|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Rare|
|Duel Decks: Sorin vs. Tibalt (DDK)||Rare|
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At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
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Sulfuric Vortex Discussion
2 hours ago
So my initial thoughts on Mogis, God of Mans Laughter run to the fact that its designed to be much more around killing your opponents with several land wipes like Obliterate to give you an advantage than Mogis, Paragon of Attrition, which is much more grindy but ?less? offensively oriented.
Personally, I think that the decks curve is too high with the amount of lands you are running, especially with land wipes, where recovering before your opponent is pretty important. I would recommend cards like Crucible of Worlds that you hold with a couple lands for post land wipe and mana rocks for curving out and better recovery. Also, the first 1-2 land wipes are always the most devastating, you could potentially replace the others with lower costing tutors, letting the deck have more flexibility. Some cards also conflict in your deck, like how you wouldn't gain the life from Bloodchief Ascension/Whip of Erebos/Basilisk Collar if Sulfuric Vortex/Havoc Festival are already on the field. Or how the deck runs Tainted AEther and 7 hard and soft boardwipes despite also running a number of high priority creatures with no reanimation or protection features.
Your deck is very offensively oriented, and the average game time is probably much shorter and you may also even have a higher win rate than Mogis, Paragon of Attrition, because while both are still Mogis, God of Slaughter decks, they have different goals. I designed Mogis, Paragon of Attrition for when I wanted to enjoy a long grindy game, sure it wins off and on, but that isn't the point of the deck and while I can only guess as to the reason you built Mogis, God of Mans Laughter, it is probably because you wanted to build a good deck, with a positive win rate. So take my viewpoint on efficiency and curving out with a grain of salt, because most of my suggestions would lower the offensive capabilities of the deck while ?maybe? increasing its consistency, which may or may not be a trade-off you are looking for.
3 days ago
If you want to be a fast red deck, I think you should just go all in on goblins. That can be hard if you're trying to go budget, Goblin Guide costs an arm and a leg. Still, it opens you up to cards like Goblin Chieftain, Goblin Piledriver, Foundry Street Denizen, and Goblin Rabblemaster, to name a few. Legion Loyalist is also solid.
You shouldn't worry about cards like Tormenting Voice. Card filtering shouldn't be a priority with this deck, just deal as much damage as you can, as quickly as you can. That's regardless of whether or not you go goblin tribal. Blood Moon is also perfect for this deck, it's good against most matchups, but it is also expensive.
As for instant and sorcery spells, limit the amount you have. You might be super attached to certain ones, but really, the Lightning Bolt's and Goblin Grenade's are all you need. I suppose Dragon Fodder and Hordeling Outburst are fine, but there are certainly better cards to run. It all comes down to money really.
Also, Sulfuric Vortex isn't modern legal. Hope this helps, good luck.
6 days ago
1 week ago
1 week ago
Ziembski thank for your suggestions. I like Marchesa's Decree i can replace Hissing Miasma with this but only one of those cards type ("being attacked life lose") is enough because they are important only vs aggro decks, but they are not vs control decks with only 15 creatures or vs voltron decks. Gonti's Machinations, Palace Siege and Subversion are very powerful cards but i play cards with "players can't gain life" so, for a card that could only lose life points (if i have Sulfuric Vortex in the battlefield for ex.) is not a good choice. I think that cards like Spellshock and Underworld Dreams are better vs decks that play many spell and that draws a lot of cards ( my meta have less aggro than control decks :) ). However which changes would you suggest?
1 week ago
Have you considered splashing for W and going for Obzedat, Ghost Council? He is only 1 more CMC and also tend to stick boards very well. Life Drain included!
1 month ago
This seems like a very good budget deck! You definitely get a +1 from me :)
There are a few adjustments I would make, however. Anguished Unmaking is a fantastic piece of removal that this deck would love (even though it doesn't profit off of your bounty counters). Enlightened Tutor helps you find many of your pieces faster, and is useful at all points in the game. Curse of Misfortunes seems perfect here, if you wanted to go that route :) Black Market also seems like your cup of tea.
I hope that helps!