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October 16, 2019 1:47 p.m.
Otherwise, I’ve been looking at your deck and really don’t know what to suggest other than that you’ll want to pick a direction.
Stompy aggro doesn’t really lend itself to combo (and vice-versa,)
cards like Verdant Sun's Avatar are great in the right deck, but win-more in aggro (you should be beating them down before you need the life,)
Rings of Brighthearth is also a great card, but for here I’d suggest Strionic Resonator instead. (Or as well as...but we’re talking cuts here) Copy Atla’s trigger instead of copying the 0/1. There are better ways to double your tokens that are only one-time investments.
Otherwise, what feels right to you? What kind of decks rub your jollies the right way? What would you like a departure from? These are questions that could help you narrow it down a bit. Most of your creatures are strong, but 48 is too many without obviously trimming the rest of the deck down. That’s where I’d start cutting. What effects is the deck you end up with really going to want?
October 16, 2019 11:45 a.m.
That’s untrue. Tokens die and then cease to exist.
That being said, I just meant two card combos specifically to go get with T&N or DotH. Both of those cards can basically read “win the game” under the right conditions. Ie fetching something like Heartless Hidetsugu + Gisela, Blade of Goldnight with a haste enabler/ Thousand-Year Elixir on board. Ya’mean?
However, I do appreciate the line of thinking you have there.
October 14, 2019 3:42 p.m.
From my experience as a Mayael player (in a 75% meta,) I would limit the number of one-shot tutors I run. Mayael doesn’t, and Atla would be the same, care about what creatures you’re beating face with usually, mostly that you have fatties to beat face with. Silver bullets are nice, but from my experience if you’re needing to deal with problem permanents you’re not going fast enough. This is of course dependent on the environment you find yourself in.
I guess as far as other cuts go, look at cards that don’t do anything when they come in, or anything useful when other things happen. Su-Chi for example might be useful sac fodder in some decks, but in a three color fatty deck, how much does it contribute to your game plan? Is it going to die more by your hand or someone else’s? With 27 cards to cut you’re going to have to take a hard look at what’s helping you and what is not.
October 14, 2019 2:13 p.m.
Or it could go “If Fervent Charger is equipped...”
October 13, 2019 9:41 p.m. Edited.
I like it. I kind of want it to be a Knight, but only because Syr Gwyn would appreciate another pump. Berserker makes sense too.
October 13, 2019 9:35 p.m.
It’s just that your post is so long and winding that the average person could get bored. If a person is bored by your post they’re not going to get to the end never mind contribute something meaningful to your actual line of questioning.
October 13, 2019 1:02 p.m.
Is this just a post complaining about playing red instead of blue in edh?
What specific problems are you encountering? You speak to enchantment hate and draw. Anything else?
As far as dealing with enchantments... you’re playing an artifact deck, find some artifacts that can do that job. They’re not going to be as efficient as green answers, or even blue bounce spells like Boomerang , but guess what? That’s the whole point of the color wheel.
Daretti is a draw engine that feeds his Goblin Welder ability. As far as draw goes that’s pretty damn good. The problem it sounds like you’re having is overextending into a Bojuka Bog or some other nonsense graveyard hate. Again, welcome to Magic where all the threats have answers...you wouldn’t want having access to a second hand (graveyard) to really be invulnerable would you?
Play blue if you want to, there are good reasons to do that. But playing red has its own allure, and venting about not liking your deck never got anybody anywhere. Asking questions like “how did you guys solve this problem?” might actually...
October 10, 2019 8:50 p.m.
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