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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Seize the Soul
Instant
Destroy target nonwhite nonblack creature. Put a 1/1 white Spirit creature token with flying into play.
Haunt
When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite nonblack creature. Put a 1/1 white Spirit creature token with flying into play.
Omniscience_is_life on
2 years ago
I count 9 sources of card draw; 9 feels too low, especially with so few lands. I would recommend either adding just one more source of solid draw power--might I suggest Bolas's Citadel?
I also only see like 3 interaction pieces... that's just not enough in today's EDH environment! You're gonna want ways to consistently deal with scary threats on opponents' boards, but fortunately black/white is the literally the best color combo for removal. You could run Swords to Plowshares, Feed the Swarm, Reliquary Monk, Seize the Soul, Rite of Oblivion, Damn, Tragic Arrogance... the list goes on.
Wabbajacke on Haunted House!
2 years ago
Nice Deck and i love this spooky Theme! :)
Maybe Iname, Death Aspect would be a good include.
I just drop a List of creepy Cards i found, maybe you can use some of them:
- Revenant
Thief of Hope not that scary, but would fit in with the spirit theme.
Some instants:
- Darkness
Some sorcerys:
- Extract
seshiro_of_the_orochi on Haunt
4 years ago
Oh, and thank you for showing me Seize the Soul. That's a great card for my Toshiro Umezawa list.
SP3CTR3_chelts on Teysa aristocrat build
4 years ago
I understand temple bell can work well with smothering tithe but most of the time you will not have both and generally everyone draw 1 cards are not good unless your entire strategy is built around them. An enchantment like Underworld Connections would suit this deck much better if you needed the draw. To clarify im not saying Phyrexian Processor is a bad card i just think it is too much of an investment for what it makes, adding a combo or even a different bomb i think would be better, Aetherflux Reservoir i think would be a better outlet for your life (but would add a combo finisher first).
removal you might consider:
a couple of less good situational removal
Seize the Soul = Value
Gideon's Intervention = stop decks that require thier commander
board wipes to consider:
Merciless Eviction = be careful what of yours get exiled
and the two edengstrom1 suggested I would recommend running a couple even if a lot of the time they sit in your hand too long before they become necessary, some board states you just cant come back from.
Jagd_Tallgeese on
5 years ago
Considering the Haunt mechanic requires you to exile your creature or spell upon entering the graveyard, you may want to remove all of those. That accounts for at least 19 creatures from your list which would bring you down to 116 cards. You can also replace the Orzhov Guildgate for a Bojuka Bog to hit an opponent's entire graveyard. Since you also wanted to steer away from the Extort mechanic, you can remove those as well, along with noncreature spells with Haunt like Benediction of Moons , Cry of Contrition , and Seize the Soul . Theses suggestions might help to trim the deck down.
Atrabilogie on {U/W} Control
5 years ago
Also, I doubt that this could be an option but I know an interesting card that can synergise well with this deck.
It can be used to trigger Torrential Gearhulk and Reflector Mage abilities.
This Momentary Blink can actually be a counterspell through Torrential Gearhulk, if you choose Unwind or Rewind, it actually untaps more lands than you've used. That's very helpful to cast a full powered Sphinx's Revelation at your opponent's endphase.
I'm new here so let me just relink you correctly my decklist :
9 Island
2 Swamp
3 Desert
4 Rewind
1 Cancel
4 Repeal
1 Cremate
SB:
1 Slay
Things I added :
Wrexial, the Risen Deep (not very strong but cool card)
cgannon on O-Kagachi, Master of Spirits
6 years ago
Might I also suggest:
Drogskol Reaver, Geist of Saint Traft, Brago, King Eternal, Deadeye Navigator, Ghastlord of Fugue, Jiwari, the Earth Aflame, Karmic Guide, Kira, Great Glass-Spinner, Lavaborn Muse, Myojin of Life's Web, Nobilis of War, Obzedat, Ghost Council, Overbeing of Myth, Primordial Sage, Ryusei, the Falling Star, Spell Queller, Spirit of the Hearth, Tomorrow, Azami's Familiar, Wall of Reverence, Yomiji, Who Bars the Way, Eidolon of Rhetoric, Ghost-Lit Warder, Innocence Kami, Nebelgast Herald, Ore Gorger, Pus Kami, Revenant Patriarch, Ruin Ghost, Spectral Shepherd, Dimir Infiltrator, Baku Altar, Custodi Soulbinders, Hallowed Spiritkeeper, Kirtar's Wrath, Seize the Soul, Teysa, Envoy of Ghosts, AEther Shockwave, Field of Souls, Gods' Eye, Gate to the Reikai, Path of Ancestry, Unclaimed Territory, Mirror of the Forebears, Herald's Horn, Door of Destinies, Descendants' Path, Faces of the Past, Shared Animosity, Vigean Intuition, Distant Melody, and any of the Kindred cards
Entrei on Finishing touches on Black/white token …
6 years ago
I would advise taking out Seize the Soul. In modern it is simply too slow of a card. You have access to Fatal Push and Path to Exile, so seize is just unneeded
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