|Commander / EDH||Legal|
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|Tenth Edition (10E)||Rare|
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Creature — Cephalid Wizard
Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.
Cephalid Constable Discussion
1 month ago
I actually LOVE playing Zurgo as a political piece. My fav voltron is kinda tough to say, but Tana, the Bloodsower with Sidar Kondo of Jamuraa or Akiri, Line-Slinger or Bruse Tarl, Boorish Herder or Silas Renn, Seeker Adept , all good partner combos.
But honestly? The slot for my favorite voltron commander, if only it were legendary, is easily Cephalid Constable . This desperately underrated card should, in my opinion, appear in any voltron deck that can run it. I have ended so many games with this card and a good ol' Aether Tunnel . Throw some pump enchantments on that baby and watch 'em all concede.
1 month ago
Agent of Erebos fair enough, build to your meta.
You may find that other cards like Deadeye Tracker give you a bit more utility though. card draw and giving itself counters are nice upsides.
My main concern with the Cephalid Constable is that you don't really have any ways to give him evasion, so actually dealing combat damage to get the trigger seems somewhat difficult.
Patron of the Vein If you need the grave hate then I suppose, but CMC6 is fairly high up there for this. You might be better served with a lower CMC method of dealing with this issue, especially where creature removal is fairly easy to come by with cards like Plaguecrafter Fleshbag Marauder Grave Pact and hundreds of black removal spells. Withered Wretch might be a better option in some ways, and Kalitas, Traitor of Ghet is definitely a better bang for your buck.
instead of Dross Harvester you may want something you have a bit more control over such as Wurmcoil Engine or Basilisk Collar that way you can directly manage your life total rather than letting it change by happenstance. not to mention that wurmcoil is extremely good when you can repeatedly sacrifice it.
1 month ago
Agent of Erebos is repeatable ETB grave hate - I have a lot of graveyard recursion in my meta, and the ability to repeatedly exile the graveyard of the multiple Muldrotha, Meren, and Tasigur decks I face prompted the addition.
Cephalid Constable lets me bounce multiple permanents - as he gets bigger, he bounces more stuff. Grixis has trouble with enchantments specifically. Early on, he can be absolutely crippling, because you can bounce lands. And as a Wizard, it's easy to give him a counter.
Patron of the Vein is not there for Vampire synergy. He's unconditional creature removal on an ETB, he triggers an exile so I get grave hate, and when his exile trigger resolves he puts a +1/+1 counter on himself. This means he takes care of his own counter as long as I'm getting rid of creatures. Any other vampires who get counters are just bonus, and not at all required. I can just loop sacrificing him and letting him ETB again every turn.
Dross Harvester was mentioned in a Reddit thread as an effective way to get some life back when you dip too low. I agree that it should be cut - I can always test it later if I find myself getting too low on life.
Thanks for the input!
1 month ago
Also you only have 4 vampires, so I don't think Patron of the Vein is really worthwhile.
3 months ago
You're missing a few big heckin cards.
Cephalid Constable is miraculously underrated, Drumhunter is a personal howling mine AND a mana dork, Elvish Visionary draws a card, Experiment One and Pelt Collector are excellent one-drops, Fertilid is awesome repeatable ramp, Forgotten Ancient is bat-shit insane with four players, Gilder Bairn is both adorable and quite functional, Glen Elendra Archmage is a repeatable negate, Kalonian Hydra is hilarious (and it's a 0/0 so I think you can trigger Ezuri's ability before his ETB), Kaseto, Orochi Archmage is a powerhouse, Managorger Hydra get too big too quickly for most opponents to handle, Novijen Sages is a nice draw engine, Permeating Mass is fantastic in this deck, Pir, Imaginative Rascal and Toothy, Imaginary Friend are such a good combo, Plaxcaster Frogling is great protection, Scavenging Ooze is awesome (Meren is in my meta, idk about you), Seedborn Muse is good anywhere, Simic Manipulator leads to fun shenanigans, Sporeback Troll, also good protection, Tuskguard Captain is perfect evasion, Ulvenwald Tracker is about as good as green removal gets, and Wild Beastmaster is another Cultivator of Blades, but a little less for a little less mana. Rishkar's Expertise and Soul's Majesty are a couple gems, Bred for the Hunt, Doubling Season, and Hadana's Climb Flip are great for countered up dudes, Rhystic Study, which should honestly go in every blue EDH deck, Cloudstone Curio it's better than Panharmonicon in this, Strionic Resonator is also probably better than Panharmonicon here. Also a Thran Dynamo might do ya good in the mana department.
3 months ago
PS:the partner cards are not legal in modern.
4 months ago
DarkStarStorm Yes, you are right, I do have some extra dudes in there who have built in evasion. My reasoning for this is that if Tetsuko is removed I need some creatures who are self-sufficient in using the equipment in my deck. On top of that, a couple of the cards I have can make mass 1/1 or 2/1 tokens. All of which I think you mentioned... Notorious Throng, Master of Waves, and Captain's Claws. So these tokens end up smashing for big damage come mid game. Last night I made 20 1/1 Faeries with Notorious Throng and at the end of the next turn after attacking everyone with 30 unblockable creatures I did 30 extra damage to each opponent with Throne of the God-Pharaoh :). GG.
I agree with many of your suggestions. I think I have half of those in my deck at the moment. Quietus Spike, bloodforged, captain's claws, and mask of memory are game changers and can slip onto my unblockable guys if Tetsuko is not in the battlefield. I have ran a couple of those other cards, but I found them a little bit lackluster. I like that Tandem Lookout though... that's a great card!
One other card that is a maybe in this deck is Cephalid Constable. It's pretty nuts, but almost always gets removed. Thanks for more of the suggestions, my friend!
5 months ago
Well that's allot of valuable information, thank you! Cephalid Constable is incredibly gross, what a card! Why does it not include 'non-land'?
Divine Reckoning is actually in another deck that i use, but it never passed my mind here. Maybe i'll give it a try.
Also Plaxcaster Frogling and Sporeback Troll are good suggestions. Graft has passed my searches allot of times, but they just feel so much more in place in a atraxa themed deck. However, these two might be versions however i should playtest. They remind me of Ring of Evos Isle and Ring of Xathrid
And Karador, Ghost Chieftain just as Muldratha passed my deck as viable options after Skullbriar got included. I guess he should be good. He definitely combo's nicely off Greater good or survival of the fittest.
And Black, I actually hate black sources, but somehow the color still always comes splashed on top of commanders that I like. I guess they do make the most flavorful commanders. Attrition is good, but i'm afraid I'll end up having no non-black target i wish to destroy. Viscera Seer like Carrion Feeder are great sac outlet..... But i'm not sure if i should fit a slot for him. decisions, decisions..
As to where manacurve goes, my ideal hand actually starts with 3-4 land - as I don't care about having no creatures in hand - And if i'm stuck on 3 mana, then that sucks, but the deck should be sufficient enough to manage most of the times. Most ramp spells can be applied on Reyhan right after I cast her and even Mirror Mockery let's Reyhan hit for 9 - 15 - 21 - 27....
Cephalid Constable occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%