Nest of Scarabs
Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.
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|Commander / EDH||Legal|
Nest of Scarabs occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Nest of Scarabs Discussion
1 week ago
Squirrel_of_War: Honestly? Blowfly just... didn't work right for me.
I ran it for a long time, but it was always awkward -- hard to tutor (since most of my tutors search for creatures), doesn't do anything without a way to profit (Nest of Scarabs, Zulaport Cutthroat, etc), and requires having two 1-toughness creatures when it starts (so it can't be done off an empty board state).
Moreover, several times it ended up killing my entire board state if my opponent used removal at the right time. Notably, at GPLA, it lost me an important game when I had fifteen 1/1s and Hapatra: an opponent removed Hapatra in response to the trigger, and killed my entire board (because there were no creatures with 2+ toughness on battlefield).
It was just an awkward inclusion, and once I cut it, the deck ran MUCH more smoothly. I never looked back, honestly. I've got better combos, with Yawgmoth and Devoted Druid.
And I'll consider dropping the land, yeah. Thanks!
3 weeks ago
That is simply untrue.
There are plenty of decks that are not a pile a goodstuff, whose cards are garbage in vacuum. Grixis Death's Shadow, 5c Humans, hell even burn's cards are terrible without a critical mass.
That is why you won't see eidolon of the great revel or goblin guide running all over the format, same about lava spike.
(and i am pretty sure burn ain't a combo deck)
Ragarding the deck in question, it needs a LOT of work if you want to have success with it.
While Necroskitter is cute, it is simply too vulnerable to everything to win the late game, and is too slow to win fast. And it does diddle at all if the opponent's deck is light on creatures.
You plan to win shouldnt require your opponent to play a specific deck, ideally it needs to work regardless, realistically its acceptable to give up a FEW matcups.
The deck only working in some matchups is not acceptable - if you want to win.
On the other hand nest of scarabs is a pretty fine win condition, with a lot of support cards.
Also, i would like to point out that Hapatra, Vizier of Poisons doesn't work the same as Nest of Scarabs in conjunction with Black Sun's Zenith - the former always creates a single snake for each creature affected (which is great on defense thanks to the deathtouch), however its very far from the absurd power that the nest offers, as it creates a token for EACH counter, even for creatures that have less toughnes than the number of counters they get.
(yes, this includes casting Black Sun's Zenith on your own scarab tokens to multiply them drastically)
I have a similar deck in pioneer to this one, however in modern you need to have really good interaction OR win the game fast.
This deck requires the opponent to play a creature deck, and its not a given that you will face such a deck.
Regardless of what you plan, i would advise running card draw engines (or cantrips), to help you find what you need.
To start i would take a look at Plunge into Darkness as it does many thing you likely want to do, at a very affordable mana cost.
4 weeks ago
Hey, Devoted Druid + Quillspike is a budget combo that makes an infinite large power Quillspike. Add Hapatra or Nest of Scarabs to this combo for infinite Snakes/Insects. Add Obelisk Spider to this combo for a real win condition to make opponents lose all life.
Good luck with your deck.
1 month ago
Have you considered Yawgmoth, Thran Physician? You seem to have an aristocrat sub-theme in the deck, and Yawgmoth is an amazing sacrifice outlet/source of -1/-1 counters/proliferate engine/combo piece. Assuming you have life, he also goes infinite with Hapatra, Vizier of Poisons and Nest of Scarabs.
I would also suggest Ifnir Deadlands and other deserts to synergize with it. Desert of the Indomitable and Desert of the Glorified are good ones to work with it. As well as that, you can run Scavenger Grounds for extra desert synergy. I would also suggest Ramunap Excavator, but I think he belongs in any deck running lands that go into the graveyard and has green.
2 months ago
It isn't so much the insect creature cards themselves that drive insects in mtg, but the token generators like Izoni, Thousand-Eyed, Nest of Scarabs, The Locust God, and Broodhatch Nantuko. But your card's pretty good. Not that you go up against insects very often, but you can put insect generation into your own deck and then generate your own card draw.
Collaborate 2 (,): choose two opponents. You and each opponent puts two +1/+1 counters on a creature he or she doesn't control.
"The 'I' in 'teamwork' refers to me, not to you!"
I love it. All you have to do is play a board wipe, put a single creature on the battlefield, and for one mana your opponents are forced to buff your creature while you have no valid targets in buffing opponents' creatures. Did I understand your collaborate mechanic alright? Let's have another go at it.
2 months ago
Looks good. You might like these: Putrid Goblin , Chainbreaker , Festercreep , Wingrattle Scarecrow , Cauldron of Souls , Syr Konrad, the Grim , Zulaport Cutthroat , Desecrated Tomb , Lightning Coils , Blasting Station , Pitiless Plunderer , Pawn of Ulamog , Sol Ring , Sidisi, Undead Vizier , Fevered Convulsions , Nest of Scarabs
3 months ago
Vivien, Champion of the Wilds seems too weak. Flash is nice but unecessary. It does not provide any synergy with his current strategy. The biggest issue is what to cut for it if it were.
Pardon me if I am unaware, but how does Spidersilk Armor combo similarly to Nest of Scarabs ? It provides a static based toughness buff, not counters. It could be nice to have extra toughness, but at 3cmc when slots are tight, it doesn't seem worth it.
3 months ago
What do you think of Vivien, Champion of the Wilds ? Flash speed for creatures helps protects the combos and having a snake token with reach isn't bad for defenders, nor is being able to dig three cards to find a creature when most of the deck combos with creatures.