|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Uncommon|
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Creature — Spirit
Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.
Nebelgast Herald Discussion
3 months ago
Here's some stuff to consider in no particular order.
Tokens: Talrand, Sky Summoner , Young Pyromancer , Monastery Mentor , Murmuring Mystic , Rise from the Tides , Metallurgic Summonings
Direct Damage: Guttersnipe , Purphoros, God of the Forge , Warstorm Surge
In the could be fun category:
Nebelgast Herald , Goblin Sharpshooter , Selhoff Occultist , Invoke the Firemind
Recovery: Clear the Mind , Reminisce , Learn from the Past , Psychic Spiral
Planeswalker Theme: Elspeth, Knight-Errant , Ral, Storm Conduit
4 months ago
With the recent Soulherder card that's going to be released soon, I am considering building a W/U tribal Spirit deck that centers around bouncing creatures to buff it up, as well as using ETB effects to lock down the opponent. Obviously I would use cards like Nebelgast Herald , Rattlechains , and Spell Queller , as well as cards like Essence Flux , Path to Exile , and maybe even Always Watching ? I'd also maybe like to include Geist of Saint Traft , Brago, King Eternal , and Drogskol Captain if I can, but they may not fit.
I'm hoping I can get some suggestions for card choices here? I pretty much have lands covered and most of the creatures, but any suggestions would be most welcome. I'd like to keep this tribal, too.
6 months ago
I have a friend that runs a budget-y version of spirits, and let me tell you Remand is super important to his strategy. However, he is not running a Tallowisp package either which eats up some slots...
A good budget card for this strategy is Ojutai's Command . It's pretty flexible and says draw a card and can work as an ALTERNATIVE to Cryptic Command if you want to. I don't know that that's necessary either though.
As for some sideboard options, graveyard hate should be a number one priority right now with dredge and Arclight Phoenix being silly. Rest in Peace is probably the best card for your list, however, Relic of Progenitus and Tormod's Crypt would also work (Relic > Tormod's). A great creature for this list in the sideboard is Remorseful Cleric as it can serve as a creature or as graveyard hate, so maybe consider this as well.
Some counter magic in the side is also great, namely Negate to beat up on any and all non creature spells as well as Spell Snare to just stop 2-drops ( Snapcaster Mage , Manamorphose and any of storms Rituals or Dorks to name a few). Other great options against storm (and storm type decks, looking at you Phoenix type of decks) can be Thalia, Guardian of Thraben , Render Silent and even Silence to stall out a turn.
For your sideboard right now, I'd for sure recommend putting in...
2x Spell Snare
and then removing...
2x Spell Pierce
2x Mana Leak
8 months ago
Cut 1x Nebelgast Herald
Added 1x Selfless Spirit
8 months ago
9 months ago
Doomed Traveler is always a good first turn- it can die as a chump blocker, and then you get a flying blocker as well with Spirit synergy! Kami of False Hope is great at any point to protect yourself.
I hope this helps! Let me know what you're thinking, I'd love to help more. :)
9 months ago
Hey, I suggest including a significant life gain theme or change to Azorius or Esper Commander. You say you don't want to play life gain, but the problem is your playing Orzhov which is the guild that does life gain as a strategy very well. To use Teysa to make Spirits like you're wanting to do you have to take a lot of combat damage (life loss) from your opponent's creatures. You want life gain to offset the damage you're taking to make Spirits. Without having a lot of life gain it's difficult take advantage of making Spirits with Teysa. Orzhov is really a guild about life gain, using life as a resource and sacrifice; these are the three strategies that have the most support.
Cards to consider adding:
- Skullclamp: sac 1/1 tokens to draw cards
- Long-Forgotten Gohei: Spirit anthem and there's some Arcane spells here
- Swords to Plowshares: staple white removal spell in Commander
- Spirit Bonds
- Vizkopa Guildmage
- Ayli, Eternal Pilgrim: sac tokens to exile your opponents nonland permanents
- Suture Priest: gain life when tokens are created
- Soul Warden
- Soul's Attendant
- Tymna the Weaver: very good card in Orzhov and with flying tokens. Attack each opponent with a token and pay life to draw many cards for the turn
- Rhox Faithmender
- Zulaport Cutthroat
- Archangel of Thune: major pump for all tokens
- Sun Titan: reanimate a lot of different permanents
Most of my suggestions are for life gain, but most of them can benefit from tokens or tokens can benefit from them.
Instead of Orzhov with Teysa as Commander for Spirits consider Azorius with Geist of Saint Traft or Brago, King Eternal as Commander? Both Traft and Brago are more expensive price than Teysa, especially Traft, but they're Spirits. Having access to blue is great if Spirits are the theme you're going for. White gives you the Spirit token theme and blue gives you Spirit Lords; who can pump up all your Spirits and/or give them other abilities:
These are the tribal payoffs in blue for Spirits. Black has a few really good Spirits (Karlov, Bloodghast, Ghast, Lingering, Divinity, Obzedat), but there's no payoffs for playing actual Spirits like what blue has.
Another option is Esper with Oloro, Ageless Ascetic as Commander. Esper gives you the good Orzhov Spirits and Azorius gives you the Spirit Lords as well as a life gain Commander to take advantage of Orzhov strategies.
Good luck with your deck.
1 year ago
Nebelgast Herald is a super powerful card that many people are looking over. now you have the new lord from m19 to add into here :-)
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