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Seize the Soul
Destroy target nonwhite nonblack creature. Put a 1/1 white Spirit creature token with flying into play.
When the creature Seize the Soul haunts is put into a graveyard, destroy target nonwhite nonblack creature. Put a 1/1 white Spirit creature token with flying into play.
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Seize the Soul Discussion
8 months ago
Also, I doubt that this could be an option but I know an interesting card that can synergise well with this deck.
This Momentary Blink can actually be a counterspell through Torrential Gearhulk, if you choose Unwind or Rewind, it actually untaps more lands than you've used. That's very helpful to cast a full powered Sphinx's Revelation at your opponent's endphase.
I'm new here so let me just relink you correctly my decklist :
Things I added :
Wrexial, the Risen Deep (not very strong but cool card)
10 months ago
Might I also suggest:
Drogskol Reaver, Geist of Saint Traft, Brago, King Eternal, Deadeye Navigator, Ghastlord of Fugue, Jiwari, the Earth Aflame, Karmic Guide, Kira, Great Glass-Spinner, Lavaborn Muse, Myojin of Life's Web, Nobilis of War, Obzedat, Ghost Council, Overbeing of Myth, Primordial Sage, Ryusei, the Falling Star, Spell Queller, Spirit of the Hearth, Tomorrow, Azami's Familiar, Wall of Reverence, Yomiji, Who Bars the Way, Eidolon of Rhetoric, Ghost-Lit Warder, Innocence Kami, Nebelgast Herald, Ore Gorger, Pus Kami, Revenant Patriarch, Ruin Ghost, Spectral Shepherd, Dimir Infiltrator, Baku Altar, Custodi Soulbinders, Hallowed Spiritkeeper, Kirtar's Wrath, Seize the Soul, Teysa, Envoy of Ghosts, AEther Shockwave, Field of Souls, Gods' Eye, Gate to the Reikai, Path of Ancestry, Unclaimed Territory, Mirror of the Forebears, Herald's Horn, Door of Destinies, Descendants' Path, Faces of the Past, Shared Animosity, Vigean Intuition, Distant Melody, and any of the Kindred cards
1 year ago
1 year ago
Ok, so my deck (from what I can tell) this deck seems to be very close to being done, what I am doing now is after some play testing for a while (now to be fair, my internet is out and I playtest on Cockatrice, so I had to playtest against myself and using the other deck I build and maybe 1 or 2 others) and I have found the top 4 cards that underpreforme the most in my deck
Now the first card I know I am not getting rid of is Path to Exile, It does come in use but either dosent pop up enough to be useful (Maybe I should add 2 extra) or I already have managed to get 30, 2/2 tokens with flying and vigalance, so it dosent seem to make the biggest difference.
Selfless Spirit does become kinda useless if I get him any other time I am not doing the finisher, sacfificing him to make all of my creatues invincable usually ends in me winning that turn, or the next one. But other then that there is not really any other time he becomes useful.
Now the two others, Drogskol Cavalry, and Seize the Soul are my final two, and are the two I do think can be replaced, or in the form of Drogskol Spirit, add something to it to make it stronger. Seize the Soul just has too high mana cost and dosent really shine. If there is a time i can cast him, there is usially two or three other spells I can cast that would help me more then him, even in the long run
Crested Sunmare- Would Replace Seize the Soul. I dont know how to feel about him. I know its not a spirit but him and Drogskol Cavalry could be a good match up. (if only Crested Sunmare created Spirit tokens))
Teysa, Envoy of Ghosts- Would Replace Seize the Soul or Drogskol Cavalry. This one is my absolute favorite on the list. She has protection from creatures and vigalance so as long as an ability says other wise, I can attack with her anytime. She also creates tokens when I get damage, so if I had 4 of her (or at least 2 or 3) then I would get 2-4 (with Anointed Procession)
Any Ideas from either the final touches, or the beginning of this deck XD, would be awesome. Thank you
1 year ago
Hey, I saw your comment, I have to agree, for spirits, Lingering Souls is such a powerful card its a bummer not to have it in my Blue/White Spirit Deck (http://tappedout.net/mtg-decks/modern-deck-spirits/#c3134843.
1 year ago
UBQRLQL Seize the Soul, Lifebane Zombie, Nightveil Specter are all the options of a desperate man. The fact that we're even considering these cards for Merfolk goes to show how close the matchups can be. Although, I will say that double Desecration Demon is very very good.
1 year ago
I take out 2 Rats, 2 Shadows and Erebos for 3 Damnation, 1 Brutality and 1 Pithing Needle. Although we play our own Mutavaults, shutting down the enemies' or Aether Vial can be huge (I ignore it most of the time as well though..).
I totally agree with you on every part you pointed out although I don't think Nightveil Specter does a good job. I even took Seize the Soul into consideration but decided it's not worth the slot. Trying to race the Fishies is not too bad especially with Islandwalk on our Mutavaults. But I don't play Lifebane Zombie and won't in near future.
I have nothing to add since you pointed out the most important problems against Merfolk. Islandwalk, Cantrip (Spreading Sea, Adept), redundant lord effects and counterspells combined with a low curve can be very scary.
2 years ago
I'm not quite sure what the focus of the deck it, it's a little all over the place. You have some sacrifice, but you don't have an awful lot that takes advantage of it. If you're making tokens to sacrifice, then it seems counter intuitive with running Intangible Virtue. You're making your tokens powerful, but then sacrificing them. The deck would be so much stronger if you focused more on one thing, and really strengthen it.
Firstly, if you want sacrifice, then think about running Zulaport Cutthroat, not as good as ze ol Blood Artist of course, but as you can't run 8 Artists, the Cutthroat does okay lol. So, if you want to be sacrificing, then you want cards that can take advantage of it. Things such as Bloodsoaked Champion, Carrier Thrall, Bloodghast (if you've got some serious money to throw at it), even Vengevine (again, money... it's grimly expensive). Things like that. Or if you want a more zombie feel, Gravecrawler with Sultai Emissary and, Geralf's Messenger which I love.
For tokens you have Carrier Thrall... sort of... Here are some token themed cards to thinnk about (some better than others lol)
You can run Doomed Traveler which I love, Myr Sire which I don't love so much lol Hallowed Spiritkeeper is awesome if you're a little more creature heavy, but awesome anyway I think. I know I know, not enough owls, well, here you go :D Jtun Owl Keeper! Promise of Bunrei is great value and works well in a sac deck. Elgaud Inquisitor and Mausoleum Guard aren't all that good, but decent sac outlets, and make tokens of course. Or add a little cruelty to the deck with Seize the Soul, and Belfry Spirit.
IronApparition is right with Viscera Seer being a really sweet sac outlet, but there are others if you want something a little different. Bloodthrone Vampire lets you sac and she can get mighty big for potential novas! If you did go more vampire based Cliffhaven Vampire works well along the Artist and the Cutthroat. I'm also partial to a one of Vampiric Rites, not a free outlet, but it draws cards!
Anyway, that's probably enough for now lol, stuff to think about at least.