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Creature — Troll Mutant
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
(1)(Green): Regenerate target creature with a +1/+1 counter on it.
Sporeback Troll Discussion
Takermania on Kraj
1 month ago
So, I like the ramp. Definitely looks better and will allow you to play Kraj sooner. Let's talk about card draw. Fathom Mage is a must-have as you get to draw a card for free every time you put a +1/+1 counter on it. Sage of Fables is good as it lets you cash in your counters for cards. Not quite as good as Fathom mage, because you have to pay for the ability. Path of Discovery pulls double duty by giving your creatures counters AND smoothing out your draws Bred for the Hunt is also an effective and free source of card draw.
Moving onto getting counters on things and protecting them
Durable Handicraft and Retreat to Kazandu are great options for easy ways to get counters on things Hardened Scales can lead to some really silly things, though admittedly, it is a little pricey Sporeback Troll can save your team or specific creatures, assuming you have the mana Counterspells are also useful for stopping a boardwipe Glen Elendra Archmage is fantastic as putting a +1/+1 counter on it negates the -1/-1 it gets from persist, meaning you can just keep using the ability Mystic Snake and Frilled Mystic are also good options as they are creatures as well If you want to be mean, you could put in a Trygon Predator to help shut down artifacts and enchanments. Speaking of which, you might want to consider Bane of Progress for that purpose Overall its looking good though!
5 months ago
Zameck Guildmage Biomancer's Familiar Vivien, Champion of the Wilds Training Grounds Luminarch Ascension Azorius Guildmage Sporeback Troll Shapers of Nature Mistmeadow Witch Merfolk Skydiver Lore Weaver Ley Weaver Sprout Swarm Aura Mutation Thrummingbird
10 months ago
You're missing a few big heckin cards.
Cephalid Constable is miraculously underrated, Drumhunter is a personal howling mine AND a mana dork, Elvish Visionary draws a card, Experiment One and Pelt Collector are excellent one-drops, Fertilid is awesome repeatable ramp, Forgotten Ancient is bat-shit insane with four players, Gilder Bairn is both adorable and quite functional, Glen Elendra Archmage is a repeatable negate, Kalonian Hydra is hilarious (and it's a 0/0 so I think you can trigger Ezuri's ability before his ETB), Kaseto, Orochi Archmage is a powerhouse, Managorger Hydra get too big too quickly for most opponents to handle, Novijen Sages is a nice draw engine, Permeating Mass is fantastic in this deck, Pir, Imaginative Rascal and Toothy, Imaginary Friend are such a good combo, Plaxcaster Frogling is great protection, Scavenging Ooze is awesome (Meren is in my meta, idk about you), Seedborn Muse is good anywhere, Simic Manipulator leads to fun shenanigans, Sporeback Troll, also good protection, Tuskguard Captain is perfect evasion, Ulvenwald Tracker is about as good as green removal gets, and Wild Beastmaster is another Cultivator of Blades, but a little less for a little less mana. Rishkar's Expertise and Soul's Majesty are a couple gems, Bred for the Hunt, Doubling Season, and Hadana's Climb Flip are great for countered up dudes, Rhystic Study, which should honestly go in every blue EDH deck, Cloudstone Curio it's better than Panharmonicon in this, Strionic Resonator is also probably better than Panharmonicon here. Also a Thran Dynamo might do ya good in the mana department.
10 months ago
My suggestions for cuts are plentiful. However, Kresh the Bloodbraided comes to mind immediately. Reyhan, Last of the Abzan would be good, Ob Nixilis, the Fallen is great, Rockslide Elemental is similar to Kresh, Taurean Mauler is another Managorger, and Yahenni, Undying Partisan and Malakir Cullblade, with even more similarities to Kresh, may fit well with your flavor. Curse of Stalked Prey could help, alongside Curse of Predation, some mana rocks would do you good, Apocalypse Hydra, and many other hydras would be decent finishers, Kalonian Hydra takes the cake though. Armorcraft Judge is nice, along with Inspiring Call, Pelt Collector and Experiment One, Champion of Lambholt, maybe Heroes' Bane, Ravenous Slime, Rubblebelt Raiders, Deus of Calamity, Scute Mob, Sporeback Troll, Tuskguard Captain, Vinelasher Kudzu, Soul's Majesty, Falkenrath Exterminator, and Stromkirk Noble?
So that's a few suggestions. Want me to propose cuts as well?
