Mindswipe

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Mindswipe

Instant

Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.

Guerric on Uvilda, Dean of Perfection and …

4 months ago

That is a valid point! Counterspells do need a target, so Mindswipe wouldn't do anything in this case. I'm not actually sure why it would be helpful to even cast it without a target unless you were going for some sort of storm counter or something. So while the discounting is correct, the example doesn't and so something like Blaze would be a better example.

Rhadamanthus on Uvilda, Dean of Perfection and …

4 months ago

There's a problem with this example. Mindswipe can't be cast if there isn't another spell on the stack for it to target. When the last hone counter is removed from the exiled card, you have to choose whether to cast the spell right then or not at all. You don't get a choice to wait to cast it later. It's extremely difficult to construct a situation where the last hone counter comes off while there's somehow another spell on the stack (I feel like it's impossible, but I'm not 100% certain given some of the odd cards out there). For an example where we don't have this issue like Blaze, yes, it works as Guerric describes above.

9-lives on Uvilda, Dean of Perfection and …

4 months ago

If i cast Uvilda, Dean of Perfection  Flip and exile Mindswipe, will it make it 4 mana cheaper, which literally means 4 mana more for Mindswipe?! This means that if I pay the cost of Mindswipe, and pay only one mana for its X cost, will it count as paying five mana for its X cost in MV if using Uvilda, Dean of Perfection  Flip on Mindswipe?

Guerric on Mizzix schmizzix

5 months ago

Hi Lord_of_Cardboard! I've been playing Mizzix for many years, and she is still actually both a budget-friendly and over-powered commander at the same time when played correctly. I have a few expensive cards in my deck (mostly free counterspells to ease the early game), but if you took maybe five pricey and unnecessary cards out it would be around the same budget as yours.

The key to Mizzix, as Josh Lee Kwai pointed out when it was spoiled, is playing mostly spells and playing lots of X-Spells. The rule of thumb for Mizzix is that Syncopate is better than Counterspell every time. Because X-spells can be cast for any amount, we can always add more and more counters on Mizzix. If I counter a spell with Syncopate where x=5 and I have five experience counters, I'll pay only a but will get another counter because the cmc is higher. When I then turn around and cast Pull from Tomorrow for I'll draw six cards and add yet another experience counter. In this way you can always add more and more experience counters and draw your deck for ridiculously low mana costs, and get to your wincon. You have a few of these, but a lot more really makes the deck unstoppable.

The original precon was called Seize Control, and that is also one of the best directions for the deck, namely, playing lots of counterspells and shutting down all of your opponents' powerful plays. In addition to Syncopate we have Condescend, Clash of Wills, and Mindswipe, and while they aren't X-Spells Sublime Epiphany and Mystic Confluence can often increase counters while giving you flexibility. You have a lot of the other X-spell counterspells like Power Sink which are great and you should keep, and without the free spells it is also probably good to play good old Arcane Denial and the like for the very early game. You have most of the Blue Sun's Zenith clones, which are also really great and help with the counters.

Personally, I'd recommend cutting on creatures for more spells, which get the most out of Mizzix. I hate hard-casting anything for more than 3cmc, because I always need to have as much mana open as possible to police the board on my opponents' turns. I'd recommend cutting the splashy creatures like Niv Mizzet and even the token generators like Young Pyromancer as they just distract you from your focus on controlling the board. Reiterate (which you have) plus Turnabout is the best way to win and is easily tutorable. Once you have infinite mana you can just win with Earthquake, Rolling Earthquake, or Jaya's Immolating Inferno. In order to avoid dying to the former and having to worry about blockers (so you can cheat on creatures) you really want to get Glacial Chasm, as well as a couple of ways to tutor it (I play Expedition Map and Tolaria West).

This is just my advice, but I've definitely found the deck consistent and oppressive, and I avoid playing it too much to avoid demoralizing my opponents!

My deck is here if you're curious-


Mizzix puts the "X" in Excellence!

Commander / EDH Guerric

SCORE: 1 | 2 COMMENTS | 112 VIEWS | IN 1 FOLDER


tpmains on Fort Burn

1 year ago

I think you would like Mindswipe

Phion on Urza’s Pet Dragon

1 year ago

Really like this deck. Perhaps Devil's Play and Mindswipe would help finish off an opponent.

Thassa, Deep-Dwelling could help generate more artifact tokens by bouncing your commander or other cards such as Urza and dockside extortionist

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