Mourning

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mourning

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0.

(Black): Return Mourning to its owner's hand.

CoffeeSniper on Alela, Work in Progress

2 years ago

Have you considered running some enchantments that can be recast multiple times? I use Mourning, Flickering Ward and Mark of Eviction to get recurring Alela, Artful Provocateur triggers (as well as triggering things like Mesa Enchantress) to out-value opponents.

Other than that Ashnod's Altar, Phyrexian Altar and Mind Slash can put your faerie tokens to work.

Nice build, good luck!

UniCloyps on Daxos's spooky enchantments

5 years ago

ok first Three Dreams can fetch me Mourning, Conviction, and Underworld Connections. now hold your horses, why would I want that you ask? well, they allow me to return them to my hand so I can play them again for experience (i would not fetch mourning and conviction. and you're definitely correct there are a lot of cards that are just there because they're enchantments but it kind of hard to get more than that when you have a $20 budget. Skybind triggers with daxos ability so I can remove several attackers by making creatures. Myth Realized might appear bad but I'm running 14 creatures and that numbers only going down. However you are totally right about a handful of those creatures being just there, I will try to work on that, thanks for the advice

Ayish on Daxos's spooky enchantments

5 years ago

Conviction isn't really that good imo, you can find better aura's for cheap. Cruel Reality while good later in the game you have no mana rocks that I saw meaning it won't come out soon enough to get really good usage. Dreadbringer Lampads kinda like with Nyx-Fleece Ram it isn't really serving a purpose other than to be an enchantment. Fall of the Thran You dislike when people target you, don't give them a reason. Archetype of Finality imo it's too slow for how weak the creature is. Crystal Chimes already messaged you. Daxos's Torment I'm not that sure but I feel like this again is only really there for it to be a creature that's an enchantment, not to be a valued card. Death Grasp again, not too sure but unless you have more mana ramp and sources not going to do too much. Grim Guardian Again feeling like it's only there to be both a creature and an enchantment, power isn't too strong. Mourning Not to strong, -2/-0 not going to do much in most cases imo Myth Realized Like the Daxos's Torment but slightly better imo, still feel it's only there to be both a creature and enchantment Nyx-Fleece Ram Just restating. Skybind Without more strong normal creatures not benefiting you, just maybe hurting opponents a little. Teysa, Envoy of Ghosts What's the purpose of them? They do nothing for the deck.

sleeper_agent007 on Toxic Love [Pharika Budget Enchantress]

5 years ago

Looks good, man. I have been working on my own version of Pharika Enchantress. Here are some ideas:

Color fixing / Ramp

  • Abundant Growth fixes mana and draws 2 with an enchantress in play.
  • Fertile Ground, Overgrowth are classic aura ramp.
  • Elemental Resonance in any deck that plays a green God from Theros.
  • Draw

  • Mourning, Whipsilk are draw engines in your deck.
  • Bequeathal two cards for 1 mana.
  • Casting of Bones fits the theme and let's you dig deep.
  • Phyrexian Arena, Dark Tutelage, Underworld Connections, Greed provide steady card draw throughout the game.
  • Fruit of the First Tree as a flavorful alternative to Harmony?
  • Creatures

  • Curse of Disturbance free armies are good.
  • Druid's Call on Pharika would also be good.
  • Verdant Embrace can be even better.
  • Genju of the Fens is a mana sink that dodges sorcery speed mass removal that could also help you close out the late game.
  • Power boost

  • Exoskeletal Armor, Nighthowler, Herald of Torment, Eternal Thirst give you a significantly better chance at winning with commander damage.
  • Removal

  • Gift of the Deity is a one sided wrath every turn if Pharika is online.
  • Lingering Death gets rid of Avacyn, Eldrazi, and other annoying indestructible things.
  • Nyx Infusion is a flavor win.
  • Traveling Plague moves fast in a multiplayer game.
  • Toolbox

  • Shade's Form is one of those hidden gem cards. Mana sink or Mind Control. Not bad for three mana.
  • Spreading Algae can act as TechEdge on crack. I mean, I see Urborg in like 90% of my games. Algae will do some work.
  • Unnatural Hunger not great against token armies but can be solid against other decks.
  • Mandalorian on Royal agent of the Waste

    6 years ago

    As I'm sure you know, or incase you don't, Cabal Interrogator and Mourning are not Modern legal. To make the deck legal as is you'd have to change it to Legacy or simply Casual. I will make Modern suggestions assuming it's the format you want to advertise it in.

    Liliana's Caress is a great card but it wont do much once your opponent is empty handed. The Rack on the other hand is perfect for punishing your opponents for not having cards in hand, much like Shrieking Affliction does.

    Raven's Crime

    Wrench Mind

    Inquisition of Kozilek

    Smallpox

    Blackmail

    Funeral Charm

    Non Budget Suggestion

    Thoughtseize

    Liliana of the Veil

    Non Modern Discard Suggestions

    Hymn to Tourach

    Black Vise

    Dark Ritual

    ClockworkSwordfish on Daxos Curses You! (F)

    6 years ago

    If you were interested in an easy way to farm those experience counters, Conviction, Mourning and Flickering Ward are all reasonable options.

    BerserkWin on The Wall

    7 years ago

    I like Mourning as a second, easily-flickered aura to go with Flickering Ward. And you already have the Urborg to really go nuts with it.

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