Creature — Insect Druid
Whenever Broodhatch Nantuko is dealt damage, you may put that many 1/1 green Insect creature tokens into play.
Morph (2)(Green) (You may play this face down as a 2/2 creature for (3). Turn it face up any time for its morph cost.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Broodhatch Nantuko Discussion
1 month ago
Plus: Kraul Harpooner , Moldgraf Monstrosity , Loam Larva , It of the Horrid Swarm , Hornet Nest , Brain Maggot , Brain Weevil , Nameless Inversion , Bone Harvest , Footbottom Feast , Haunted Crossroads , The Chain Veil , Deadbridge Goliath , Distended Mindbender , Graveshifter , Masked Vandal , Nullmage Advocate , Gigapede , Broodhatch Nantuko
And the reason Eternal is showing as illegal is cause' all of the MH2 stuff isn't out yet.
My reasoning is less efficient cards that happen to be insects make for more Grist, and if you've got a certain insect density, you don't really need other dredge sources.
2 months ago
I'm not a rules guy. Would Sylvan Offering allow you to create elves before treefolk?
5 months ago
You might like these: Fungal Sprouting (doubles Yorvo's P/T, and you get saps!), Fists of Ironwood , Cauldron of Souls , Sporeback Troll , Hindervines , Inspiring Call , Oran-Rief Ooze , Renata, Called to the Hunt , Rishkar, Peema Renegade , Jiang Yanggu, Wildcrafter , Slurrk, All-Ingesting , Nacatl War-Pride , Hunter's Insight , Hunter's Prowess , Broodhatch Nantuko , Druid's Call
6 months ago
Cool deck! I have an otrimi deck irl myself. Consider adding infect, even just a few cards as a side strategy since otrimi mutated on one creature with infect is enough to kill people quickly. If you don't want to do infect, think about unblockable creatures, hexproof creatures, and ones that have abilities depending on their power. some suggestions are Cephalid Constable, Mist-Syndicate Naga, Elusive Tormentor Flip, Managorger Hydra, Broodhatch Nantuko and whatever fun ones you can find!
10 months ago
Here are some cards you might like: Beast Whisperer, Broodhatch Nantuko, Colossal Majesty, Deep Forest Hermit, Druid's Deliverance, Evolution Sage, Explore, Full Flowering, Gaea's Blessing, Garruk, Primal Hunter, Generous Stray, Giant Adephage, Gilt-Leaf Archdruid (pushing the budget, I know. Just thought I'd throw it out there),Hunter's Insight, Paragon of Eternal Wilds, Rampaging Baloths, Runic Armasaur, Sandwurm Convergence, Second Harvest, Selesnya Eulogist, Seton, Krosan Protector, Shapers' Sanctuary, Snake Umbra, Temur Sabertooth, Verdant Rebirth, Voice of Many.
Figured I'd give you a lot of different choices and you can pick through them for the ones you like.
What I would recommend you do with this deck is turn its focus into a cat and druid tribal deck that incorporates a lot of card draw and token generators along with populate effects. I feel it would bring a lot more synergy to your deck without increasing the price.
IF you ever wanted to break budget a little bit for this deck, I'd suggest maintaining the whole cat/druid/token themes and incorporating a little more of an enchantment focus with cards like Argothian Enchantress, Verduran Enchantress, Yavimaya Enchantress, Eidolon of Blossoms, and Setessan Champion. This would both boost your druid count a bit and your card draw significantly. These combined with enchantments like Beastmaster Ascension, Parallel Lives, Season of Growth and auras such as Keen Sense, and Sixth Sense, would net you a lot of value and power.
You might also consider cutting some of your lands like Blighted Woodland, Desert of the Indomitable, Slippery Karst, and maybe 1 or 2 forests, and adding in more ramp cards. I'd suggest maybe a Kodama's Reach and some artifact ramp like a Mind Stone, but I think you should focus most of your ramp on land auras like Wild Growth, Fertile Ground, Wolfwillow Haven, and Overgrowth. They'd be really nice if you ever decided to go down the Enchantress route.
I knooow this is long I'm sorry but I just see a lot of cool fun and potential in this deck of yours. :^) I tried to keep my recommendations budget but a few pricier choices might've slipped through. I hope this helps!
1 year ago
Chromeshell Crab Ainok Survivalist Backslide Brine Elemental Broodhatch Nantuko Cloudform Dragon's Eye Savants Ebonblade Reaper Echo Tracer Master of the Veil Mischievous Quanar Mistfire Weaver Rattleclaw Mystic Silumgar Spell-Eater Temur War Shaman Unblinking Bleb Voidmage Apprentice Weaver of Lies Zoetic Cavern Dream Chisel Ixidor, Reality Sculptor
1 year ago
It isn't so much the insect creature cards themselves that drive insects in mtg, but the token generators like Izoni, Thousand-Eyed, Nest of Scarabs, The Locust God, and Broodhatch Nantuko. But your card's pretty good. Not that you go up against insects very often, but you can put insect generation into your own deck and then generate your own card draw.
Collaborate 2 (,): choose two opponents. You and each opponent puts two +1/+1 counters on a creature he or she doesn't control.
"The 'I' in 'teamwork' refers to me, not to you!"
I love it. All you have to do is play a board wipe, put a single creature on the battlefield, and for one mana your opponents are forced to buff your creature while you have no valid targets in buffing opponents' creatures. Did I understand your collaborate mechanic alright? Let's have another go at it.
1 year ago
I love Grothama and power matters decks. I run a Multani-Maro Sorcerer deck myself :). Here are some tips for cards you could consider:
- Your curve seems to shy away from 2 drops. Perhaps you can switch some picks to level this out a little bit. For example, going for Sakura-Tribe Elder instead of Boonweaver Giant.
- I really like Broodhatch Nantuko in Grothama lists. Fungal Sprouting provides a similar effect.
- You could consider some other power matters cards, like Monstrous Onslaught and Pathbreaker Ibex
- If you find yourself drawing a lot of cards, you could fit in some more ways that prevent you from discarding, like Thought Vessel and Sylvan Scrying .
However, all in all it looks great! These are just some cards you could consider :).