Thief of Hope

Thief of Hope

Creature — Spirit

Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.

Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Thief of Hope Discussion

mabakerbauer on pauper spirits

2 months ago

Thanks for the feedback Robster. The deck has gradually gone down from 4 Thief of Hope as I've been underwhelmed by the card in playtesting. One copy is enough to tutor for and gives me a wincon when I go infinite. I've found he is not that amazing to draw. I win in the late game against practically every deck, and the life gain is a bit slow. It's probably nice against delver and boros, but it seems useless otherwise.

When I was first making this deck it was more spirit tribal and I was considering all of those cards, but I've found that control is a better strategy, as I have infinite card advantage. As of now, the deck has only 16 spirits, and I end up sacrificing them a lot, and Petalmane Baku ends up eating kill spells. Distant Melody is incredible when it works, but so often I won't have many spirits. Brilliant Spectrum is safe as I will practically always have 4 different colors, and I can recur whatever I discard as I'm mostly just digging for a combo piece or interaction.

I think Shred Memory is better than Beckon Apparition as grave hate. Shred Memory can transmute or be transmuted for, and trading 1 for 4 is better than 1 for 1.

The spirit tokens are nice with Distant Melody, and Devouring Greed, but otherwise they might as well be any other token.

What you mention does seem like a really cool way to take the deck. Making a bunch of spirit tokens, using 2 or 3 Distant Melody and winning with one of the 2 or 3 copies of Devouring Greed. Triplicate Spirits could be super good with infinite grave recursion and costing essentially 0 mana. I didn't even think of that card while I was making this deck. Splash in a Mountain for Path of Anger's Flame and Gorilla Shaman. That would make Dizzy Spell worth including. I'll probably test that out eventually, but I feel this is better as it can win through loads of every form of interaction.

Robster4911 on pauper spirits

2 months ago

I'm somewhat surprised you're only running one Thief of Hope, conidering it's only 3 mana, and considering that they stack. I'd recommend running 2 or 3, not sure what you would take out though.

Next, probably you want to take out Brilliant Spectrum for a second Distant Melody, mainly because in a tribal deck Distant Melody is strictly better than Brilliant Spectrum. If you want to make Brilliant Spectrum even more valuable, run some token generators like Triplicate Spirits which typically ends up being 2 white for 3 spirits, which then you draw 7 or more cards from Brilliant Spectrum. Beckon Apparition might be something you'd want to sidebar for graveyard hate plus some extra tribal value. Spiritual Visit is good for value as well.

Other than that, deck looks pretty fun.

Boza on U/B Spybug Control

1 year ago

I feel that the deck is solid, but could use some tuning.

For example, Campaign is either a 0 copies or at least 3. Anything in between is not worth it, as you need to play it turn 3 - + 2 Disinformation Campaign. Additionally, more surveil payoffs will be great - + 4 Thoughtbound Phantasm.

Murder is not as good as Price of Fame for this deck. So +4 of those will be great. So will +3 Thief of Hope - this card is a bomb.

To accomodate that - 2 ritual of soot, -3 murder, - 1 torgaar, -3 doomed dissenter, -1 nezahal, -2 guildmage, and -1 basic land.

Arvail on New EDH League!

1 year ago

If you look at most EDH decks, the bulk of their cards fall on the 2 to 4 CMC slots. I would try out stuff like Kami of the Waning Moon, Hired Muscle, Farbog Revenant, Crypt Ghast, Baleful Eidolon, Lost Soul, Mindwarper, Morkrut Banshee, Nether Shadow, Pale Rider of Trostad, Searchlight Geist, Keening Banshee, Souldrinker, Skulking Ghost, Thief of Hope, Vampiric Spirit, Wicked Akuba, Death Denied, Horobi's Whisper, Soulless Revival, Three Tragedies, Swallowing Plague.

Everything else is too expensive or pretty terrible.

fabio99 on Aristocratic Zuberas

1 year ago

I would just go for 4 Crypt Rats, cutting Carrion Feeders. Thief of Hope is also a good consideration, as it will get you life, ping your opponent, chump block, and return a zubera.

Finally, it's probably a jank combo and not worth changing colors, but I just love the idea of casting Shields of Velis Vel, making all your opponent's creatures zuberas, right before you have Crypt Rats clear the board :D

EDedan on zubera v0.1

2 years ago

Sweet deck sparrowdarpa :D

been wondering about a deck for Thief of Hope for a long time :)

have you thought about Ash Barrens? good fixing for color heavy decks ;)

and removal Disfigure, Victim of Night or Doomblade.

hungry000 on Special Lil Guy's Spirit Deck

2 years ago

There are a lot of sub-par cards in the deck given how fast the format is and the other cards that are available in it. You also need to make your deck more focused around Devouring Greed, meaning cards that either benefit from being sacrificed to Devouring Greed or ones that create more than one creature to sac to it. These are some cards you should replace (mainly in the three-drop slot because you have way too many of those and the cards in those slots aren't great):

Searchlight Geist and Bygone Bishop. They're slow and very high on the curve. Lingering Souls and Spectral Procession are both better cards in the three-drop slot, no questions asked.

Not Forgotten. 2 mana for one token is a bad rate, especially when it's a situational effect.

Thief of Hope. I can see why you included it, but the way the deck is now it's hard to get enough value out of it to warrant a playset or even playing it at all. Have you thought of playing any Zubera (Ashen-Skin Zubera and Silent-Chant Zubera) over this and Not Forgotten? they'll lower your curve and they have an upside when they're sacrificed or killed in general.

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