must have misread Master the Way because I thought it only damaged creatures, which is why I never included it before.

Unfortunately, Ancestral Vision is way outside of my price range. Even if I had that kind of money, I'm not sure I would want to buy one for that much.

SecondDeath777 on I don't know what's happening either :D

4 months ago

Sorry for spamming, but I just wanted to say that I love this thing. Dropping Omniscience, Spellbook, Obstinate Familiar, the Commander, and Alhammarret's Archive makes me feel like some kind of deified psychotic bloodwraith. Just dropping some average shit to draw the library, Master the Way a player here, Sphinx's Tutelage a player there, and make Chasm Skulker so big that the green player in the room stops playing Magic because apparently 471/471 blue creatures exist because crazy, and I can't help but picture how the lore would try to explain the hell such mana being thrown around would raze. God, I love this deck.

Feltrix on The Most Stupid Deck That Wins Ever

5 months ago

Honestly, deck works great as it is. The only things I can think of right now to add would be Psychosis Crawler or Master the Way, but it might work better without them.

greyninja on izzet, maybe 1 shot maybe take infinite turns

8 months ago

I'd suggest taking out a few things like Destructive Force that don't add a lot of advantage and only hit once. Maybe Blast of Genius (the foil looks super neat I bet), Twinflame, Browbeat is another. Master the Way is one that almost looks like one of those cards, but it is a one-shot-kill if youve found Curiosity. Up to you

Your average cmc is pretty good. Take out a couple bigger cards and mediocre burn spells for lands and rocks n you'll be rockin!

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