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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Vanguard | Legal |
Vintage | Legal |
Micromancer
Creature — Human Wizard
When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with converted mana cost/mana value 1, reveal it, put it into your hand, then shuffle your library.
Azoth2099 on Inalla - Wizard Tribal
7 months ago
Excellent Commander choice, Inalla, Archmage Ritualist is my undisputed favorite Commander, and perhaps my most powerful decklist.
The main wincons I'm using in my list are lines through Spellseeker and/or Micromancer which ends up creating infinite Archaeomancer or Scholar of the Ages Tokens after like 15 or 20 steps with a series of Instants and Sorceries (I can teach you, if you feel like learning all of it). I'm also running Dualcaster Mage + Heat Shimmer & Thassa's Oracle + Demonic Consultation.
Some trigger doublers like Naban, Dean of Iteration, Harmonic Prodigy, Panharmonicon & Virtue of Knowledge could go a long way, too. Not necessarily doublers, but Archmage of Echoes, Molten Echoes & Reflections of Littjara have a similar effect.
Venser, Shaper Savant is a must in budget Inalla. I'd also consider Patron Wizard, Sigil Tracer & Voidmage Prodigy if your intention is to run a crapload of Wizard creatures. In my experience, though, Inalla doesn't actually need that many Wizards, just the right ones.
Here's my own Inalla, Archmage Ritualist list if you wanna peep it: MICROSEEKER (INALLA)
Azoth2099 on Naban Wizard Tribal
7 months ago
Wizards were my 1st Commander archetype! Here some recs to help you get to, execute & get more value out of your stated wincons a bit faster:
Creatures: Stonybrook Banneret, Snapcaster Mage, Sea Gate Stormcaller, Micromancer, Archmage of Echoes & Wandering Archaic Flip
Artifacts: Jeweled Amulet, Springleaf Drum, Pyre of Heroes, Urza's Incubator, Sensei's Divining Top & Cryptic Gateway
Enchantments: Mystic Remora, Rhystic Study, Parallel Thoughts, Kindred Discovery & Virtue of Knowledge
Instants: Long-Term Plans & Intuition (just proxy it, who cares lol)
Sorceries: Personal Tutor, Solve the Equation, Step Through, Fabricate, Merchant Scroll
Lands: Cavern of Souls
Incorporating some of the Tutors and card draw & Ramp here will get you there imho. Let me know what you think!
Azoth2099 on Mono Blue Bouncers
7 months ago
Hey dude! Spellseeker was just reprinted in Commander Masters, and it's price has dropped from $25-$30 to ~$10. Micromancer hits some solid targets in this list as well. Virtue of Knowledge from the upcoming Wilds of Eldraine set seems pretty good here as a backup Panharmonicon too.
Peace!