Soltari Trooper

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Soltari Trooper

Creature — Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

ClockworkSwordfish on Tiny Heckin Chonkers

3 years ago

Looking good! I tried a Pauper EDH deck built around Sigil Captain in the past, and it's fun seeing what undercosted bruisers you can get by looking at all of the 1/1s with funky abilities. I feel like you got most of the heavy hitters, but sometimes some creatures that aren't 1/1s can help your cause!

I think the most impressive of these is Safehold Elite - since Persist brings her back with a -1/-1 counter and +1/+1 counters and -1/-1 counters cancel each other out... no matter how many times she dies, Sigil Captain will let her come back as a 3/3! An unkillable 3/3 should be even more impressive than the various 1/1s who give you a replacement on their death. Another handy creature to keep around is Ainok Bond-Kin - though his 2 power might keep him from picking up the Captain's boost, giving First Strike to all of your other creatures makes them even more of a pain to deal with in combat. They become even more fearsome when gang-blocking, letting three innocuous creatures take down a rampaging Ulamog's Crusher - your foe's creatures won't stand a chance! Sporeback Troll likewise gets in on the +1/+1 counter love, letting you regenerate any of your other creatures for a measly two mana.

As far as other handy 1/1s go, I think it might be worth considering Deftblade Elite , Faerie Guidemother , Hungry Spriggan , Selesnya Evangel , Shinewend and Soltari Trooper . Having some extra removal never hurts, and some of these creatures can hit a lot harder than their size suggests!

Orion_121 on Glare Lock

5 years ago

You mentioned in another thread you had tried /R /U /G variants to moderate success, is the same true for /B? My local meta is pretty high in control / mill / burn and being able add 4 Scoured Barrens and swap out Soltari Trooper and Cenn's Enlistment for cards like Syphon Life, Castigate, Raven's Crime or Devour Flesh would be an asset in those matchups.

I'm also pretty curious about Gods Willing over Stave Off. I can see how in a deck with no card manipulation scrying is valuable but losing the soft-counter for Inside Out or Rancor seems questionable.

Leumas on No Light Without Shadow

8 years ago

Really Fun deck! (Well to play with, not against :P)

Some cards that might fit are Shade of Trokair, Kor Skyfisher. Shade of Trokair is a great card that be "cast" on turn one and it comes into play just when it is relevant. While playing this deck I often found I had a lot of excess mana and nowhere to put it. It can also be a blocker when you need it since for the most part your creatures can only block other shadow creatures (a rare sight). Running Kor Skyfisher lets you bounce and reuse your "control" enchantments allowing you to freely use them on tokens to gain Card Advantage as well as being a solid evasive body that can block. Overall I would cut 4 Arrests (generally worse than the other enchantments) and 2 Soltari Lancers (with Soltari Trooper being straight up cheaper I don't ever force the firststrike being useful.) for 4 Shade of Trokairs and 2 Kor Skyfishers.