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Of One Mind
Sorcery
This spell costs less to cast if you control a Human creature and a non-Human creature.
Draw two cards.
Nobody07 on
A Monster’s Guide to Volo [Primer]
3 months ago
Love this, what you think about Of One Mind for carddraw?
Coop_Thom on
Deep Blue River (Mono-U Tempo)
1 year ago
Gattison, I finally tried out Winged Words a bit, so I figured I'd report back with my results.
I think my concerns were caused by piloting errors. I found the issues I was having with Tandem Lookout largely go away if I prioritize land drops more when I am using my Ponders and Preordains. Tandem Lookout hitting the field and turning a 1/1 faerie into an evasive card draw engine while also enabling Of One Mind is something I was undervaluing in my initial playtesting.
Thanks for the suggestion, I really appreciated it!
Coop_Thom on
Deep Blue River (Mono-U Tempo)
1 year ago
Thanks for the suggestion, Gattison! I have a few Winged Words, so I will try that out and see how it plays. :)
Having not tried it yet, I would be concerned about being slightly less likely to reduce the cost on Of One Mind and having slightly less board presence. I'll report back when I find out more.
InzHornet4 on
Modern Izzet Junk Winder
1 year ago
I just remembered about Forbidden Friendship. It has good synergy with Of One Mind. I replaced the Shocks for that card.
As for board wipes, you could cut the Quasiduplicates for a couple counterspells, maybe even a Saheeli. But you could always have them in the side for when those matches come up.
Balaam__ on
You’ve Been Subpoenaed to Testify at Nuremberg
2 years ago
Thanks for the suggestion Sam_liv. I was looking into draw spells during building but wasn’t sure which would be best. I like the idea of Of One Mind if it can be pulled off for its ideal cost of , but the criteria has me a bit reticent.
We can probably have the human in play most of the time, since we have 8 potential humans, but we’ve only got 6 non-humans. I suppose if you consider a flipped Delver of Secrets Flip as both a human and non-human, that changes things...but I’m still unsure. I’ll add it to the maybeboard for now until I can get some serious playtime with the deck and test it out. I do thank you for the wise suggestion, and for your interest in the deck.
Edit-whoopsie, typed B in brackets for blue mana instead of U, giving me a black instead.
Sam_liv on
You’ve Been Subpoenaed to Testify at Nuremberg
2 years ago
Hi! I like the deck, I personally feel like I get stranded without the creatures too often though when I playtest it. Maybe you could replace one or two Displaces with some sort of card advantage spell like Of One Mind?
zapyourtumor on
2 years ago
20 creatures feels like too many, I'd cut the stormchaser mages and go down to 16. Also I think you can go down to 18 lands. You could consider replacing the blistercoils with Stormwing Entity.
For the instants and sorceries, you have a lot of draw a card effects, but I don't think Renegade Tactics + Slip Through Space + Expedite are worth it. I'd add some removal in Play with Fire and Wild Slash (I recommend 6-8 of these in total). Then some card filtering in Consider, card draw in Of One Mind (since you'd have 8 humans and 8 non-humans), and maybe a singleton Treasure Cruise for mid game.
Kukkakaali on
Tuhmeliinit Cube
2 years ago
Version 2.5. No more oyster: - Jaya's Greeting + Young Pyromancer - Chandra's Pyreling + Risk Factor - Chandra's Spitfire + Heartfire Immolator - Spelleater Wolverine + Warlord's Fury
- Aven Eternal + Blink of an Eye - Giant Oyster + Talrand's Invocation - No Escape + Vapor Snag - Witching Well + Mistral Singer - Of One Mind + Peek
Version 2.6. Kaldheim and Strixhaven boosters: - Colossus Hammer + Access Tunnel - Camaraderie + Fall of the Impostor - Cliffhaven Kitesail + Hall of Oracles
- Kin-Tree Invocation + Binding the Old Gods - Boneyard Lurker + Infuse with Vitality - Kiora, Behemoth Beckoner + Moritte of the Frost - Incubation / Incongruity + Quandrix Cultivator - Spellheart Chimera + Prismari Command - Final Payment + Humiliate - Zealous Persecution + Killian, Ink Duelist - Kaya, Bane of the Dead + Closing Statement
- Parhelion Patrol + Glorious Protector - Oppressive Rays + Doomskar - Pouncing Lynx + Codespell Cleric - Inspiring Captain + Leonin Lightscribe
- Concentrate + Behold the Multiverse - Kasmina, Enigmatic Mentor + Saw It Coming
- Fleshbag Marauder + Brackish Trudge - Blight-Breath Catoblepas + Sheoldred, Whispering One - Audacious Thief + Unwilling Ingredient - Hagra Constrictor + Tergrid, God of Fright Flip - Blood Beckoning + Go Blank - Murder + Poison the Cup - Lazotep Reaver + Umbral Juke - Herald of the Dreadhorde + Feed the Serpent
- Inordinate Rage + Infuriate - Heightened Reflexes + Claim the Firstborn - Furious Rise + Tormentor's Helm - Syr Carah, the Bold + Breakneck Berserker - Fire Servant + Rune of Speed
- Ranger's Guile + Snakeskin Veil - Reclaim the Wastes + Big Play - Scute Mob + Dragonsguard Elite - Loathsome Chimera + Regrowth