|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Mirran (MBM)||Rare|
Combos Browse all
Choose one - Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.
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|Have (16)||pskinn01 , miracle , Pelli , Gabeph , ToolmasterOfBrainerd , MattN7498 , buildingadeck , mziter501 , mazrimtaim , switchkill65 , acbooster , geazykagar , Nemesis , Famicomania , TheDuggernaught , ecurps|
2 weeks ago
Very cool concept!
I worry about the fragility of depending on your commander for your combos, although a Boros commander is certainly great for this deck. Gisela, Blade of Goldnight, might be the best one for this deck, but I bet Razia, Boros Archangel, would work well, too. I might suggest that Avacyn go in the 99 as a trigger for Repercussion.
Neheb, the Eternal also seems broken for this deck.
In terms of spells that might reasonably consistently trigger Repercussion, have you tested with additional, efficient "...damage to each creature" spells like Balefire Dragon, Anger of the Gods, Bloodfire Dwarf, Bloodfire Kavu, Breath of Darigaaz, Caldera Hellion, Cave-In, Chandra, Flamecaller, Devastating Dreams, Faultline, Firespout, Firestorm, Incendiary Command, Pyroclasm, Kozilek's Return, Krark-Clan Shaman, Magma Vein, Martyr of Ashes (+ Proclamation of Rebirth), Meteor Blast, Pyrohemia, Rupture, Ryusei, the Falling Star, Scourge of Kher Ridges, Scouring Sands, Slagstorm, Slice and Dice (cycled), Starstorm, Subterranean Tremors, Sulfurous Blast, Sweltering Suns, Thunder Dragon, Tremor, Electrickery, Volcanic Fallout, Volcanic Spray, Whipflare, or Yamabushi's Storm?
It seems like tutor, ramp, win with direct creature damage is the path to victory with or without Avacyn, so the more cards dedicated to those three things, the better.
4 weeks ago
Hey! I saw your list on the FB group. Here is some feedback...
Since you a running green, you do not need mana rocks, rather, you need just get out your lands faster. Rocks can be destroyed, lands usually arent. As such, I suggest you remove the following...
Fork in the Road - There is much better ramp
Ground Assault - Much better removal
Slagstorm - See above
Sylvan Scrying - Gets you any land card, but since you don't run specialty lands like Cradle or Eye of Ugin, its best to replace this with better ramp
Blanchwood Armor - better in a mono green deck, also auras have the 2-1 issue (try to place aura on creature, they doomblade in response).
Vessel of Nascency - Weak card
Vessel of Volatility - Weak, nonrepeatable ramp
Pit Fight - Better versions of this card exist
Cards to put in Show
Cultivate - better ramp
Decimate - really good removal
Hull Breach - see above
Explosive Vegetation - better ramp
Kodama's Reach - see above
Nissa's Pilgrimage - see above
Rishkar's Expertise - Card draw and free stuff is cool
Skyshroud Claim - better ramp
Traverse the Outlands - Have a 6/6, Xenagos makes it 12/12, cast this, get 12 lands. Seems good.
Beast Within - PERMANENT REMOVAL IN GREEN!!!
Song of the Dryads - see above! (extra points if used on their commander)
Garruk, Primal Hunter - His -3 is like a Soul's majesty (similar to Rishkars expertise)
Greater Good - Card draw is always great
Malignus - Used to one shot an opponent with your commander
Tyrant's Familiar - speaks for itself
Thunderfoot Baloth - Trample is key!
I can give you more suggestions if you like. I see your deck is budget so feel free to ignore the more costly cards and put them in an acquireboard for trades/purchase later on.
1 month ago
13-JAN-2018 Original Decklist:
4x Blood Moon
4x Chalice of the Void
4x Chandra, Torch of Defiance
3x Desperate Ritual
4x Ensnaring Bridge
2x Gemstone Caverns
4x Goblin Rabblemaster
1x Koth of the Hammer
2x Magus of the Moon
1x Pia and Kiran Nalaar
2x Pyretic Ritual
4x Simian Spirit Guide
2x Walking Ballista
3 months ago
No, not really, TheRedGoat. Most of my burn consists of spells like Sizzle or Slagstorm, and while I do like to swing out with Neheb when I can, his damage isn't usually my primary source of post-combat mana gain. My local meta also doesn't tend to use Fog effects, but either way I don't see stopping combat damage as a large hindrance to the deck.
I have considered Past in Flames, and even once had a Shreds of Sanity in an earlier build, but so far I haven't seen too much need for either of them, because I usually manage to draw into a card like Reverberate or Pyromancer's Goggles that let me cast my big x-spells (like Burn from Within or Fireball ) more than once for a lot of damage. My damage doublers help as well. Honestly, the largest problem with the deck so far is card draw. With the right hand, I can kill someone fairly quickly, or at the very least drop my hand on the battlefield, but gaining more options after dumping/gaining mana is the real weakness I'm finding with the deck. Perhaps more wheels...
3 months ago
5 months ago
Here are some suggestions off the top of my head. You are at 63 cards. And I'm fairly sure we've had the 60 card discussion before. :D
Consider the following changes:
-1 Bomber Corps
-1 Lightning Strike
-1 Thunderous Wrath
That drops you to 60 without any major changes to the the deck.
Here are some other cards I want you to consider:
Crash Through and Faithless Looting for card draw.
You are going to need a sideboard for more competitive environments. And the sideboard also works for testing maybe cards. Take a look at Legion Loyalist, Stonewright, Tormod's Crypt, Electrostatic Bolt, Smelt, Shattering Spree, Shattering Blow, Monastery Swiftspear, Skullcrack, Collateral Damage, Barrage of Expendables, Pyrite Spellbomb and Searing Blood as either main or sideboard cards.
3 Tormod's Crypt
2 Searing Blood
2 Shattering Blow
3 ???, not sure on this one.
Let me know what you think.
5 months ago
Even Slagstorm is better than KReturn here. I would cut Weaver of Lightning, Rending Volley, CEffort. You have better options in Modern like Lightning Helix, Valorous Stance, Declaration in Stone for removal, Wall of Omens for stalling like Weaver, etc.
Great start! As always, the best advice is to playtest it, and change based on which cards do/don't perform for you.
5 months ago
I just want to point out that your sideboard is 25 cards. I'd probably cut the Sin Collectors, as they're generally way too slow for Modern, the Slagstorms, (Anger of the Gods is better), and probably the Despises as well.