Create two 1/1 red Goblin creature tokens.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Krenko's Command Discussion
8 months ago
Hello friend, great deck. Is there any particular reason you dont have Goblin Instigator ? Since you have Dragon Fodder and Krenko's Command I figured that would be included as it has more synergy with Muxus, Goblin Grandee and other goblin tutors.
1 year ago
Sooo what do you want for this deck? Do you need token producers? If that is the route you want to go down, there are some other cards you should look at:
More aristocrats. You are in the right colors for these, so this shouldn't be hard to fill out. Blood Artist, Zulaport Cutthroat, Falkenrath Noble; I think there might be some red ones that make the creature itself deal damage to any target? If so, those should be an auto include what with the assassins having deathtouch.
As far as actual tokens go, it seems you mostly have one-off effects; if you want more of these, you should look for cards that get you tokens with a high amount of efficiency. If you had enough mana rocks and stuff like that I would suggest Kuldotha Rebirth, but for now I don't think that is going to do it as often as you want. Probably you want stuff like Krenko's Command, Dragon Fodder, Hordeling Outburst, etc. for this category.
In terms of token producing that recursively gives you value, I would suggest Assemble the Legion for sure; also, maybe Ophiomancer (expensive but very good with a sacrifice outlet) and any of the Goonies would be good, though technically they aren't tokens, they just come back a lot (Reassembling Skeleton, Nether Traitor, Bloodsoaked Champion, Bloodghast, Tenacious Dead, either Squee would work). If you really do want tokens to come out and be there at the same time and start to build up a board state with them, you should probably use ... well, I dunno, you're in white. Figure it out.
Also, one last thing: Cathars' Crusade.
In terms of what to cut, I would look reaaally hard at the top of your curve. I would probably drop Gravewaker at least. I think Necrotic Hex is probably good in your deck, because you have so many creatures, but just in general I think it's better in a deck that actually cares about either the word "sacrifice" or the zombies for being zombies rather than the zombies being bodies. Lena seems bad here, I don't know how many nontoken creatures you'll have. I think Crush Contraband could get cut for more efficient removal, maybe Anguished Unmaking or Utter End if you want a budget version. Moan of the Unhallowed is ... straight up bad I think.
Let me know if these were helpful or if you need more cuts.
1 year ago
Halbrech: Thank you for the very detailed comment!!
Sprout is just sadly not good enough! I used to run it back when I also ran Parallel Lives and I think that's the only case where it's worth it - one mana for two creatures (making it slightly better than Tukatongue Thallid, which's that but over multiple turns). Otherwise, it's a 1/1 with flash and nothing else, which... Well, for comparison lets look at Spectral Sailor. It's blue, arguably the worst type for competitively costed creatures, and not only it has flash, but it also has flying, card draw, and two types with a lot of tribal support. And yet it's still a super cheap common that doesn't see play. So getting a card that does one third of that, in a green deck, not that great. If I'm making Saprolings I want to make more than one per card, so while Sprout is a nice card, it doesn't make the cut. (that said, I kinda wanna build a casual spirit deck with a playset of spectral sailor now)
You're right about Tukatongue Thallid's primary purpose, but it ended up not being relevant often enough to the point where I actually haven't missed it at all since I removed it! Which's why it's important that its replacement needed to be clearly doing more than it was.
I like Fists of Ironwood a lot, it's of course worse than Saproling Migration or even Krenko's Command, but it's what we have when we can get to make 2 Saprolings for 2 mana and have four migrations already, haha. Getting 2-for-1'd is definitely a risk, but I think it's worth it despite that, especially if I stick to my rule of never enchanting my own creature if I can help it. That said, as soon as they release something that can fulfill its purpose of getting as many Saprolings as possible out of a single card for a reasonable mana cost, I'll be sure to replace it.
I used to have Druid's Deliverance on the sideboard (and even the mainboard way back in the day), but it was just so rare for it to be giving me a significant enough advantage compared to other cards I could have. People tend to agree that Fogs aren't a good idea outside of casual environments and I have a hard time arguing with them (though I do love seeing a well played Fog in a kitchen table, lol). Populate is nice, but it ends up being a small bonus in a Saproling deck. You get a lot more out of it when you're doubling Rhinos or Wurms. (I do love that new art, though!)
Flash Foliage is a mix of Sprout and Druid's deliverance - but it's a weaker fog effect, and the saproling is almost always going to die. Drawing a card is nice, but the whole thing is a little too situational for me. Cards that require opponents to do a specific thing are a gamble, and they need a really good payoff to be worth it. And even if this let me make that Saproling and draw a card outside of combat, I'd probably not be sure about whether or not to run it, and that helps me realize that since it's worse than the hypothetical version I still might not run, I probably don't want to run it as it actually is.
Pallid Mycoderm is an interesting one! It's been so long since I gave spore counter fungus any consideration, that I hadn't thought about this particular card since before the deck was even white, haha. I'm going to do some serious thinking about it! I'm always wary of sacrificing tokens but it might be worth it.
Thanks again for everything! I'm always happy when people pay attention to my decks and look at them closely. And the world of Magic needs more unique builds, heh. Nothing wrong with wanting to win tournaments and play top tier decks, but... well, unique decks are a lot more fun!
1 year ago
I don't think you have nearly enough token targets for all of your Polymorph spells. It's a bit hard to count but I think you have about 9, and most of those are lands (which you might need)?
There's a lot of efficient token generation effects in your colors:
Dragon Fodder / Krenko's Command
Lazotep Plating is also a fantastic card that happens to create a token.
Sandwurm Convergence is a great enchantment hit that would also allow you to keep the Polymorph train running.
Also, Polymorphing into a cascade creature does not get you the cascade trigger. I know they might be in there as pseudo-Polymorph effects, but there are so many legit Polymorph effects that I don't think the ones you have are worth it. Maelstrom Wanderer is a possible exception because it has a decent ability if you hit it with Polymorph.
Finally, you might want a few other Mutate creatures because they can retrigger Illuna. I'd only consider big creatures that you don't mind hitting on Polymorph, so:
1 year ago
Cavern of Souls Protects against counters from blue. With the number of creatures in this deck, this should be a high priority!
Lastly, being creature heavy, I understand Mogg War Marshal, but Dragon Fodder or Krenko's Command offer the same number of creatures, and power, but you get to keep both creatures without ever having to pay additional mana.
1 year ago
If you have the budget, are willing to splash black, and are fine with combo, you could lean into Conspicuous Snoop and include Kiki-Jiki, Mirror Breaker, Boggart Harbinger, and Sling-Gang Lieutenant. That way, you won't need to outlast the opponents because you can combo win on one turn.
Hope this helps!
1 year ago
Immediately I see that some good token instants and sorceries aren't here that may help.
Are all solid non human tokens that are cheap to get out.
1 year ago
Hero of Bladehold effects if you go on the Heartless path.
Blade Splicer with heartless.