I'm Justin and I'm a Grixis Player...

Welcome to the Vorthos cave.

There are two main things I love about magic. The strategy and the Lore. I also love the color pie but that's a different story.

The first part is because I learned to play from a very serious Spike. He made me very conscious of slow mana, below the curve creatures and janky, convoluted interactions. Play to win...we hit a few PTQs but mostly Game Days and FNMs. It was good times.

I play primarily casually now. As a result I mostly find myself building multiplayer decks that have some kind of combo built into them that generates oppressively incremental advantage. I love infinite combo decks but usually end up not putting them together for very long because they often win once or twice then I lose every time after that.

This is where the Vorthos comes in.

My story is one of a competitor left to their own devices. Strengths were found in persistence and a lack of mercy. Hence how I play this game;

There are two decks that I play that make my metas kneel;


Krunchy Kobolds

Commander / EDH MindAblaze

SCORE: 7 | 10 COMMENTS | 1573 VIEWS | IN 1 FOLDER


And


The Mad King of Tristram

Commander / EDH MindAblaze

SCORE: 47 | 111 COMMENTS | 11137 VIEWS | IN 15 FOLDERS


The Dragon and the Lich;

at its finest. They both excel at making the opponent die on their terms. Prossh by feeding the body, and Nekusar by feeding the mind. Their Rakdosity is matched only by the facility of their intention. They make what they want to happen happen. Whether through redundancy or perseverance Rakdos causes pain to others whilst doing what not only suits their needs, but bumps their jollies at the same time...

I take a hedonistic pleasure in taking someone else’s vision, and interpreting the story implicit within. I just need the right muse...

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Said on Atlas' Codex of ......

#1

No need for Vanilla Fat. Hamletback Goliath + Mayael's Aria is another win condition I’ve seen, but again; Consistency is key.

October 16, 2019 1:47 p.m.

Said on Atlas' Codex of ......

#2

Isn’t Thornbite Staff , Ashnod's Altar and Atla going to get you all your creatures out of your deck?

Otherwise, I’ve been looking at your deck and really don’t know what to suggest other than that you’ll want to pick a direction.

  • Stompy aggro doesn’t really lend itself to combo (and vice-versa,)

  • cards like Verdant Sun's Avatar are great in the right deck, but win-more in aggro (you should be beating them down before you need the life,)

  • Rings of Brighthearth is also a great card, but for here I’d suggest Strionic Resonator instead. (Or as well as...but we’re talking cuts here) Copy Atla’s trigger instead of copying the 0/1. There are better ways to double your tokens that are only one-time investments.

Otherwise, what feels right to you? What kind of decks rub your jollies the right way? What would you like a departure from? These are questions that could help you narrow it down a bit. Most of your creatures are strong, but 48 is too many without obviously trimming the rest of the deck down. That’s where I’d start cutting. What effects is the deck you end up with really going to want?

October 16, 2019 11:45 a.m.

Said on Atlas' Codex of ......

#3

That’s untrue. Tokens die and then cease to exist.

That being said, I just meant two card combos specifically to go get with T&N or DotH. Both of those cards can basically read “win the game” under the right conditions. Ie fetching something like Heartless Hidetsugu + Gisela, Blade of Goldnight with a haste enabler/ Thousand-Year Elixir on board. Ya’mean?

However, I do appreciate the line of thinking you have there.

October 14, 2019 3:42 p.m.

Said on Atlas' Codex of ......

#4

Commenting on what bushido man has to say, if you’re not planning to play a two card win con, Defense of the Heart and Tooth and Nail aren’t necessary. If you are, keep them in.

From my experience as a Mayael player (in a 75% meta,) I would limit the number of one-shot tutors I run. Mayael doesn’t, and Atla would be the same, care about what creatures you’re beating face with usually, mostly that you have fatties to beat face with. Silver bullets are nice, but from my experience if you’re needing to deal with problem permanents you’re not going fast enough. This is of course dependent on the environment you find yourself in.

I guess as far as other cuts go, look at cards that don’t do anything when they come in, or anything useful when other things happen. Su-Chi for example might be useful sac fodder in some decks, but in a three color fatty deck, how much does it contribute to your game plan? Is it going to die more by your hand or someone else’s? With 27 cards to cut you’re going to have to take a hard look at what’s helping you and what is not.

October 14, 2019 2:13 p.m.

Said on Fervent Charger...

#5

Or it could go “If Fervent Charger is equipped...”

October 13, 2019 9:41 p.m. Edited.

Said on Fervent Charger...

#6

I like it. I kind of want it to be a Knight, but only because Syr Gwyn would appreciate another pump. Berserker makes sense too.

October 13, 2019 9:35 p.m.

Said on Help Wanted for ......

#7

It’s just that your post is so long and winding that the average person could get bored. If a person is bored by your post they’re not going to get to the end never mind contribute something meaningful to your actual line of questioning.

October 13, 2019 1:02 p.m.

Said on Red artifact help...

#8

Is this just a post complaining about playing red instead of blue in edh?

What specific problems are you encountering? You speak to enchantment hate and draw. Anything else?

As far as dealing with enchantments... you’re playing an artifact deck, find some artifacts that can do that job. They’re not going to be as efficient as green answers, or even blue bounce spells like Boomerang , but guess what? That’s the whole point of the color wheel.

Daretti is a draw engine that feeds his Goblin Welder ability. As far as draw goes that’s pretty damn good. The problem it sounds like you’re having is overextending into a Bojuka Bog or some other nonsense graveyard hate. Again, welcome to Magic where all the threats have answers...you wouldn’t want having access to a second hand (graveyard) to really be invulnerable would you?

Play blue if you want to, there are good reasons to do that. But playing red has its own allure, and venting about not liking your deck never got anybody anywhere. Asking questions like “how did you guys solve this problem?” might actually...

October 10, 2019 8:50 p.m.

Decks

Centre for Disease Control

Commander / EDH MindAblaze

SCORE: 65 | 117 COMMENTS | 17681 VIEWS | IN 32 FOLDERS

Krunchy Kobolds

Commander / EDH MindAblaze

SCORE: 7 | 10 COMMENTS | 1573 VIEWS | IN 1 FOLDER

The Mad King of Tristram

Commander / EDH MindAblaze

SCORE: 47 | 111 COMMENTS | 11137 VIEWS | IN 15 FOLDERS

Marauding Titans

Modern* MindAblaze

SCORE: 25 | 26 COMMENTS | 4759 VIEWS | IN 6 FOLDERS

Mayael's Wild Pair-ty

Commander / EDH MindAblaze

SCORE: 61 | 243 COMMENTS | 21160 VIEWS | IN 35 FOLDERS

Robust Harvest

Modern* MindAblaze

SCORE: 43 | 121 COMMENTS | 8556 VIEWS | IN 3 FOLDERS

Cubes

cube chart

Commander Cube v2.0

MindAblaze — 1 year ago

SCORE 2 | COMMENTS 3 | VIEWS 1006

cube chart

Justus' Commander Endeavour

MindAblaze — 1 year ago

SCORE 0 | COMMENTS 0 | VIEWS 290

cube chart

JM's Casual Cube

MindAblaze — 2 years ago

SCORE 5 | COMMENTS 3 | VIEWS 2676

Finished Decks 36
Prototype Decks 20
Drafts 3
Playing since Conflux
Cube Drafts 26
Points 255
Avg. deck rating 13.11
T/O Rank 310
Helper Rank 967
Favorite formats Commander / EDH, Modern
Good Card Suggestions 414
Venues ThunderGround Comics & Collectibles
Cards Added/Fixed 1
Last activity 1 day
Joined 7 years