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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Krenko's Command
Sorcery
Create two 1/1 red Goblin creature tokens.

![Empty the Warrens feature for Gobs of Goblins [Primer]](http://static.tappedout.net/mtg-cards-2/dd-might-mind/empty-the-warrens/mtg-cards/_user-added/femme_fatale-empty-the-warrens-dds-15461295880.png)





Sliverguy420 on
Goblin Tweakers
2 months ago
if you're willing to use cards above MV 1, theres plenty of cards to make goblin tokens for your Goblin War Strike. things like Krenko's Command, Hordeling Outburst, Dragon Fodder, Goblin Instigator, and Kuldotha Rebirth
wallisface on Pauper Storm Update Help
8 months ago
For what it’s worth, if I were building this deck it’d look something very close to this:
- 4x Rite of Flame
- 4x Lotus Petal
- 4x Manamorphose
- 4x Experimental Synthesizer
- 4x Goblin Bushwhacker
- 4x Goblin Grenade
- 4x Kuldotha Rebirth
- 4x Dragon Fodder
- 4x Krenko's Command
- 4x Gitaxian Probe
- 4x Street Wraith
- 2x Cathartic Reunion
- 4x Great Furnace
- 10x Mountain
Rite of Flame and Lotus Petal both let you start your game a turn earlier, which is important when there’s otherwise soo few turn one plays.
Manamorphose, Gitaxian Probe and Street Wraith are all there to just cantrip easily, meaning you’re running effectively a 48 card deck which should make it a lot more consistent and find you the pieces you need.
Cathartic Reunion is a bit of a flex slot. I could easily see either Ichor Wellspring or maybe even Goblin Tomb Raider being a better fit here.
PauperPower on Pauper Storm Update Help
8 months ago
sergiodelrio haha fair point, I'm very minimalist with my deck descriptions. I've updated it now, posting it here as well incase it hasn't updated on my page yet.
What I'm looking for help with is potential card upgrades and where to slot then for a bit more consistency. I'd like more resilience, but Im not sure that's possible with this list.
I've seen people in newer versions that no longer run Shared Discovery using "Name Sticker" Goblin but that card has since been banned, so I'm just looking for newer cards that I've missed or just haven't consideree that could help this run a tiny bit smoother.
Thanks!
The Plan:
So part one of the plan is to get a bunch of goblin tokens on to the board with effects like Dragon Fodder, Krenko's Command, and Kuldotha Rebirth.
Part two of the plan is casting Brightstone Ritual / Battle Hymn into Distant Melody / Shared Discovery. You do this as many times as you can to fill your board with goblins, and draw into your wincons.
The wincons in the deck are either a "storm" kill with Goblin War Strike, a combat damage kill with a kicked Goblin Bushwhacker, or some combination of the two.
Cards Not Previously Mentioned:
The artifact lands and Springleaf Drum are targets for Kuldotha Rebirth they also fix our mana to get the much needed blue mana to start our storm plan.
Faithless Looting helps turn through our deck(potentially letting us dig 4 cards deep depending on mana reserve) Manamorphose also helps us get through our deck a bit and mana fix.
Sideboard Plan:
Under Construction
nuperokaso on
Boros Impact
10 months ago
- Replace 3 Krenko's Command and 1 Dragon Fodder with 4 Rally at the Hornburg. Those tokens have haste, unlike the original, making them a superior choice.
- Replace the 3 Goblin Instigator with 3 Forbidden Friendship. One of those tokens has haste, making them a superior choice. Also you prefer 2 tokens rather than a create plus token, since you play an Intangible Virtue.
- Replace 1 Resolute Reinforcements with the 4th Raise the Alarm. As mentioned, since you play Intangible Virtue, you prefer tokens.
- Your deck plays no 3 drops. That's a mistake - 3 drops are more powerful than 2 drops, and since you have nothing better to play on your third turn, you want to convert a few 2 drops to a 3 drop. Otherwise you just waste 1 mana and play a lower-power spell. Remove the last 2 Resolute Reinforcements and the last 2 Dragon Fodder and add 4 Hordeling Outburst.
- Sacred Fire is not that good. Remove them and just play 4 Lightning Helix.
- Firemane Angel is way too expensive and you can ignore the abilities that work only in the graveyard. Replace it with a Nobilis of War.
DreadKhan on
Goblin Deck Wins
1 year ago
You See a Pair of Goblins, and/or Krenko's Command/Dragon Fodder could do some work in here, giving your creatures +2 power is pretty big if you've got a wide board, and making more than 1 creature from 1 card is really helpful in Goblins, especially since a lot of your cards actively care about the number of goblins you have and don't care how big they are.
I know he's not cheap, but I feel like if you want a big 4 or 5 mana goblin in here Krenko, Mob Boss would fit like a glove. There is also Krenko, Tin Street Kingpin, he's only 3 mana and is relatively cheap, I think he'd make a very good x1.
DraconicDestruction on
Kick Start My Heart | Winota, Joiner of Forces EDH
2 years ago
instead of something like Krenko's Command, you could run Skrelv's Hive because it constantly creates non-humans and is the same mana cost as krenko's command
LeonSpires on
2 years ago
@ GrimlockVIII thank you for the Upvote and suggestions for my deck!
The deck tries to make a win attempt around turns 5 to 7 and Avenger of Zendikar is a bit slow for that without dedicated landfall. Don't get me wrong I like Avenger of Zendikar and it is an all star in my Kruphix Lands Matter *Primer* list.
Further more Kiki-Jiki, Mirror Breaker + Zealous Conscripts is the easiest way this deck has to win. Gruul is good at tutoring for creatures but not instants and sorceries. The other combo lines rely on using at least one instant or sorcery and thus must be found using card draw. Consequently I have found it is almost always wrong to cast Kiki-Jiki, Mirror Breaker or Zealous Conscripts for value. If one of them is in hand the goal is card draw to find a tutor to fetch the other.
Curious Herd looks like it would be a lot of fun in a more chill wort list. My strategy during the early game is ramp and token creation (to use to conspire spells latter). Once I cast Wort the strategy becomes card draw by conspiring draw spells. This means I try and keep most of the token creation at 2 CMC. The exceptions are of course:
Hordeling Outburst (3 CMC) It creates red tokens. This can matter as most of the ritual effects and card draw are red and need red creatures to conspire. If we get another Dragon Fodder / Krenko's Command functional reprint Hordeling Outburst will be replaced.
Goblin War Party (4 CMC) It also creates red tokens and can be used as a haste enabler for the Reiterate infinite combo.
exodus7 on
They're Ugly and They're Proud
4 years ago
Hello friend, great deck. Is there any particular reason you dont have Goblin Instigator ? Since you have Dragon Fodder and Krenko's Command I figured that would be included as it has more synergy with Muxus, Goblin Grandee and other goblin tutors.
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