Enchantment — Aura
When Nylea's Presence enters the battlefield, draw a card.
Enchanted land is every basic land type in addition to its other types.
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|Commander / EDH||Legal|
Nylea's Presence Discussion
1 month ago
Here's my recommendations:
Running the Bicycle lands as well as the Shadow lands and Temples seems a bit much. Mana Confluence may be a better for fixing. The Tango lands are also not as good when you're running as few basics as you are. Prismatic Vista also grabs any of the basics you need for the time.
Enchantress's Presence is a good Enchantress effect that you're missing out.
Archetype of Imagination is also a good card to give your tokens evasion if necessary.
Another board wipe would be a good idea. Time Wipe, Supreme Verdict, or even Evacuation could be good. Not to mention more interaction and removal. Seal of Cleansing, Seal of Primordium and Consulate Crackdown are good VS artifacts/enchantments. Kenrith's Transformation, Darksteel Mutation and Imprisoned in the Moon are all good auras VS creatures.
Ground Seal is good yard hate.
3 months ago
Besides the dryad and prismatic omen and Nylea's Presence, which are green, is there any other card with that effect outside of green? Plus, green cards and artifacts are the only ones which modify lands to use any color - Abundant Growth, Market Festival,etc.
Green is the only color able to modify the colors of mana lands produce.
7 months ago
Off to a nice start. I suggest bringing more focus to your deck... an easy way to do this is to go all in on the elf tribal and remove your non-elf creatures... Elvish Archdruid is really good to consider for a "win condition enabler" to generate tons of mana to pay Joraga Warcaller s kicker cost (you would want 4 of each if you did this).... ezuries ability is another great reason to want all that mana... another idea is to go combo route and use Elvish Champion with Nylea's Presence on your opponents land to give your an opponent a forest and then have unblockable elves.
7 months ago
well from my experience if you play elves you will win even if your not "trying" lol.... Definitly consider Reclamation Sage for B.S. prison cards like Ensnaring Bridge / Ghostly Prison ... also Nylea's Presence becomes "oops I win" with Elvish Champion .... Wrap in Vigor / Heroic Intervention can help against board wipes. +1 because elves rule!
9 months ago
9 months ago
9 months ago
I'm not sure about glacial/scrying sheets- Into the north is slow, scrying sheets takes you off of desperately needed coloured mana and glacial refills your hand, but can't pick up gas (most creatures non-snow), so Winding Way or Once Upon a Time might be stronger. They are great cards if you want to be midrange, but this is a zoo list.
Since your creatures mostly care about forests (sorry wild nacatyl), you might look at increasing the forest count and running more artifact fixing ( Springleaf Drum , Chromatic Sphere , Navigator's Compass , Paradise Mantle ), which would also let you pick up Shrapnel Blast to finish games. While I'm mentioning burn options, I have seen Tribal Flames in non budget versions of these lists- representing ten points of burn from flames/blast will win games.
There is also the option of trying to make your creatures mostly playable with green mana (like Sunblade Elf , Lupine Prototype or Soultether Golem ), then cast Lush Growth / Nylea's Presence or get a singleton Sacred Foundry off Flower / Flourish . This is a bit more fragile.
If you want to go harder into snow-matters, Boreal Druid and Coldsteel Heart offer ramp, while Frostwalk Bastion is a decent manland, but that will look more like a midrange value list (eventually becoming another Ice-Fang Coatl list, and less like zoo, and may call for dropping to two colours on a budget.
10 months ago
Depending on your budget, there are a few expensive cards that would make the deck a lot better; namely Cavern , Palace , the other 3 Companies (that is arguably the best card in the deck), that's all I can think of off the top of my head in terms of expensive cards.
You'll also want to complete some playsets to make the deck more consistent, creatures like Heritage Druid , Dwynen's Elite and Elvish Clancaller are (in my considerable experience with Elves) definite 4-ofs. Heritage Druid enables your most busted starts, Dwynen's Elite helps a lot in the grindy matchups, almost always being a 2-for-1, and Elvish Clancaller helps our little green men to stand up to the big scary creatures in modern.
Scavenging Ooze is an honorary elf, helping a lot against graveyard based decks, as well as the grindier ones that kill our guys.
Your sideboard choices don't seem optimal, there are a few cards that are just bad in modern (looking at you, Nylea's Presence and Overrun ) and some others that are just not ideal for elves ( Grafdigger's Cage non-bo with Company , for example).
Things like Beast Whisperer haven't impressed me, as it's only really useful when you're ahead and have cards in hand, once you've had your hand ripped apart or board wiped, you're likely to just be casting a 4 mana 2/3, which is embarrassingly bad by modern's standards. There are a few others that seem odd to me as well.
Take a look at this to see my preferred build and card choices