Cerulean Wisps

Cerulean Wisps

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

Browse Alters View at Gatherer

Trade

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Want (1) hippity

Printings View all

Set Rarity
Shadowmoor (SHM) Common

Combos Browse all

Legality

Format Legality
Limited Legal
Pauper Legal
Block Constructed Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Pauper EDH Legal
Commander / EDH Legal

Latest Decks as Commander

Cerulean Wisps Discussion

Sultai_Sir on Ink Treader Nephilim

19 hours ago

Hey,Sully13! I love this deck! Ink-Treader Nephilim is a crazy general, like a Zada on steroids. Here are some recommendations:

Debt of Loyalty: Yoink!

Word of Seizing: Do you want an uncounterable, instant-speed Insurrection? Of course you do!

Pongify, Crib Swap, Beast Within, and friends: While Ink-Treader Nephilim makes all removal targeting it a board wipe, we want creatures on the board to get that crazy value, so these give everyone some dinky monkeys or lizards to draw 20 cards off of with a Cerulean Wisps after a board wipe!

Verdant Confluence: Get all those pesky lands out of your deck, cards out of your graveyard, and permanently pump up your army! Choose the counter mode once, and the land or recursion mode once or twice, depending on how much you need them. Plus the art is amazing.

Splicer's Skill: For just 5-7 mana, create an exponentially growing army! Splice this doozy of a card onto one of your cantrips, and create a golem for each creature on the battlefield.

Hope this helps, and happy tapping!

Lanzo493 on theoretically worst deck

2 days ago

Another issue with Celestial Dawn is it makes all your creatures white. So, to make it harder, you'd have to run Cerulean Wisps, Crimson Wisps, Aphotic Wisps, and Viridescent Wisps.

Reznorboy on Tazri/Zada

2 months ago

Thanks again for your continued input :). Also, I like more text. More chances to find what I need.

Anyway, I had put in the Maybeboard one combo that I knew about for a while but never acted on, Swell of Growth with Rain of Filth. I'll need to find room for it. However, with your addition of Enter the Unknown (it's actually perfect, seriously) the combo just gets better and more consistent. It makes the ~15 lands I have in hand during my final turn not useless.

I knew about Hundred-Talon Strike, but forgot to actually include it. I will add it but I'll want to first add more cards similar to Cerulean Wisps. (I would be playing that already if I had a copy/more use for it.)

A card I may add that is similar to Adverse Conditions is Traitorous Greed. Rather than making tokens and colorless mana, it makes double the colored mana.

I may add Splicer's Skill (but not Everdream.) (Odd choice, I know). It just feels that despite the higher mana cost, the tokens are invaluable.

Lastly, the whole protection spell thing was absolutely, completely beyond necessary. In the third game I played that day, one of my opponents played a card that gave all creatures -4/-4. I lost that game for that reason. If I had been playing a counterspell (I actually had Ajani's Presence in my hand when he played it, and the mana to do it), I would have most likely won that game as well (tragic, I know).

king-saproling on Sisay and Jegantha's Wild Party [SuperFriends EDH]

3 months ago

Cool deck! You might like these: Chakram Retriever, Intruder Alarm, Momir Vig, Simic Visionary, Horde of Notions, Omnath, Locus of the Roil, Varolz, the Scar-Striped, Derevi, Empyrial Tactician, Illusionist's Bracers, Nazahn, Revered Bladesmith, Cerulean Wisps, Instill Energy, Nature's Chosen, Generator Servant, Fist of Suns, Jodah, Archmage Eternal, Jeskai Ascendancy.

Sisay finds Momir Vig, Vig finds Chakram Retriever (assuming you have a green card in hand to trigger Momir. 1/4 of your list is green so this should be no problem). You can then use Sisay to find Horde of Notions, Omnath LOTR, and Varolz. Sack Omnath to Varolz, use Jegantha to pay for Horde's ability to recast Omnath from grave, triggering Retriever to untap Jegantha. Repeat for infinite damage via Omnath's entry trigger. The other cards mentioned are just speed boosters

GoblinElectromancer on Weird Paradise

5 months ago

Oh yeah I wasn't thinking. Why the play set of Cerulean Wisps? I can understand that having a blocker is good but wouldn't it be better to play two of those and two of Slip Through Space?

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