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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Mindscour Dragon
Creature — Dragon
Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player puts the top 4 cards of his or her library into his or her graveyard.
BenTibbetts on Jace, Wielder of Mysteries
4 years ago
I would recommend a Mindscour Dragon and a Visions of Beyond
XYMystral on
5 years ago
Add:
Llanowar Elves
Explosive Vegetation
Harmonize
Nissa's Pilgrimage
Rampant Growth
Simic Signet
Sol Ring
Thran Dynamo
Beast Within
Krosan Grip
Burgeoning
Command Tower
Reliquary Tower
Temple of the False God
Sylvan Caryatid
Opal Palace
Farseek
Skyshroud Claim
Chromatic Lantern
Birds of Paradise
Courser of Kruphix
Sakura-Tribe Elder
Yavimaya Elder
Remove:
Arbor Elf
Beetleform Mage
Benthic Giant
Boreal Druid
Civic Wayfinder
Eldrazi Devastator
Gatecreeper Vine
Golden Hind
Mindscour Dragon
Primordial Sage
Ruin Processor
Simic Ragworm
Snapping Gnarlid
Tangle Asp
Territorial Baloth
Voyaging Satyr
Jace, Memory Adept
Cancel
Cerulean Wisps
Gigadrowse
Natural Connection
Spell Blast
Stubborn Denial
Sundering Vitae
Syncopate
Titanic Growth
Twiddle
Unnatural Aggression
Wear Away
Abundant Growth
Karametra's Favor
Nylea's Presence
Puca's Mischief
Verdant Haven
Wild Growth
Urban Evolution
Prophetic Prism
Ice Floe
Maybe:
Life's Legacy
Nature's Lore
Soul's Majesty
Momentous Fall
Arcane Lighthouse
Oran-Rief, the Vastwood
Cryptolith Rite
Mirasuhiro on OH! so you like mill
6 years ago
Maybe Navigator's Ruin or Mind Sculpt or Altar of the Brood or Mindscour Dragon
Reverie42 on
6 years ago
DrukenReaps covered the mana issue pretty well. The other suggestion that I'd make for a deck with this high of a CMC is that you probably want more ramp sources or mana rocks. Commander's Sphere and Dimir Signet are both great here. You might also consider replacing Temple of the False God with a basic. You're really color-intensive and don't have a lot of land ramp, so it's at high risk of not actually doing much good in this deck.
To expand a little on narrowing the tribes... I don't think you necessarily have to cut down what tribes are in your deck. However, if you aren't running at least 25 creatures of a tribe, tribal support cards like Crucible of Fire and Door of Destinies are simply bad. You frequently have to take a turn off to play them, so if they're not going to do some reasonable work right away, they're probably worse than a basic land. Kindred Dominance is going to hit so much of your own stuff that you're likely better off playing something like Languish, Crux of Fate or Blasphemous Act instead.
Along those lines, given your high average CMC, loading up on more reasonably-cheap board wipes is probably a good idea. If it's going to take you a while to get going, being able to control the board in the early game is really important. If your opponent has a field full of elves, slamming Butcher of Malakir or Stormsurge Kraken without clearing the board first isn't going to save you.
As for a few cards that you might consider cutting:
- You're really not running enough instants/sorceries to support Mizzix of the Izmagnus in the 99. Mizzix is great, but he really needs a dedicated spellslinger deck to shine. Talrand, Sky Summoner suffers from much the same problem.
- Mindscour Dragon, Vela the Night-Clad and Archetype of Imagination all seem marginal to bad here (with their effects either being redundant or not really big enough for their mana cost). You might consider just slotting some of the decent dragons like Hellkite Charger, Kolaghan, the Storm's Fury, Steel Hellkite, Shivan Dragon or Ryusei, the Falling Star.
- Vapor Snag and Dark Betrayal are both pretty bad in EDH. The former represents major card disadvantage in multiplayer. If you're looking for more bounce effects, you might consider Capsize (although I don't think this is really a Capsize deck). Ratchet Bomb is also a little iffy in a format with such a broad range of CMCs on the table. Unless there are a lot of tokens in your meta, it's probably not worth it.
- Cartouche of Knowledge is probably worse than just Ponder.
- Lord of Shatterskull Pass requires you to pump 16 mana in to it and survive to attack before it does anything, almost certainly not worth it.
- Black Market may end up being pretty good due to Marchesa, or not very good since you have a lot of big creatures. I don't think this is immediately a cut, but keep a close eye on how it performs.
- Torment of Hailfire and Torment of Scarabs are also worth keeping an eye on. I feel like you're probably not going to be producing enough mana for Hailfire to do enough work, and Scarabs is limited by only targeting one opponent. They seem like good options to consider cutting in favor of more land.
Rev_Lycan60 on Artifact Speed Mill
6 years ago
What are you looking for in the way of suggestions?
One of my favorite mill combos is Ghost Quarter + Archive Trap. Then you can replace Shriekgeist with Jace's Phantasm for a good blocker in the air.
I am attempting to figure a way to use Mindscour Dragon but no luck yet.
libraryjoy on Dragons Dream Big!
7 years ago
I would drop: Mindscour Dragon (mill isn't helpful unless you're going all in.), Archaeomancer, Talrand, Sky Summoner, Coiling Oracle, Den Protector, Bear Umbra & Nature's Will (assuming it's in there for infinite combo with Hellkite Charger, and you said no infinite combos.), Mana-Charged Dragon, Dream Pillager, Hypersonic Dragon, Exuberant Firestoker, Jugan, the Rising Star, Spellbound Dragon, Dragonlord's Prerogative, Silumgar's Scorn, Moltensteel Dragon, Mana Geyser... to start.
Suggest: Archetype of Imagination, Mudslide, Elixir of Immortality
Pieguy396 on Dragons Dream Big!
7 years ago
I'd take out:
- Trap Essence
- Akoum Hellkite
- Archaeomancer
- Burnished Hart
- Dream Pillager
- Exuberant Firestoker
- Hoard-Smelter Dragon
- Moltensteel Dragon
- Mindscour Dragon
- Talrand, Sky Summoner
- Whisperer of the Wilds
- Temur Banner
- Seek the Horizon
- Mana Geyser
- Unexpected Results
- Mindswipe
- Yasova Dragonclaw
- Hypersonic Dragon
Not sure what else to remove, though. Happy holidays!
dragonsandgoblins85 on Tomorrow, I will get off the couch
7 years ago
Jace, Memory Adept would also work awesome in this deck. His 0 ability causes target player to discard 10 cards which helps with the mill ability. His way better than the newest Jace. Blue Sun's Zenith, Mindscour Dragon, Ugin's Insight, Thought Reflection, Tome Scour, Monastery Siege, Jace's Erasure. Those are cards I use in my Oloro, Esper Control/Mill deck. Hope this helps some.
d&g85