|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|Eighth Edition (8ED)||Common|
|Seventh Edition (7ED)||Common|
Combos Browse all
All creatures get -1/-1 until end of turn.
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|Have (7)||primusinterpares , eleventhend , , ironax , richardmv , Vasbear1 , SketchyScribbler|
2 weeks ago
Changes after some playtesting:
There's really no need for an extra colorless when trying to combo.
3 months ago
I suggest you add Chainer's Edict or Disfigure to deal with possible creature threats. Supernatural Stamina is also a nice combat trick. Read the Bones and Sign in Blood can provide you with card advantage. Instead of Skullsnatcher you could play try playing Bojuka Bog.
4 months ago
Sweet brew, looks like fun!
Another good idea would be to cut one Bojuka Bog for a Swamp so you have double-black fetchable. Alternatively, it might be smarter to get rid of Murder altogether for Chainer's Edict, more Doom Blades, Diabolic Edict, etc
You could also sub out Grasp of Darkness for Journey to Nowhere (since it's easier to cast), and Cower in Fear for Shrivel, Nausea, or Echoing Decay. When you side them in, you could simply side your Soul Wardens out, to avoid the nonbo.
Not sure what to cut, but the feel of the deck also seems like it might want one Radiant Fountain, even if it's just in the SB for longer matchups.
Sweet brew -- cheers!
9 months ago
In Pauper I think your sideboard needs to hit a few points, those being; (in no order)
Graveyard (Relic of Progenitus)Artifacts (Natural State, Tokens (or 1 toughness creatures) (Nausea)Large or hard to deal with creatures (Doomblade, Victim of Night, or Tragic Slip, Prey Upon)Land Hate (Sinkhole)
After you know your meta, of course you can tailor to that. Your deck may be running too many lands but thats just me, I don't like to run 20 or more when I'm around 1.7.
Hope this helps, good luck.
1 year ago
I build this deck just to play with some friends with a limit of price that we set in the beginning.This deck is for hold down and drain life as you said, but you can do some damage too using Vengeful Dead and Nausea. (The point that I'm trying to do is to damage all players in a row).
1 year ago
AndWelcomeToTheJam I'll make the swap, the reasons for Star over Sphere are pretty narrow, as you mentioned and if it does happen, it happens. Innocent Blood is more efficient, and as you mentioned, it is another card type for Delirium. Nausea I will add in the sideboard since it is a good board wipe against said decks.
Recover819 I think Werebear is awesome for this deck, but Moldgraf Scavenger does have some tight competition with it. I'll be able to free up some space for the Dead Weights, probably two in main and side (I'll be working on sideboard after the mainboard in a bit). The Graf Rats + Midnight Scavengers combo is cool, and I may add it in depending on how fast I can achieve the combo. I'll definitely add in the artifact lands, because they really help with Delirium.
Thanks for all the suggestions!
1 year ago
Also, you might want to use Innocent Blood over, or in conjunction with, Diabolic Edict. Other than Satyr Wayfinder, you pretty much want to have any of your creatures in play in order to beatdown and win. Which means you will have a bias against putting creatures in your graveyard using effects from Grisly Salvage and Vessel of Nascency. Innocent Blood allows you to fuel Delirium while still getting some use out of your creature cards, and it's cheaper than Edict to cast. Finally, since your Delirium-fueled creatures all have more than one toughness, Nausea is a good way to get around decks that swarm the board or avoid targeting spells. It can also put a Wayfinder in the yard if you have one out.