Gideon's Intervention

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Gideon's Intervention

Enchantment

As Gideon's Intervention enters the battlefield, choose a card name.

Your opponents can't cast spells with the chosen name.

Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

limitsoflogic on Dino Crisis 4.9

1 year ago

Nice deck, full of flavour. I think there's a few things you could do to make it pop even more...

First thing that comes to mind is Molten Echoes. Obviously this won't work on your legendaries, but the potential for supercharging your etbs (and especially Gishath trigger mass-etb party) is too sweet to pass up.

Seize the Day would also be a nice addition, potentially game-ending if people are dumb enough to let Gish hang around for a turn.

I would also consider Warstorm Surge despite its high cmc. Again, this could just end the game if you hit the right dinos off Gishath.

In terms of what to cut, I would probably say Gideon's Intervention and Cartouche of Strength are up there, although of course you know your own local meta better than I do. Obviously I'm loath to suggest you cut dinos, since they are the lifeblood of the deck, but if I had to choose the weakest I'd go with Colossal Dreadmaw, Snapping Sailback and Shifting Ceratops

Finally on mana base and ramp, I think you could swap a basic for a Cultivate just to push the tempo a bit, and maybe consider bringing in a couple of tap duals (e.g. Wooded Ridgeline) and stuff that searches for Forests like Nature's Lore and Wood Elves for a bit of mana fixing

Hope that helps!

Necrosis24 on Card creation challenge

3 years ago

TypicalTimmy, you are correct! I would run a voltron spell-slinging deck. So I would be using cards like Giant Growth. In addition would likely use the heroic/prowess mechanic.

He is indeed quite hard to get rid of so your opponents would require indirect/preemptive removal: Counterspell, Silence/Gideon's Intervention, Blazing Volley, Fleshbag Marauder, or any boardwipe. And green just has to hunt with combat!

PaulMcleary on Mairsil, The Pretender

3 years ago

Flamekin Village and Hanweir Battlements  Flip have haste built into manabase. If you go Endling , Blood Pet / Blood Vassal , Walking Ballista / Triskelion / Crystalline Crawler route you won't really need any haste effects but you're very reliant on Endling . Also I don't see any reason to run Tale's End over Stifle . Overall looks good but all Mairsil decks will fall to cards like Phyrexian Revoker , Pithing Needle , Sorcerous Spyglass , Gideon's Intervention etc... Unfortunate as he's a really fun commander when you get to bank a ton of abilities.

KongMing on Squee Machine Gun

4 years ago

Brilliant, just need a way around Ashes of the Abhorrent, Nevermore, or Gideon's Intervention.

Blackgate on Pledge of the Eternals (Selesnya midrange weenie)

4 years ago

Hi I_Want_To_PlayAllTheDecks, I added Leyline of Sanctity and Gideon's Intervention to assist with the Dimir Inverter match ups.

CharonSquared on Will Drannith Magistrate Be Banned …

4 years ago

It's possible, but given that it dies to just about any removal spell under the sun I don't think it's too oppressive. If anything, Nevermore and Gideon's Intervention are arguably more problematic. They might only stop one of your opponents, but enchantments are generally a lot harder to get rid of, especially if you don't have green or white in your color identity.

I_Want_To_PlayAllTheDecks on Selesnya Bogles (GW Hexproof Aggro)

4 years ago

I know Sram, Senior Edificer doesn't have hexproof, but he is a unit for draw. Commune with the Gods is a little too slow for me, switch it out with sram? also maybe Gods Willing against sweepers, or in maindeck to prevent blocks. Also maybe Gideon's Intervention in the sideboard against dimir inverter. Looks like a cheap good deck. And I think Sunpetal Grove is better, although not strictly better. You could play 6 copies between the two of them, or else you will have some slow problem hands when you dont have any basics or shocks.

CheapnFast on Revenge Of The Smith

4 years ago

One more sideboard card that's good against combo decks: Gideon's Intervention

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