Artifact Creature — Shaman
, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
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Sylvok Replica Discussion
5 hours ago
I've been playing my version of Mazirek (Mazirek, Shaman of the Swarm ($60 budget)) for a while and have some ideas for a non-budget build.
First off, is 35 lands enough? Seems like your curve goes a little high.
Retribution of the Ancients is really good when you start rolling
Sylvan Safekeeper is another all-star! no spot removal ruining your day and you can sac lands to alpha somebody
Smallpox can be really good. plus two counters per player with a creature
Reyhan, Last of the Abzan shuffles around counters for alpha strike kills
Jarad, Golgari Lich Lord can kill the whole table
Noosegraf Mob is an army in a refilling can
Wave of Vitriol is a game ender
Some cards I think could be cut are
Killing Wave this is a cool card i haven't played with, but it seems like a punisher card like Browbeat. you're giving your oppenents the choice of what to do, and they'll pick the thing that helps them out, not you.
Darksteel Ingot could be cut for a mana dork.
both 4 mana planswalkers could be cut i think. They just seem hard to keep around, especially in multiplayer games.
Reaper of the Wilds could be something higher impact. Right now it just looks like a big dude.
Smothering Abomination I'm just wondering about this one, do you run enough tokens to support it? It seems hard to run out on turn 4 and have it provide the vaule you want
Gilded Lotus for a mana dork
Wurmcoil Engine this is a good card, i just want to know if it's a "good stuff" addition or you need the lifelink
Army of the Damned is cool, but it makes tapped dudes so you can't block with them and it's soo expensive. Have you had good experiences with it?
Some of the cards in your maybeboard i think you should try and get in the main deck are
Phyrexian Arena card draw is good
Beast Within very versitile removal spell
Reflecting Pool good card is good
1 week ago
I love the deck. Very solid. You really aren't lacking in anything, but I will suggest a few cards you may like.
Caustic Caterpillar and Sylvok Replica are fantastic threat control, keeping your opponent's enchantments and creatures in check. The Caterpillar is cheap, but the Replica really shines mid-late game, when you only need to keep up for his ability.
Again, though, fantastic deck. If you're interested, I run Meren as well. I'd appreciate any feedback you might have if you wanna check it out.
2 weeks ago
Really solid deck. You might benefit from a bit more removal. gives you access to Pernicious Deed and Gaze of Granite, two very powerful boardwipes that give you a lot of control over what stays and what goes. And always with the option of = for tokens. Maelstrom Pulse is another interesting one, but it's sorcery speed may detract from it some.
You could really benefit from Triskelion in this deck. You already run Mikaeus, so adding this card would put in a solid backup combo for you. Also, it means if you ever resolve Tooth and Nail, you win.
Creatures that sac themselves can be extremely useful. A few you don't have but may like are Dawntreader Elk, Burnished Hart, Sylvok Replica, and Yavimaya Elder. You run a lot more sac outlets than I do, so these aren't necessary, but I figured I'd mention them at least. The Elder especially has proven itself many times.
The other thing that you may consider are Eldrazi Spawn Tokens. These are a free exp counter for Meren, as well as ramp and a waiting death trigger for if you have your Butcher or some similar card online. I'm personally quite partial to Awakening Zone and Catacomb Sifter, but there are more.
Sorry for the long post. You already have a really solid deck, but if you like anything in here and would like some suggestions on what might be cut for room, lemme know. Also, if you're interested, I have a Meren deck on here too. Feel free to check it out and leave any feedback you might have.
4 weeks ago
The deck could use more non-creature control. Cards like Caustic Caterpillar and Sylvok Replica can sac themselves to achieve this, making them very useful for both threat control and experience building.
I'll link my Meren deck below if you want to get some ideas:
1 month ago
As a fellow Mazirek player, I will give you some of my 2 cents:
Any Blood Artist-like effects could warrant a spot, as they do add up quite a bit.
Also I think Noosegraf Mob seems better than Marionette Master because the latter (the Master if I'm using the word wrong) since it's more versatile and works well with sac outlets, as you mentioned. As for the morph creatures, I believe it's up to you, but I highly recommend Grim Haruspex at least either way.
Hope this helps!
2 months ago
I agree with most of what Edgar said, except cutting Lily of Dark Realms. It's acceptable to have two versions of the same walker, and Dark Realms is providing card draw and ramp your deck desperately needs.
I would like to focus on the bigger picture. Meren's greatest strength is in advancing your board position as creatures move around between the graveyard, battlefield, and hand. She can only do that effectively when surrounded by the right supporting cast. A card like Diligent Farmhand doesn't look like much on its own, but playing turn one then cracking it turn two gets Meren out a turn earlier and immediately nets you a card from her triggered ability. By including many creatures that either self sacrifice for value or produce it when they die or enter the field you can constantly cash in cards for value and recycle them out of your graveyard. The precise cards you use are actually pretty interchangeable; my Meren list is uploaded here, so you can see which dorks and sacrifice outlets I think are good, but the difference between Sylvok Replica, Viridian Zealot, and Reclamation Sage for example is not that great.
