Slagstorm

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged Rare
Mirrodin Besieged: Mirran Rare

Combos Browse all

Slagstorm

Sorcery

Choose one - Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.

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Slagstorm Discussion

Rzepkanut on Neheb Damage Ramp

2 weeks ago

Hey I was tinkering around with a decklist for this guy and came across some stuff i don't see here...mainly some more ways to damage people, mana sinks, and big red goodstuff... Firebrand Archer, Koth of the Hammer, Embermaw Hellion, Warchief Giant, Astral Cornucopia, Stalking Vengeance, Blade of Selves, Mizzix's Mastery, Mind's Eye, Batterskull, Warstorm Surge, Sizzle, Thran Dynamo, Slagstorm, Dream Pillager, Scroll Rack. Happy gathering!!

wisegreenbean on Neheb wants the world to burn

2 weeks ago

I see 5 instances of deal X damage to a player, and then a 6th in Fall of the Titans. I don't like it, it feels too mana intensive even for you, and not that much bang for your buck.

Walking Ballista smacks of win more. Only really great once you've gotten going, little value outside of your commander already doing work. And then it doesn't even win that hard for you, it'll take preposterous mana to confirm a kill. It's not terrible, but I think you want things with more versatility that "good if everything is going exactly to plan".

Side note, for all these effects that hurt you...Platinum Emperion? Pristine Talisman? Ugin, the Spirit Dragon?

I dunno if Slagstorm will consistently do enough.

Your graveyard recursion is weak enough to make Gamble a real gamble.

IlGuale on Curse of drawing

1 month ago

Hi, why don't you play Pyroclasm or Slagstorm over Whipflare? You can hit Affinity with them, without really making any difference on your side of the board.

PickleNutz on B/R Control

1 month ago

The only thing I would worry about is since you are using removal/ destroy spells to stall, that you might run into trouble getting rid of Abyssal Persecutor in the mid to late game. If you end up playing against a token generator deck or affinity you might not have the control to win. I would suggest a Damnation in the deck. It can wipe their board and buy you time. It can even wipe Abyssal Persecutor if you need it to. Bonfire of the Damned is another great option that can wipe and deal direct damage. Killing Wave, Slagstorm, and Languish are options too.

Duchys on Enigma drake U/R ~35$

2 months ago

Sargeras Thanks for the help, I'm gonna going to add another Pyroclasm,2 copies of Firespout or Slagstorm, haven't decided on that one yet. So that would pretty much build the anti-aggro part and then I'm thinking that i put 4x Dispel and instead of AEtherling I'll put in 2x Magma Jet to the sideboard so I have some more burn againts slower decks. Other than that I'll keep the Vandalblast in the maybe board since I haven't played againts artifact deck yet. And I'll finish the sideboard with Echoing Truth.

Thanks for the help again, if you think of something more I would appriciate it.

Sargeras on Enigma drake U/R ~35$

2 months ago
  1. If aggro is a huge problem, I'd say you best options are Pyroclasm, Anger of the Gods, Slagstorm, Kozilek's Return, and if you really want to be sneaky, you can play Firespout (because it won't kill your fliers) and it acts like a Slagstorm on an opponent's board! Since you'd likely be more of the control deck game 2 playing a lot fo these would probably give you enough time to cast a finisher and win.

  2. If you are playing anything other then aggro, you may want to board in cards like Negate and Dispel for longer games against control/combo decks.

  3. You might want to play the card known as Izzet Staticaster, as it can deal with tokens and lots of small creatures.

  4. Since you play red, land destruction spells like Stone Rain and Molten Rain may be relevant.

  5. Vandalblast & Shatterstorm are both great at dealing with artifacts.

  6. I've seen many lists run Echoing Truth as a sort of "catch-all" spell, so that they can deal with things like artifacts or enchantments, as well as certain combos/cards. Ratchet Bomb is also good at doing this.

If you need anymore help, feel free to let me know!

HarbingerJK on U/W/R Control

3 months ago

I believe that match was standard at the time, but no reason why you can't make it modern. A few things to tweak: Mana Leak, Remand and Spell Snare are going to be some of the better options for counter spells than Syncopate or Dissolve.

Card draw you want to go with Serum Visions or Think Twice rather than Divination. Sphinx's Revelation isn't bad as a one-of or two-of.

Path to Exile is strictly better than Last Breath. You'll also want some boardwipes for the aggro and midrange decks, so Supreme Verdict or Wrath of God are best. But since you're running red Anger of the Gods or Slagstorm are solid too.

Lastly, your mana base is very slow. You don't want that many lands to come in tapped since you want mana open to play answers to threats. I'd say ditch the temples for some shock lands.

Not sure if you're looking to make this competitive or casual but I think you have a good start. Here's a link to my U/W deck if you want to check it out for ideas.



Also +1

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