Nebelgast Herald

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nebelgast Herald

Creature — Spirit

Flash

Flying

Whenever this or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

pappy4eyes on Mono U spirits

11 months ago

Looks like a good deck, a friend of mine has a similar spirit deck.

I am not very good at deck building, but here are some more spirit cards that look cool: Departed Deckhand, Dreamshackle Geist, Dungeon Geists, Hands of Binding, or Nebelgast Herald (might be good with the flash from Rattlechains). Skyline Cascade enters tapped, but lets you keep an opponent's creature tapped for an extra turn. I think my friend has Cemetery Illuminator in his deck. If you exile a spirit from your graveyard it could be a way to have more options to play each turn.

It should be noted that you might have to cast Geistlight Snare for 2 mana sometimes since you only have 4 enchantments, but that should not be too much of a problem.

Again, I am not sure if any of these cards will work with the deck, they are just cards I thought looked cool. Feel free to completely ignore me. :)

multimedia on Muldrotha, the gravetide

1 year ago

Hey, interesting Zombie theme. There's many excellent cards here, but also way too much filler for a 500+ budget. I presume the wincon here is Captain? With Gravecrawler combos of Altar or Rooftop?

Only 11 ramp sources here with only 33 lands are low numbers for Muldrotha. I don't consider Explosive Vegetation and Circuitous Route playable ramp either with a $100 low budget let alone a higher $500+ budget. There's so many ramp choices that have better interaction with Muldrotha that aren't 4 mana. 3.5 avg. CMC (mana curve) is high for only these numbers too. Something should give? Either add more ramp, add more lands, cut the lesser high CMC cards, or do all this to improve your deck?

To reduce mana curve these are some cards to consider cutting?

Others:

The Spirit tribal theme is not needed here. Some Spirits are fine, if the card is good by itself or helps Muldrotha some other ways and doesn't need other Spirits. There's a reason that Cemetery Desecrator isn't even $1 and is a Mythic rare, it's a terrible card for 6 mana. Drownyard Amalgam is at least not Mythic, but is just as bad for a five drop. You don't need these Zombies, they aren't helping your deck in any way for their mana cost.

It can help to see a deck list that's not 99 cards yet, but has been stripped of a lot of fat. Seeing a list this way can help to smooth the mana curve by adding more cards at certain parts of it that need more such as two drops here. In boarder terms consider more ramp, draw and low mana cost reanimation/self-mill enablers to setup Muldrotha and Zombies?

Good luck with your deck.

roadkill2104 on Azorius-Spirits

1 year ago

I prefer Nebelgast Herald over Shacklegeist. I run 4 Neblegast and 2 Shacklegeist.

Pro's are that it can be cast at flash speed and that it doesn't require you to tap anything (and reduce your number of blockers) in order to activate it.

Con's are that it's more expensive to cast and you need to be able to cast spirits to activate it. That being said, if you're not casting spirits you're probably in trouble anyway.

The pro's of Shacklegeist are that it's cheaper, it has a higher toughness and its ability is repeatable when you're empty handed (or devoid of spirits).

The con's are that it only blocks fliers and that you have to tap out two spirits to activate it (reducing your ability to block).

I also like your inclusion of Path to Exile. I'm still for it as a hard removal spell (despite popular opinion), I only use 3 in the side though as I also have the 4 Skyclave Apparition in the main.

Saccox on Monoblue Spirits [Budget/Casual]

1 year ago

Hi Kazierts,for this deck you could exploit two spirit's ability:flying and "tap ability". I advise you three cards: 1)Hidden Strings with evasive creatures it's really strong,a dark ritual in blue color 2)Verity Circle with Nebelgast Herald,Shacklegeist and Hidden Strings it's a incredible motor for draw cards. 3)if you don't like it the "tap mode" if you utilise Military Intelligence for draw cards,work very good with flying's creatures. I utilize this cards in my deck Unblockable Pezzent!,maybe in your deck this cards they work even better ^^

lespaul977 on

2 years ago

Saccox, Nebelgast Herald looks like a great, inexpensive card that would fit right in with some of my other tap effect cards, like Niblis of the Urn, Niblis of the Breath, and Dungeon Geists. Thank you so much for your suggestion!

Load more
Have (1) orzhov_is_relatively_okay819
Want (0)