Nightveil Specter

Nightveil Specter

Creature — Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play cards exiled with Nightveil Specter.

Latest Decks as Commander

Nightveil Specter Discussion

kellpiece on Mono-Black Devotion

1 month ago

love the idea and got a lot of great cards you should consider: Erebos, God of the Dead i might run 3 of these boys. obv choice with black devotion.

Crypt Ghast is gonna pop off in this deck, no doubt. Royal Assassin as well. I'd ditch the Nightveil Specter since they could easily be replaced with Vampire Nighthawk for way more value. also consider Bloodsoaked Champion

Liliana of the Dark Realms is a bit pricey but god damn if she isnt UNREAL with black devo decks. also maybe crank it to 4 Phyrexian Obliterator and 4 Gray Merchant of Asphodel

mono black has a lot of strong control, as well. Inquisition of Kozilek , Hero's Downfall , Fatal Push are all cheap and CRAZY effective.

As far as sweet hybrid cards go, I'd consider Fiend Artisan and Ashenmoor Liege , otherwise not too many other cool ones come to mind but hopefully this advice helps!

TriusMalarky on None

2 months ago

First, can I state the the conversation is about Hybrid, not or . Those should not be used in any argument, because all three are vastly different. For example, something with in its cost is definitely a Green card. It was built to be a green effect on a green card that had a weird casting cost to help some players out when their mana is weird. Additionally, Dismember is 100% a black card.

And can I say that I absolutely hate the "slippery slope" argument, especially in Magic. It's entirely irrelevant. It isn't even capable of holding water.

Now, the Hybrid mana thing is weird. The design of the mechanic allows mono-colored decks to use effects that are supposed to be 2-color. Technically, you can also use them in 2-color decks that don't line up, like Nightveil Specter in a deck, but that puts a lot of strain on your manabase and I don't recommend it.

The problem comes down to, do we actually want some of these cards in certain monocolor decks? Looking through the cards, most of them wouldn't even be played in commander. And honestly, oh no mono blue gets Overbeing of Myth is not all that scary. There's a couple minor pie stretches and breaks that would happen, but for the most part very few of the cards are playable and very few of them actually change much about what the mono color decks already have access to.

The only cards I can see actually being crazy are Guttural Response , which is a third member of green's Autumn's Veil and Veil of Summer package and another anti-counterspell in red's gang of Red Elemental Blast , Pyroblast , Ricochet Trap .... etc. Or maybe Vexing Shusher ? Hmmm, well . . . no. Again, red and green on their own are perfectly capable of saying "screw you blue" without either of those cards.

Or Waves of Aggression in mono white? Oh, wait . . . most mono white lists are stax or janky creature mcSlappies. And them getting one Extra Combat effect is honestly meh. It wouldn't break anything. Honestly, I don't even think it's all that powerful.

Or Dovescape in mono white? Oh, wait, monowhite has better stax pieces. In monoblue? Nah, monoblue is spellcaster. It loses to Dovescape.

The impact of making such a change is so small that, for those campaigning for the change, it is entirely an ideological victory. The impact is quite literally restricted to "now I have to explain why I'm allowed to run this card". Which honestly is no worse than having to explain some of your more complicated turns to newer players. Which I have to do all the time.

I don't have a stance here, because there isn't actually a compelling reason to make the change or to refuse the change. Actually, check that, there is one reason to refuse the change, and that is "actually bothering to make the change". So this change will not happen, because the single point awarded to either side is against it.

FormOverFunction on None

2 months ago

I 100% agree with Caerwyn - “the restrictions make the game” goes for far more than just MtG. To be completely honest, you’re lucky a jerk like me isn’t in charge or else your commander’s casting cost (not activated abilities) would be the deciding factor for your deck colors still. (I’m slowly coming around on that, don’t worry). I think there may be some helpful context for the MaRo comments, though. I wasn’t really back in the game at that point, but isn’t that when people realized that cards like Nightveil Specter was crazy for devotion? Could MaRo have been upset about Master of Waves and Gray Merchant of Asphodel accidentally being best friends through that specter? I don’t know, I’d take him at his word, but I think adding red mana symbols to a white Commander deck is a bad idea.

FormOverFunction on H.P. Lovecraft Color Out of …

3 months ago

Now that I’ve thought about it more I really like those type of mana cost. It completely busts the “this creature is great in either a black or blue devotion deck” (was it Nightveil Specter that was so rad back in the day?) and makes you work harder. I love it.

Dragonranger on Lord of the Rings

5 months ago

Also, trying to even figure out where Denithor would fit in. Maybe trim out most of the specters and pick 2, one for when there were horseriders (like Dread Specter as it doesn't fly) and another for when they went to the drake creatures like Fell Specter or Nightveil Specter (make it Khamûl, Shadow of the East, the Nazgul second in command), to open up space for Denithor, the Wildmen who attacked Rohan in Saruman's name, and if you take Bill the Pony out maybe add in a good Orc and Goblin to represent the generic Uruk-hai army and the goblins that worked under them... also what would it take to fit Goblin Grenade in for the one who exploded the Deeping Wall?

Apollo_Paladin on Death Deck

6 months ago

Low-mana deathtouch is an easy solve, and you can often get more than just that if you look hard enough.

Vampire of the Dire Moon springs to mind for certain, Knight of the Ebon Legion can be granted Deathtouch off his activated ability (and he's just generally pretty awesome overall for his mana cost), and then there's just general stuff like Typhoid Rats.

I would also trade out your 2x Nightveil Specter for 2 more Geralf's Messenger. Nightveil Specter is cool and all, but it doesn't really help you a ton in a Mono-Color deck where you can only cast Black spells to begin with. I get that you can possibly exile (and then play) opponent's land in order to help work around this, but it seems clunky whereas Geralf's has Undying and can then be combo'd with cards like Bone Splinters and Village Rites to help grant you some much-needed Control and Card Draw (every deck needs a little). Plus his Undying works well with the synergy of the pseudo-boardwipes you're running in Sorcery already.

Wurmcoil Engine is just too clunky here and could easily go. 6-mana cost and no way to reduce it, plus his other ability isn't that great compared to what you could just play with a different card in his slot. Plus you've only got the one so it's very hit or miss now as it stands anyway. You don't even really need his Lifelink since you've already got 4x Vampire Nighthawk in there (always a solid call).

Squelching Leeches isn't that glamorous for its mana cost; even a 4-mana card like Dread Presence would help you a lot more. That, or this could be another good card to drop altogether in favor of something more mana-efficient.

Nyxathid I feel is just too unreliable for his mana cost too. He really needs to be paired into a Deck with Discard mechanics to ensure he's as powerful as possible. Card Draw is a fairly essential mechanic of any reliable deck (as I mentioned already), and so counting on the opponent having a small hand size with no means to ensure it yourself doesn't seem that great here. Also, he doesn't even have trample or lifelink or any other useful abilities to help make up for his unreliable pwr/tgh. (keep in mind his power/toughness updates constantly, so if an opponent can draw up to 8 or more cards, he dies outright - even if they end up having to discard back down to max. hand size after).

I would personally not add Dark Ritual here as it won't help you all that much without some card draw - you're better off just picking at most 2 creatures with 4 or more mana cost and cutting everything else down to 3 or less. For instance, Archfiend of Depravity is a completely solid card, but I'm not sure he's needed when you've already got 3x Phyrexian Obliterator in there with the potential to be even more devastating (and for less mana cost no less). Additionally, the Obliterator cannot make you sacrifice your own creatures, unlike the Archfiend. This adds to the benefit of having multiples in play and restricts your overall build less too.

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