Geist of Saint Traft
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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Geist of Saint Traft

Legendary Creature — Spirit Cleric

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever this attacks, create a 4/4 white Angel creature token with flying tapped and attacking. Exile that token at the end of combat.

GofyTomcat1 on Benevolent Goodstuff

3 months ago

An alternative to playing this as a control deck is to run it as a slightly more aggressive midrange build. Add something like Geist of Saint Traft as an additional hard-to-kill threat, along with Snapcaster Mages to recur all your burn and removal. Maybe replace Serra with something like The Wandering Emperor or Elspeth, Knight-Errant.

GofyTomcat1 on Jeskai Aggro

4 months ago

If you're playing Modern, maybe consider Geist of Saint Traft or Lightning Angel? Both are budget options in the format that really work for this style of build. Lightning Angel is basically a Mantis Rider with an extra toughness, and while Geist doesn't fly, he has Hexproof, meaning he's basically going to dodge most of the removal in the format. He's also 6 power spread across 2 bodies for 3 mana, so that's a lot of value.

You'll also want some cheaper interaction and removal, such as Lightning Bolt, Counterspell, Lightning Helix, and Path to Exile/ Prismatic Ending. All of these spells won't cost you a whole lot of money, but they'll help you interact with the board state and/or finish off the opponent in the case of the burn spells. Another great option is Boros Charm, since it does literally everything a deck like this wants to do! 4 damage to the face, double strike on a creature, or protecting your board state from opposing removal.

Balaam__ on Bant-Spirits

7 months ago

Cackling Counterpart unfortunately won’t work with Geist of Saint Traft as that’s a Legendary permanent. You can cast it, true, but one will then go to the graveyard. It would work fine on non-Legendary ghosties, although at 3 mana a pop you’d have to choose a spirit with high return value to make it worth the cost. As for Mana Leak, it’s certainly viable to run accompanying control spells but since spirits typically have control effects built in, Disenchant is a decent sideboard card.

golgarigirl on My new power scale

7 months ago

One issue I have with 'Precon' nowadays is there is a vast discrepancy between the power levels in precons and the perception that they are weak based is based on older decks. Having played many precons out of the box over the years, the old Jeleva or Oloro precons were worlds weaker than the modern set. Playing with Prosper and Millicent, they are much more synergistic and have just flat stronger cards in them than the old precons did. They suffer a bit less from the 'three ways to build' philosophy/ rule the old decks used to, even though they still usually come with the old three commander options. Compare, if you will:

Jeleva, Nephalia's Scourge, Nekusar, the Mindrazer, and Thraximundar in

Commander 2013 - Mind Seize Precon

Commander / EDH TinyTom99



Millicent, Restless Revenant, Geist of Saint Traft and Rhoda, Geist Avenger + Timin, Youthful Geist in

Spirit Squadron (PRECON)

Commander / EDH QuinnMartini


Spirit Squadron out of the box has rolled half my playgroup's "power level 7" decks. Part is, yes, the matchup. But that never would have happened in 2013.

Oof_Magic on Incorporeal Zombies (Modern Spirits)

7 months ago

Revan0287 I don’t update my SB as much as I do my MB. I have Geist of Saint Traft and Kira, Great Glass-Spinner because at the time Grixis Shadow and W/U/r Control were topping the format. Sanctifier is moderately okay against Shadow and utterly useless against Control. Perhaps the format is in a different place. I haven’t gotten out to play in quite a while but I adjust my sideboard when I do. I find discussing SB slots to be hit or miss as that is more targeted to a local meta. I’ll consider Sanctifier but will wait to play in my local meta before I make any change.

I will note that Damping Sphere is probably more effective against Tron than Void Mirror. Just because Tron runs a lot of colorless cards doesn’t mean they can’t just use colored mana while playing those spells so Void Mirror is easier for Tron to play around. Mirror is great for the MH2 Evoke Incarnations. Considering Grief and Solitude are by far the most played, an evoked Grief is probably coming out quicker than Void Mirror and I think spirits have enough resiliency between Rattlechains, Drogskol Captain, Kira, Great Glass-Spinner, and to a lesser extent Glasspool Mimic  Flip as well as Geist of Saint Traft. I think including Solitude becomes a weak argument for Mirror. But to reiterate what I said earlier about SB slots, your local meta may warrant it.

lespaul977 on Bant-Spirits

8 months ago

DocHostile, this is a great deck! You’ve a lot of great creature cards that will make this super effective no matter what environment you’re playing in.

A card that works really well in my I See Dead People (Spirit Token Deck) is Cackling Counterpart. With it, you’d be able to make a copy of any of the great creature cards you have (imagine getting another Geist of Saint Traft on the battlefield and really laying on the hurt). Plus, it has flashback, so you can do it again!

The only other suggestion I would make would be to add some good counters. I see you have Disenchant on your sideboard, but I’m wondering if completely canceling out a spell with something like Mana Leak would make sure the card you opponent plays doesn’t even hit the battlefield.

Best of luck playing with this deck! I hope it wins you some good games!

Balaam__ on Inky, Blinky, Pinky and Clyde

8 months ago

Thanks for the input, Jabberjaw46. Much appreciated. I’ll add a few of your suggestions to the maybeboard for now. I hope to get more feedback over time and then return to this and give it a tune up.

Jabberjaw46 on Inky, Blinky, Pinky and Clyde

8 months ago

Not an expert on U/W spirits but I can give a few suggestions

Mausoleum Wanderer in the side board at least can really help against certain matchups

If you would like, you can go the Tallowisp route, with auras like Steel of the Godhead. This strategy works really well with Geist of Saint Traft, as a 4/4 unblockable lifelinking beater that makes 4/4 angels is pretty good. If you do go this route, I also suggest Hyena Umbra and Unstable Mutation, offering protection and brute force respectively.

Also Rattlechains can work well if you like

I love Pithing Needle in the sideboard, but I think that Crystallization can be cut, I think you have enough removal/ counters so you can keep the board mostly clear. Throw in some yard hate.

not sure about Norn's Annex in the side board, maybe more removal or possibly Supreme Verdict in that spot. In my eyes you'd play annex against a fast creature deck, turn 5 is too late and turn 3 plus 4 life seems pretty steep as well. Spirits have always struggled from trying to control, but also being aggressive by nature. Again I'm not sure hoe the meta works with this card, as I am not actively playing modern, but it just seems strange to me.

This is 100 percent up to you but if you feel you easily get a snow land out for On Thin Ice, then you can throw in Minamo, School at Water's Edge /Celestial Colonnade / Eiganjo Castle

Other than that I really like the deck 10/10 name btw lmao let me know If I need to clarify anything or if you need any more help!

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