11 months ago
123 cards, you need to drop 23, here are my picks:
Bloodstone Goblin, Death's Presence, Contagion Engine, Saproling Infestation, Loyal Guardian, Sporeback Troll, Explosive Vegetation, Increasing Savagery, Retreat to Kazandu, Shape of the Wiitigo, Hunting Triad, Jugan, the Rising Star, Artifact Mutation, Soul's Might, Solidarity of Heroes, Rishkar, Peema Renegade, Joraga Warcaller, Strength of the Tajuru, Ring of Kalonia, Managorger Hydra, Ring of Valkas, Alpha Authority, Song of Freyalise, Forced Adaptation, and Rampant Growth
11 months ago
Well that's allot of valuable information, thank you! Cephalid Constable is incredibly gross, what a card! Why does it not include 'non-land'?
Divine Reckoning is actually in another deck that i use, but it never passed my mind here. Maybe i'll give it a try.
Also Plaxcaster Frogling and Sporeback Troll are good suggestions. Graft has passed my searches allot of times, but they just feel so much more in place in a atraxa themed deck. However, these two might be versions however i should playtest. They remind me of Ring of Evos Isle and Ring of Xathrid
And Karador, Ghost Chieftain just as Muldratha passed my deck as viable options after Skullbriar got included. I guess he should be good. He definitely combo's nicely off Greater good or survival of the fittest.
And Black, I actually hate black sources, but somehow the color still always comes splashed on top of commanders that I like. I guess they do make the most flavorful commanders. Attrition is good, but i'm afraid I'll end up having no non-black target i wish to destroy. Viscera Seer like Carrion Feeder are great sac outlet..... But i'm not sure if i should fit a slot for him. decisions, decisions..
As to where manacurve goes, my ideal hand actually starts with 3-4 land - as I don't care about having no creatures in hand - And if i'm stuck on 3 mana, then that sucks, but the deck should be sufficient enough to manage most of the times. Most ramp spells can be applied on Reyhan right after I cast her and even Mirror Mockery let's Reyhan hit for 9 - 15 - 21 - 27....
11 months ago
All right. In that case Imma throw out some suggestions.
First of all and probably strangest: Cephalid Constable. If you can get some counters on this boi, preferably make it evasive? Suddenly you're mega-time-walking every opponent. Maybe try Helm of the Host or Blade of Selves with him but pro'lly not.
Divine Reckoning is insane, especially here. I would say much better than Deathbringer Regent. Yes, it leaves everyone else a creature too, but for 4 less mana I'd say it's an improvement (since you could cast more than just that on the same turn).
You don't have Herald of Secret Streams!? He's one of the only good reasons to run blue!
Bred for the Hunt is equally awesome; my other reason to run blue.
Consider that you don't need black for like... anything. You have a total of like 12 black spells. No removal? No Viscera Seer? Attrition? There are good sac outlets you're missing. This is gonna go against one of my points farther down but like. Yeah.
This one isn't an actual comment of value, but I wanted to commend your idea for copying Reyhan. I had never considered it and it is really fresh and intriguing. Love the flavor, love the application.
Couldn't help but notice Karador, Ghost Chieftain in the maybeboard. He might be pretty good too, if you wanted to move this and sorta kinda separate the aristocrats and the counters. I would love to see an aristocrat counter deck that leans more into the aristocrat side. Skullbriar, the Walking Grave would be a monster!
Your mana curve is super high, effectively starting at 3 and going down fairly slowly. I searched long and hard for the 1-drops I have, and I am glad to share them with you. Just peep in on my decks (tappedout makes that easy to find) and steal some.
You have a lot of aristocrat themes and a lot of counter themes, but the problem is you don't have much intersect between the two. As a result this deck feels almost like two separate decks, and I don't know if that's hindered you before in practice, but in theory it seems really bad.
1 year ago
I have really enjoyed seeing you play your deck on MTGMuddstah. Have you considered Comet Storm, Canopy Surge, and Molten Disaster? It seems that Hallar is really good at nuking all opponents, so effects like these three can hit all of your opponents while also triggering Hallar, plus they can usually survive the Disaster, too.
Goblin Ruinblaster, Joraga Warcaller, Overload, and Verduran Emissary are all strong kicker cards that seem worth testing as well. I love the strategy of focusing on +1/+1 counters and just using the good kicker spells, but maybe you could swap out some of the more situational cards, like Unstable Footing and Sporeback Troll?
Great deck, love the strat.
Sporeback Troll occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%