Mindswipe

Mindswipe

Instant

Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare

Combos Browse all

Legality

Format Legality
Limited Legal
Pioneer Legal
1v1 Commander Legal
Block Constructed Legal
Highlander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Latest Decks as Commander

Mindswipe Discussion

Stardragon on Every Burn Spell Ever

1 month ago

yeah you miss a bunch here's a link

https://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[%22Deal%22]+[%22Damage%22]+[%22To%22]+[%22Target%22]&type=|[%22Instant%22]|[%22Sorcery%22 just go down the list and add whatever you don't have

not sure if these count but Ionize, Mindswipe and Suffocating Blast as they're counter spells but the they deal damage

Grubbernaut on pioneer amulet

8 months ago

Mindswipe is just a bit too slow. Not being able to spike something t2 hurts a lot, and it limits how much we can tax against slower decks.

oliveoilonyaasscureshemorrhoid on pioneer amulet

8 months ago

sweet deck. I'm still getting the hang of pioneer but why not Mindswipe over Syncopate , and why not the Kolaghan's Command or Flame Sweep or the Crackling Drake crew?

cannibalfood on Numerical Dyslexia is a Bitch...

9 months ago

It was very useful and would love to hear more given the chance. I've got Mindswipe in there already but will get Syncopate in there swapped for something. I agree on the "hard counters" being used as opposed to the "singular" ones too (If I recall correctly I've got some common hard counters I could put in till get better ones). Having gotten back into commander I'll be posting my decks for card swaps/ideas.

The Scarab God Already posted

Omnath, Locus of Rage

Jalira, Master Polymorphist Already posted

Zur the Enchanter

Atraxa, Praetors' Voice

Alesha, Who Smiles at Death already posted as Alesha, Who Smiles While Giving the Finger but needs edited as I've swapped few cards around.

Derevi, Empyrial Tactician First commander deck played as pre-con.

gavriel1136 on Numerical Dyslexia is a Bitch...

9 months ago

Mizzix was the second commander deck I ever built, so I have a soft spot for her. To get an idea for how it plays, take a look at my (possibly a little out of date) deck here Hot in Here, or Izzet me?

I see you're doing a lot here and maybe in your meta it works differently, but from my personal experience, there are some changes you could make that would greatly improve this deck. I could go into specifics if you like, but for the sake of brevity I'll go over some things I've learned.

1: Colored mana is the only limit to Mizzix's power. A card like Mizzium Mortars costs a whopping three red mana to use. I get the best results out of cards that only cost one or two colored mana. Aim for things that cost X and a colored mana.

2: Counterspells. Having specialized counterspells like "Counter target creature spell" won't do you as good as a card that counters anything. Mizzix is hella fragile, but she can make some spells nigh-impossible to subvert. Examples are Syncopate , Condescend , and Mindswipe . Since your X will be crazy high, most players will be unable to every pay it.

3: You don't need cost-reducers in this deck. Mizzix needs things that either add colored mana or care about instants and sorceries being cast. Instead of a Curious Homunculus  Flip, for instance, try a Young Pyromancer , etc. Same applies to mana rocks. I'm looking at you, Sapphire Medallion .

4: Instants and Sorceries. Avoid at all costs anything that lets you play an instant or sorcery without paying its cost. Mizzix wants to play X spells and if you don't pay the cost, X=0. Instead, look for ways to recur spells often. Call to mind and Past in Flames are great. Look for other cards with Buyback, Flashback, Aftermath, etc. You want to cast one or two spells fast to build up experience counters, then have a graveyard full of spells when your hand runs out.

5: Protection. Mizzix is very fragile and without her, the deck falls apart. Fool's Demise is a great start in finding ways to prevent her from being hit. Explore other options in the event of a boardwipe or targeted removal.

That's all for now. I hope at least some of this was useful! Let me know if you want to hear more.

TheRoaringBlaze on Pioneer Cryptic Serpent

9 months ago

One thing I’ve noticed that your deck is very counterspell heavy, with 11 in the main deck; in general, from personal experience, decks that are heavily counterspell based aim to control the tempo of the game, slowing their opponent’s game plans while advancing their own. However, the quality of counterspells aren’t great in your deck and get very quickly outclassed (see Izzet Charm / Quench as opposed to something like Absorb / Frilled Mystic ) and there aren’t any flash threats present in your deck that aren’t cheap counterspells. Looking at Azorius and Simic Flash, they hold up the threat of counterspells, but also have ways to apply pressure in case there is no need to counterspell, such as Nightpack Ambusher and Archangel Avacyn  Flip. While you have Cryptic Serpent and Enigma Drake , playing those on curve prevents you from holding up counterspells, and every turn later they’re played allows your opponents to go over your game plan, and potentially beat you. Maybe adding something like Young Pyromancer or Thing in the Ice  Flip would be better than Curious Homunculus  Flip, as one can generate a huge battlefield and the other can provide a huge threat and tempo shift. Bedlam Reveler can also be better late game, as even though you have to tap on your turn for it, it can help refill your hand. Improving the quality of counterspells with cards like Ionize and Mindswipe could make your deck much better late game, and maybe adding more flash threats like Elder Deep-Fiend , Brazen Borrower and Brineborn Cutthroat could help apply more pressure to your opponents. Cards like AEtherize to act as a pseudo Settle the Wreckage could be a great idea as well. Of course, this kind of Izzet Flash deck not be the goal of your deck; in that case, perhaps remove Quench and Izzet Charm , as these kinds of counterspells are only really good early game and are dead draws later on.

Load more