Syncopate

Syncopate

Instant

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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Legality

Format Legality
Duel Commander Legal
Pauper Legal
Gladiator Legal
Commander / EDH Legal
Arena Legal
Canadian Highlander Legal
Historic Legal
1v1 Commander Legal
Pauper EDH Legal
2019-10-04 Legal
Limited Legal
Unformat Legal
Casual Legal
Pioneer Legal
Block Constructed Legal
Custom Legal
Vintage Legal
Oathbreaker Legal
Tiny Leaders Legal
Legacy Legal
Leviathan Legal
Highlander Legal
Modern Legal

Syncopate occurrence in decks from the last year

Latest Decks as Commander

Syncopate Discussion

LoliDruid on Master Spellslinging | Mizzix EDH

2 months ago

Cool deck. You may want to give Reiterate some consideration. Plus I always thought the X counter spells would be very powerful in a controlling Mizzix list. Power Sink, Syncopate, and Condescend etc. Also I LOVE Spell Swindle in this list.

Hoobynobber7395 on [Active] Zaxara`s X-citement

5 months ago

i mean Spell Burst stops everyone from doing anything consistently, its a better combo piece than Syncopate though I think you should have both because a counter is a counter

Hoobynobber7395 on [Active] Zaxara`s X-citement

5 months ago

Syncopate is a one time use though, Spell Burst has buyback and can be used over and over again. With infinite mana the cost shouldn't be much of an issue either.

GsG_Esel_YT on [Active] Zaxara`s X-citement

5 months ago

I think Spell Burst is too mana expensive because X is the cost of the spell... therefore i prefere Syncopate

Boseiju, Who Shelters All would be nice if it gets a little bit less costly it makes most of my wincons uncounterable. :)

Stardragon on Walking the Eternities

5 months ago

Thxs LeaPlath, TriusMalarky, Flooremoji and Oloro_Magic for all your help

Now Update

Cards cut:

Archangel of Tithes

Baird, Steward of Argive

Isperia, Supreme Judge

Syncopate

Call the Gatewatch

1xOath of Teferi

Jeskai Banner

Raugrin Crystal

Nahiri, the Harbinger

Tibalt, Rakish Instigator- Moved to maybe may add to side board to stop life gain deck if they're a thing in pioneer

Tezzeret, Artifice Master- Moved to Maybe

Narset of the Ancient Way

1xMountain

1xPlains

1xIsland

Cards Added:

2xNarset, Parter of Veils

3xOath of Nissa

4xGrowth Spiral

2xFires of Invention

2xOath of Chandra

2xDig Through Time

2xDeploy the Gatewatch

2xRender Silent

2xAbsorb-I that TriusMalarky said to have Absorb but than i remembered Render Silent and put both on here for know I will get rid of the weaker one, gaining life is nice but stopping players from casting other spells is too nice to ignore but im sure how many deck will have more than one spell per turn to be played in pioneer

4xQuench

2xInterplanar Beacon

2xSunpetal Grove

2xCinder Glade

2xHinterland Harbor

1x Ugin, the Spirit Dragon- For big finisher

2x Spark Double- Mostly for fill but being able to copy planeswalkers is a nice boon though for 4 mana might be too much

Still going to find room for Wrath effects

TriusMalarky on Walking the Eternities

5 months ago

Ooooh a couple copies of Deploy the Gatewatch should be a viable top end. Syncopate is okay, but Quench is probably better. You'll also want Absorb.

Flooremoji on Walking the Eternities

5 months ago

Looking at your deck, there are some cards I would cut:

  1. All the creatures. While fun, none of them are very powerful or relevant to your gameplan. (I'm not against creatures, but these aren't the right ones)

  2. Your Banners and Crystals. Paying three mana isn't where you want to be if you're getting only one back in the exchange, and the card drawing isn't relevant either. I want you to look at the number of three drops in your deck, you have to play one of these instead of a planeswalker and you can't cast two three drops using the extra mana from a turn three crystal until turn 5. If you use ramp, it should be 1 mana.

  3. Call the Gatewatch. A fun card, but it's not great. It costs the same as most of your planeswalkers and I can't think of many scenarios you would rather have this than more copys of your best 3 drops. If you want a similarly fun card, Deploy the Gatewatch is a much more powerful card.

  4. Is Syncopate worth it? I'm not sure not having played pioneer, but I wouldsugest looking for other options just in case.

Finally, I would reccomend investing in good removal spells, your planeswalkers are useless if they just die. Good luck!

xram666 on Mama Zax's Hydra Babies

5 months ago

Nice deck.

I have to older cards to suggest

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