Back:Rune-Tail's Essence Flip
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Rune-Tail, Kitsune Ascendant
Legendary Creature — Fox Monk
When you have 30 or more life, flip this.
Prevent all damage that would be dealt to creatures you control.
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2 months ago
Personally, I would cut:
Daxos, Blessed by the Sun - He's a glorified blocker
Avacyn, Angel of Hope - indestructible is nice but especially if you go down the graveyard combo route you don't really care. And that mana cost.
Nettlecyst - If you're looking at churning through tokens, this card isn't as good as if you're just amassing them. And I think you want to be benefiting from cracking food
At least one of your wrath effects - you have a lot and you don't need that many, especially if you're trying to make the deck faster
Karametra, God of Harvests - You need more dorks to make her work. If you wanna add more cards like Llanowar Elves, Avacyn's Pilgrim, Elvish Mystic etc. then keep her, but right now she doesn't do enough. She's also always been a catch 22 card and I think unless you build around her, she hinders more than helps.
Mirari's Wake - you're not really a lands themed deck and if you go down the graveyard loops then you'll wanna add Skullclamp. And dumb as this might sound, antheming your creatures can disable clamp's value.
In general, I think you need to pick between leaning into the lands effects (which is doable but will require some reworking) or going for food token artifact engines. The deck is currently sitting in this awkard spot where it kind of does both but doesn't do either well. And that will probably help cutting some cards.
8 months ago
9 months ago
Rune-Tail, Kitsune Ascendant Flip is definitely an interesting pick and offers a broadened suite of protection. If I'm counting correctly, it looks like you have about 5 effects in deck right now that gain you life, Witch's Clinic would put you at about 6?
Could be worth at least one try in a game, but I don't know if the extra hoops to jump through are necessarily worth it. Dolmen Gate is reliable, is 1 mana less, and is colorless. Idk, I'm just thinking of scenarios where you draw Rune-Tail in games where you are significantly below 30 life, and don't draw into the 5% of your deck that would help you maybe get back over 30.
Even then, I feel like if you removed Tome of Legends because you didn't want Isshin to have to wade into combat to "recharge" it, then Witch's Clinic falls into similar territory, where you have to risk Isshin attacking or blocking to get at least 3 life, barring any other P/T boosts.
9 months ago
Hey Crow-Umbra, thoughts on Rune-Tail, Kitsune Ascendant Flip vs. Dolmen Gate? I've had Rune-Tail in my Heliod, Sun-Crowned deck for a while, and just realized it might be a nice fit in Isshin. The only downside is if I draw it after I have less than 30 life and don't have any good lifegain on board it's a dead draw. But I have a few ways to gain life, and I was already thinking of switching out a single plains with Witch's Clinic and seeing if there were other small changes I could make that don't change the deck comp while adding more instances of lifegain. Thoughts?
9 months ago
Hi Mattio38, thanks for elaborating a bit. There are a lot of interesting legendary creatures out there, but not many that will help you to outright close out games AND be cheap to cast. It's usually one or the other :) It also depends on how you want to close out games and how many turns you want to take for that.
For instance, white provides some excellent legendary creatures to block your opponents' progress. I'm thinking of cards like Myrel, Shield of Argive, Rune-Tail, Kitsune Ascendant Flip, Michiko Konda, Truth Seeker, Thalia, Heretic Cathar and Linvala, Keeper of Silence.
Black legendary creatures have some massive damage dealing and recursion capacity. Especially cards like Sheoldred, the Apocalypse, Gisa, Glorious Resurrector, Ghoulcaller Gisa and Mikaeus, the Unhallowed.
And then there are some red legendaries you haven't considered yet that influence your damage-dealing capacity, like Kazuul, Tyrant of the Cliffs, Drakuseth, Maw of Flames and Moraug, Fury of Akoum. By the way, I'd also really recommend Grenzo, Havoc Raiser as he's given me some insane value in past games.
Not sure if any of this helps, but here you go.
1 year ago
Wave of Reckoning, Loxodon Wayfarer, Rhox Faithmender, Rhox Meditant, Rune-Tail, Kitsune Ascendant Flip, Serene Master, Commander Eesha, God-Eternal Oketra, Karametra, God of Harvests, Oketra the True, Spirit Loop, Holy Armor, Consulate Dreadnought, Zetalpa, Primal Dawn, Grizzled Leotau, Sigarda, Heron's Grace, Trostani, Selesnya's Voice, Dragonlord Dromoka, Hand of Justice, Myojin of Blooming Dawn, Radiant Solar, Kami of Old Stone,
1 year ago
I immediately made sure you had Instill Energy on here :) Definitely going to peruse this later on. Some suggestions/pet cards I've come across that seem to fit the bill are Uba Mask, Rune-Tail, Kitsune Ascendant Flip, Guardian of the Gateless, Joven's Ferrets, Harmonic Prodigy, Uphill Battle (effect normally only in white).
1 year ago
The oldest commander I've built and kept around is Asmira, Holy Avenger. It's probably due for a budget-y update as some of the cards are increasing in price and could probably be replaced with new cards (updates logged were just for editing description). We Who Are Going to Die Salute You - Asmira EDH and Asmira, Holy Avenger Budget Human EDH. At one time I had Kangee, Aerie Keeper, but no longer have a list for it.