Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Nebelgast Herald
Creature — Spirit
Flash
Flying
Whenever this or another Spirit enters the battlefield under your control, tap target creature an opponent controls.
nuperokaso on Ultra Budget Mono-Blue Spirits
4 months ago
- Remove Hidden Strings. It offers nothing for you except the possibility to tap 2 creatures as a sorcery. Cipher is irrelevant after that. Play Nebelgast Herald or Dreamshackle Geist instead. Both offer possibility to get rid of unwanted creatures while adding pressure on the table. With 16 lords, you want to add creatures.
- Shore Up is better than You See a Guard Approach. You already play Rattlechains. As such, you want something more than yet another hexproof. Shore Up adds a little stats and untaps the creature, giving you a chance to kill a creature in combat.
- I would maybe add 1 Island.
- 1 random Counterspell or Spell Pierce could make a way into the deck. In low numbers, it's hard to play around them.
pappy4eyes on Mono U spirits
1 year ago
Looks like a good deck, a friend of mine has a similar spirit deck.
I am not very good at deck building, but here are some more spirit cards that look cool: Departed Deckhand, Dreamshackle Geist, Dungeon Geists, Hands of Binding, or Nebelgast Herald (might be good with the flash from Rattlechains). Skyline Cascade enters tapped, but lets you keep an opponent's creature tapped for an extra turn. I think my friend has Cemetery Illuminator in his deck. If you exile a spirit from your graveyard it could be a way to have more options to play each turn.
It should be noted that you might have to cast Geistlight Snare for 2 mana sometimes since you only have 4 enchantments, but that should not be too much of a problem.
Again, I am not sure if any of these cards will work with the deck, they are just cards I thought looked cool. Feel free to completely ignore me. :)
multimedia on Muldrotha, the gravetide
1 year ago
Hey, interesting Zombie theme. There's many excellent cards here, but also way too much filler for a 500+ budget. I presume the wincon here is Captain? With Gravecrawler combos of Altar or Rooftop?
Only 11 ramp sources here with only 33 lands are low numbers for Muldrotha. I don't consider Explosive Vegetation and Circuitous Route playable ramp either with a $100 low budget let alone a higher $500+ budget. There's so many ramp choices that have better interaction with Muldrotha that aren't 4 mana. 3.5 avg. CMC (mana curve) is high for only these numbers too. Something should give? Either add more ramp, add more lands, cut the lesser high CMC cards, or do all this to improve your deck?
To reduce mana curve these are some cards to consider cutting?
- Cemetery Desecrator, Drownyard Amalgam
- Iname, Death Aspect
- Breath of the Sleepless, Kura, the Boundless Sky
- Pontiff of Blight, Kodama of the East Tree
- Explosive Vegetation, Circuitous Route
Others:
The Spirit tribal theme is not needed here. Some Spirits are fine, if the card is good by itself or helps Muldrotha some other ways and doesn't need other Spirits. There's a reason that Cemetery Desecrator isn't even $1 and is a Mythic rare, it's a terrible card for 6 mana. Drownyard Amalgam is at least not Mythic, but is just as bad for a five drop. You don't need these Zombies, they aren't helping your deck in any way for their mana cost.
It can help to see a deck list that's not 99 cards yet, but has been stripped of a lot of fat. Seeing a list this way can help to smooth the mana curve by adding more cards at certain parts of it that need more such as two drops here. In boarder terms consider more ramp, draw and low mana cost reanimation/self-mill enablers to setup Muldrotha and Zombies?
Good luck with your deck.
roadkill2104 on Azorius-Spirits
1 year ago
I prefer Nebelgast Herald over Shacklegeist. I run 4 Neblegast and 2 Shacklegeist.
Pro's are that it can be cast at flash speed and that it doesn't require you to tap anything (and reduce your number of blockers) in order to activate it.
Con's are that it's more expensive to cast and you need to be able to cast spirits to activate it. That being said, if you're not casting spirits you're probably in trouble anyway.
The pro's of Shacklegeist are that it's cheaper, it has a higher toughness and its ability is repeatable when you're empty handed (or devoid of spirits).
The con's are that it only blocks fliers and that you have to tap out two spirits to activate it (reducing your ability to block).
I also like your inclusion of Path to Exile. I'm still for it as a hard removal spell (despite popular opinion), I only use 3 in the side though as I also have the 4 Skyclave Apparition in the main.
Saccox on
2 years ago
Hi Kazierts,for this deck you could exploit two spirit's ability:flying and "tap ability". I advise you three cards: 1)Hidden Strings with evasive creatures it's really strong,a dark ritual in blue color 2)Verity Circle with Nebelgast Herald,Shacklegeist and Hidden Strings it's a incredible motor for draw cards. 3)if you don't like it the "tap mode" if you utilise Military Intelligence for draw cards,work very good with flying's creatures. I utilize this cards in my deck Unblockable Pezzent!,maybe in your deck this cards they work even better ^^
lespaul977 on
3 years ago
Saccox, Nebelgast Herald looks like a great, inexpensive card that would fit right in with some of my other tap effect cards, like Niblis of the Urn, Niblis of the Breath, and Dungeon Geists. Thank you so much for your suggestion!
king-saproling on Spirits of nature
3 years ago
This looks fun. Thoughts on these? Supreme Phantom , Drogskol Captain , Shacklegeist , Distant Melody , Ribbons of the Reikai , Spiritual Visit , Triplicate Spirits , Karmic Guide , Reflections of Littjara , Verdant Eidolon , Kiri-Onna , Nebelgast Herald , Sire of the Storm , Elvish Spirit Guide , Brago, King Eternal , Ranar the Ever-Watchful