Nobilis of War

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Nobilis of War

Creature — Spirit Avatar

Flying

Attacking creatures you control get +2/+0.

DrukenReaps on Commanders you have built in …

2 years ago

TypicalTimmy a friend of mine plays god tribal. He included some of the avatars from Eventide. I forget which ones are all in there but it's some of these guys Overbeing of Myth, Deity of Scars, Divinity of Pride, Dominus of Fealty, and Nobilis of War. He activates his gods with some regularity.

TempestArmor on Great kite weather today

3 years ago

Looking good! After a few playtests, it's clear just how quickly you can assemble a small but versatile army. If I may, I have a few questions and/or recommendations for the deck. I'll start with the overarching notes.

First: why isn't there more red? It seems that you've bulked up on white and blue despite having all this red mana at your disposal. I can certainly understand the appeal when it comes to cards like Jaya's Immolating Inferno or Finale of Glory , but unless this is a dedicated combo deck bent on tutoring out a similar win con (may I suggest Comet Storm ?), I have to wonder how you're planning on making it work. If you aren't as dedicated to that, I would look into ways to turn red (or colorless!) noncreature spells into cantrips. Jori En, Ruin Diver comes to mind. While you're at it, Birgi, God of Storytelling  Flip and Runaway Steam-Kin , if not price-prohibitive, would be decent additions.

Second, it would seem you need a few more dedicated spirit token generators. Spirits can get expensive, but it is certainly possible to pick out Court of Grace , Geist-Honored Monk , and Promise of Bunrei .

I realize those are not red cards. Have you considered Electrostatic Field , Gelectrode , or Thermo-Alchemist ? Maybe take a look at modern Arclight Phoenix decks? I would also look up boros anthem effects, which are probably better than mono-white ones. Nobilis of War is free after 5 spirits.

Overall, I think being clear about how tall and how wide you want this deck to be will help streamline its consistency. Kykar has a lot going on; make the most of him (or her)!

He_Who_Hungers on Morophon, the Boundless Avatar Commander

4 years ago

Maybe you have left them out intentionally, but you didn't get all of the Spirit Avatars. Here's the ones you're missing:

Admittedly not all of them are especially good (especially the Demigod is not exactly a gamebreaker in EDH), but I'm a big fan of the Spirit Avatars as a card cycle and an Avatar deck would be the perfect opportunity to run all of them in a single deck (at least I'd want to run them all if I were to make the deck). It's up to you.

griffstick on Iroas, Menace to society

5 years ago

Iroas, God of Victory 's 1st and 2nd abilities, aka Menace ability and suto Dolmen Gate will guide you to victory.

Attack and buff your creatures with: Agrus Kos, Wojek Veteran , Hero of Bladehold , Hero of Oxid Ridge , Nobilis of War , and many more.

Attack with these and get other stuff: Victory's Herald , Hero of Bladehold , and Hanweir Garrison .

Taking advantage of the 2nd ability: Sword of the Animist , Lightmine Field , Powerstone Minefield , and Pyrohemia , and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.


+1 Upvote
Like what you see, +1.

don't like what you see ? Check out my other deck Selvala, Explored and Returned with tokens


I missed this stuff too: Agrus Kos, Wojek Veteran , Hero of Oxid Ridge , and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.

As you can see it works when I remove the changes you said you had to do scotchtapedsleeves

Gerrador on Five-Color Mostly-White

5 years ago

Actually, Nobilis of War is better than I was thinking since for the turn they'll be 3/4s for your opponent while all yours will be 5+/4s so they can't trade without combat tricks.

Gerrador on Five-Color Mostly-White

5 years ago

Flooremoji, Mirrorweave can be cast in combat targeting Wilt-Leaf Liege to turn all your attackers into 4/4 lords that pump each other for +2/+2, if your opponent lets a couple tokens past their blockers it can easily do lethal out of nowhere. Alternatively you can turn all creatures into Stillmoon Cavalier and swing in past their board since all your attackers have protection from white and black and all your opponent's creatures become white/black, this can help for getting in the last bit of damage. (unfortunately can't pump and then copy, as the copies will still be 2/1s) Nobilis of War is also an option, but not quite as consistent as Wilt-Leaf Liege since they don't get a buff to toughness so opponents can still trade one-for-one.

DrukenReaps on The Gods need your help!!!!

5 years ago

A friend of mine built a god deck and was having trouble with devotion so he included some of the following and they really helped.

Deity of Scars, Demigod of Revenge, Deus of Calamity, Divinity of Pride, Dominus of Fealty, Ghastlord of Fugue, Godhead of Awe, Nobilis of War, Overbeing of Myth, Oversoul of Dusk, Progenitus.

He only runs 3 or 4 of them but most of them are interesting options to run. Fist of Suns is also really nice in his deck.

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