City of Solitude

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

City of Solitude

Enchantment

Players can play spells and activated abilities only during their own turns.

ClockworkSwordfish on Extra Turns... But not for me!

3 months ago

I'm glad there were some helpful suggestions in there!

For the record, if you were curious about the Lethal Vapors route, it's trivially easy to skip infinite turns so long as you pair it with Grand Abolisher, City of Solitude or an instant-speed sacrifice outlet like Claws of Gix. I built a similar deck a number of years ago; you can see it here: Sir Not-Appearing-In-This-Game

Dete on Borborygmos Enraged EDH

4 months ago

le podria Field of the Dead cambiando una basica o Cinder Glade por q no tiene tantas basicas.

si le ponemos Vesuva podriai ponerle tmb Dark Depths+ otra pa copiar Thespian's Stage, en volada pa hacer mas mana rapido ponerle tierras locus.

The Tabernacle at Pendrell Vale en volada pa mantener al resto mas piola.

Ash Barrens, Crop Rotation, Expedition Map, Elvish Reclaimer, Evolution Charm, Realms Uncharted son todos buenos pa el enfoque en tierras y 4 son buenos pa buscar las de arriba.

Druid Class, Khalni Heart Expedition,, Azusa's Many Journeys  Flip, Rites of Flourishing, Summer Bloom, cualquiera es buena pa esto.

ponerle otra copia del kruphix podria estar weno Augur of Autumn/Wayward Swordtooth

Scute Swarm hmm es muy weno jajaja,Tireless Provisioner, Veteran Explorer en volada son buenos tmb. Splendid Reclamation+ScapeshiftThe Mending of Dominaria, dependiendo q tanrapido lo queri hacer.

Dosan the Falling Leaf/Vexing Shusher/City of Solitude/Defense Grid pa tener un poco de defensa contra counters y otras cosas.

en mi opinion sacaria: Glint-Horn Buccaneer (mas q nada por q no me gusta mucho noma),Living Twister, sacaria 1 o 2 de cualquiera de los encantamientos q cuestan 5/6, Bag of Holding en volada tmb, Dragon Mage, Krosan Grip y/o java

podrias poner cartas con cycling o retrace, tmb Rites of Spring esta wena pa ponerla y Treasure Map  Flip le puede dar un poco de mas seleccion de cartas. hmmm le dejaria igual Mulch y añadiria Winding Way por lo mismo.

legendofa on Would City of Solitude Be …

8 months ago

TL;DR: It would not be mono-green.

It might have been a green effect in the past, but it's not anymore. The aforementioned Dosan the Falling Leaf is already more than fifteen years old. Manglehorn and Root Maze affect artifacts, and the latter also affects lands. Root Maze also was originally printed in Tempest and hasn't seen any reprint in almost fifteen years.

Mono- control, at this point, seems to be largely limited to:

Every card that forces discard in Pioneer is also , and two of those three are split/aftermath. Every counterspell in Pioneer also includes . Even specifically stuff like Plow Under is long gone.

Cards like Dragonlord Dromoka and Marisi, Breaker of the Coil say that maybe there's space for casting restrictions, but the confuses the issue. I believe that if City of Solitude were printed today, it would require somewhere in its casting cost, and any would provide an additional effect.

DemonDragonJ on Would City of Solitude Be …

8 months ago

City of Solitude is a very interesting card in that it is a restriction effect in green, a choice that was likely made because green is an enemy of blue, a very controlling color. However, green does not have many restriction effects, any more, so I wonder if the city would be white if it was printed, today, using Grand Abolisher as a guideline.

What does everyone else say about this? Would City of Solitude be white if it was printed, today?

b0bjohnson on Mono Green burn

9 months ago

Aceh

I just cut Hurricane from the list, to make room for Gaea's Touch. I think the number of wincons depends on your playstyle/playgroup. Two might be too few.. In total I have 6 cards that usually leads to victory after flipping sasaya:

I used to play City of Solitude. It was amazing in this deck.. I think I might have cut it for Veil of Summer.. Both of your card-suggestions are excellent.

My issue with this deck is cutting cards. I do honestly not know what cards to cut anymore! If you have any suggestions for cuttable cards I would love to hear them!

Aceh on Mono Green burn

9 months ago

Hi, have you considered adding more wincons maybe 2ish (The Great Aurora is maybe another wincon) it's too few.

Also what do you think about City of Solitude

Oof_Magic on Score Points and Make Friends (Modern Prison)

10 months ago

Yes please. I’ll take City of Solitude reprinted to Modern.

Load more
Have (1) Azdranax
Want (1) TheBl0b