Wasteland Strangler

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wasteland Strangler

Creature — Eldrazi Processor

Devoid (This card has no color.)

When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

IHATENAMES on W/B Eldrazi and Taxes

10 months ago

Mono white dnt is my modern deck of choice haven't updated it recently though.

Let's talk about d/t theory in general. D/T is a meta slaying deck. The core of your taxveffect is white so it has the most stable manabase in mono white. Black is added mostly for some hand disruption. Eldrazi is added for a finisher effect and chunkier creatures.

Here the Eldrazi Displacer is adding to the gameplan but not a huge part. 3 mana 33 with upside sometimes. Probably better as 1 or 2 of. Ephemerate or Touch the Spirit Realm better to use to blink.

I think the *combo to focus on here is Wasteland Strangler +card in exile. With the inclusion of eldrazi temples I think Reality Smasher should be the finisher of choice.

Skyclave Apparition might be too color intensive with half your lands not producing white. Great card. But maybe sideboard it?

I'm a big fan of creature lands in d/t might be worth looking at.

wallisface on Yorions gone - what cards …

1 year ago

So, this is my current thinking for this list - basically moving Thalia to the sideboard, and trimming some cards i’d rather not see multiples of. Also ditching Ephemerate:

Land (23)

Creature (31)

Artifact (6)

Sideboard (15)

wallisface on None

1 year ago

From a competitive modern standpoint, all of the following cards have super-impressed me and felt a lot stronger than they first appear:

Of course, every card is bad in the wrong deck, and these are no exception. Most of these cards do feel like they require more support than the average competitively-played card, but i’ve certainly found them all to pull their weight above-and-beyond what i’d initially expected.

Ouroboros_47 on Budget Abzan Midrange

2 years ago

I'd consider going all-in on flickering your creatures. That would change the deck quite a bit but I think it'd be worth it. There are lots of good cheap creatures if you wanted to go that route. Tidehollow Sculler, Flickerwisp, Wasteland Strangler, and Thragtusk come to mind.

MaximumEdgeLord on EldraziBlade.exe

2 years ago

zapyourtumor I have considered it, but I'm not sure what I'd cut, the list is pretty tight. Wasteland Strangler is just good on its own and has some incidental synergies, but I don't want to build around it hard. Do you have any suggestions for what to cut?

Ouroboros_47 on Eldrazi Blue Black

2 years ago

Hey, fun 1st deck, I have a few suggestions. With only 20 lands you'll run into problems with consistently hitting your lands drops past 3. This isn't a problem in all decks but since a significant portion of the deck is 4 mana and up it's a problem. I'd recommend 23 or 24 lands at least. Cards like Heartless Act are simply better than Titan's Presence . Also if you are exiling a bunch of your opponent's stuff anyways Wasteland Strangler is great.

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