One last thing, your mana curve is way too high. For starters I recommend cutting Promise of Power, Syphon Flesh, Archfiend, Ad Nauseum (it will kill you with this curve), Army of the Damned, and Myoljin (Sadistic Hypnotist is an excellent replacement).
3 months ago
Breeding Pool, Flooded Grove, Temple of Mystery, Botanical Sanctum, Hinterland Harbor, and Yavimaya Coast are all relatively cheap (except for the Grove), and will do way more for the consistency of the deck than adding a singleton of Jace - unless, that is, you're going to go for a strong "basics matter" subtheme, which it doesn't look like you're doing.
As far as the deck proper goes, Krasis Incubation, Terrifying Presence, Pulse of Murasa, Reclaim, Natural Connection, Learn from the Past, Nissa's Judgment, Map the Wastes, Contingency Plan, Deep Reconnaissance, Incremental Growth, Vexing Scuttler, Sylvok Replica, Stingerfling Spider, Sigiled Starfish, Shambleshark, Lashweed Lurker, Embodiment of Spring, Dawntreader Elk, Conclave Naturalists, and Borderland Ranger can all be cut. I don't wnat to be frank, but I feel like I have to - those cards are bad. They're simply too low power. From a pure powerlevel perspective, you're going to find yourself outgunned. And although it's really tempting to look for cards like Torrential Gearhulk, Scroll Rack, and Sensei's Divining Top that are "staples" in EDH and are super popular and expensive, those are only really worth it if you've already got a high-power deck filled with high powerlevel cards because it adds consistency to your draws and lets you use your high powerlevel cards to their fullest. I also think that although Scroll Rack and Top are super synergistic with your commander, you should probably save them for last because they're so expensive and relatively low-impact compared to your actual win conditions. If you're on a budget, consider Crystal Ball - although it's a little bit more expensive manawise than either Scroll Rack or Top, it's still pretty damn good.
Your deck is not high powerlevel, sorry to say - although selecting one of your top 3 cards seems really good, it's absolutely godawful useless if the top three cards are Conclave Naturalists, Sigiled Starfish, and Krasis Incubation. Instead of looking to the big ticket cards for power, which will be inconsistent, you should be looking at cheaper synergistic cards - Things that will only cost you a buck or two like Dig Through Time, Vedalken Orrery, Mystical Tutor,Courser of Kruphix, etcetera.
Now with those cuts, that leaves you with 21 extra slots to put in cards that help you with your goal. We need to take a look at your mission statement for the deck and build an idea around which the deck will be built - you said that "The goal is to utilize Rashmi to get insane value from casting cards for free and stealing and copying my opponents cards. Currently has a counters subtheme with most of the creatures". So what can we do with that? Well, looking at clone and stealy effects, you're missing a few really good ones - Stunt Double, Clever Impersonator, Sakashima the Imposter, Cryptoplasm, Progenitor Mimic, and a personal favorite of mine, Phyrexian Metamorph. As far as stealy effects go, there's no shortage in blue. Thada Adel, Acquisitor, Bribery, Treachery, Corrupted Conscience, and Treachery (although this might be a bit out of your price range).
Spelljack is a little costly for a mere counterspell, but it's right in your niche of stealing spells. Cultural Exchange lets you trade away some garbage mana runts for their biggest beatsticks, and Perplexing Chimera is just a lot of fun.
Now all these cards combined will probably not even come close to equaling the cost of a single JTMS, but it'll be much better for your deck if you pick these guys up because your $100 of power isn't focused on one card that you rely on to really blow up your opponent. Instead, it's more evenly dispersed and distributed to make sure that more of your draws are live gas, and less of them are shit like Reclaim.
Also, if you still want better ramp, cut the Simic Keyrune for a Simic Signet, and use Cultivate and Kodama's Reach for your oneshot spells. Although they only drop one land each, they set you up for consistent land drops further down the line, and guarantee you access to both colors.
If you're still interested in a +1/+1 counters subtheme, I've got a lot of ideas, but since you said you're probably gonna phase that out, I'll leave those for another time.
4 months ago
Ah if your meta is not enchantment heavy then maybe only a couple of enchantment hate cards will do. I know mine is full of crazy enchantments and artifacts, so if I were to build your deck (which I may very well do given its low price tag) I would include Viridian Zealot, Reclamation Sage, Caustic Caterpillar and Sylvok Replica but if you don't feel like they're needed then you may exclude them at your own discretion. That said, I mainly think Viridian Zealot would be a better include than Reclamation Sage since he can feed Meren an XP counter more easily.